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This patch adds support of multiple Scripted Threads in a ScriptedProcess. This is done by fetching the Scripted Threads info dictionary at every ScriptedProcess::DoUpdateThreadList and iterate over each element to create a new ScriptedThread using the object instance, if it was not already available. This patch also adds the ability to pass a pointer of a script interpreter object instance to initialize a ScriptedInterface instead of having to call the script object initializer in the ScriptedInterface constructor. This is used to instantiate the ScriptedThreadInterface from the ScriptedThread constructor, to be able to perform call on that script interpreter object instance. Finally, the patch also updates the scripted process test to check for multiple threads. rdar://84507704 Differential Revision: https://reviews.llvm.org/D117071 Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
86 lines
2.5 KiB
Python
86 lines
2.5 KiB
Python
import os,struct, signal
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from typing import Any, Dict
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import lldb
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from lldb.plugins.scripted_process import ScriptedProcess
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from lldb.plugins.scripted_process import ScriptedThread
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class InvalidScriptedProcess(ScriptedProcess):
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def __init__(self, target: lldb.SBTarget, args : lldb.SBStructuredData):
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super().__init__(target, args)
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self.threads[0] = InvalidScriptedThread(self, None)
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def get_memory_region_containing_address(self, addr: int) -> lldb.SBMemoryRegionInfo:
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return None
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def get_thread_with_id(self, tid: int):
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return {}
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def get_registers_for_thread(self, tid: int):
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return {}
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def read_memory_at_address(self, addr: int, size: int) -> lldb.SBData:
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return None
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def get_loaded_images(self):
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return self.loaded_images
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def get_process_id(self) -> int:
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return 666
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def should_stop(self) -> bool:
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return True
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def is_alive(self) -> bool:
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return True
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def get_scripted_thread_plugin(self):
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return InvalidScriptedThread.__module__ + "." + InvalidScriptedThread.__name__
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class InvalidScriptedThread(ScriptedThread):
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def __init__(self, process, args):
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super().__init__(process, args)
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def get_thread_id(self) -> int:
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return 0x19
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def get_name(self) -> str:
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return InvalidScriptedThread.__name__ + ".thread-1"
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def get_state(self) -> int:
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return lldb.eStateInvalid
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def get_stop_reason(self) -> Dict[str, Any]:
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return { "type": lldb.eStopReasonSignal, "data": {
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"signal": signal.SIGINT
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} }
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def get_stackframes(self):
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class ScriptedStackFrame:
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def __init__(idx, cfa, pc, symbol_ctx):
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self.idx = idx
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self.cfa = cfa
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self.pc = pc
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self.symbol_ctx = symbol_ctx
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symbol_ctx = lldb.SBSymbolContext()
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frame_zero = ScriptedStackFrame(0, 0x42424242, 0x5000000, symbol_ctx)
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self.frames.append(frame_zero)
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return self.frame_zero[0:0]
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def get_register_context(self) -> str:
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return None
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def __lldb_init_module(debugger, dict):
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if not 'SKIP_SCRIPTED_PROCESS_LAUNCH' in os.environ:
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debugger.HandleCommand(
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"process launch -C %s.%s" % (__name__,
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InvalidScriptedProcess.__name__))
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else:
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print("Name of the class that will manage the scripted process: '%s.%s'"
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% (__name__, InvalidScriptedProcess.__name__))
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