Files
llvm/lldb/source/Target/Platform.cpp
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00

519 lines
16 KiB
C++

//===-- Platform.cpp --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/Platform.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Error.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Target/Target.h"
using namespace lldb;
using namespace lldb_private;
// Use a singleton function for g_local_platform_sp to avoid init
// constructors since LLDB is often part of a shared library
static PlatformSP&
GetDefaultPlatformSP ()
{
static PlatformSP g_default_platform_sp;
return g_default_platform_sp;
}
static Mutex &
GetConnectedPlatformListMutex ()
{
static Mutex g_remote_connected_platforms_mutex (Mutex::eMutexTypeRecursive);
return g_remote_connected_platforms_mutex;
}
static std::vector<PlatformSP> &
GetConnectedPlatformList ()
{
static std::vector<PlatformSP> g_remote_connected_platforms;
return g_remote_connected_platforms;
}
//------------------------------------------------------------------
/// Get the native host platform plug-in.
///
/// There should only be one of these for each host that LLDB runs
/// upon that should be statically compiled in and registered using
/// preprocessor macros or other similar build mechanisms.
///
/// This platform will be used as the default platform when launching
/// or attaching to processes unless another platform is specified.
//------------------------------------------------------------------
PlatformSP
Platform::GetDefaultPlatform ()
{
return GetDefaultPlatformSP ();
}
void
Platform::SetDefaultPlatform (const lldb::PlatformSP &platform_sp)
{
// The native platform should use its static void Platform::Initialize()
// function to register itself as the native platform.
GetDefaultPlatformSP () = platform_sp;
}
Error
Platform::GetFile (const FileSpec &platform_file,
const UUID *uuid_ptr,
FileSpec &local_file)
{
// Default to the local case
local_file = platform_file;
return Error();
}
Error
Platform::GetSharedModule (const FileSpec &platform_file,
const ArchSpec &arch,
const UUID *uuid_ptr,
const ConstString *object_name_ptr,
off_t object_offset,
ModuleSP &module_sp,
ModuleSP *old_module_sp_ptr,
bool *did_create_ptr)
{
// Don't do any path remapping for the default implementation
// of the platform GetSharedModule function, just call through
// to our static ModuleList function. Platform subclasses that
// implement remote debugging, might have a developer kits
// installed that have cached versions of the files for the
// remote target, or might implement a download and cache
// locally implementation.
const bool always_create = false;
return ModuleList::GetSharedModule (platform_file,
arch,
uuid_ptr,
object_name_ptr,
object_offset,
module_sp,
old_module_sp_ptr,
did_create_ptr,
always_create);
}
PlatformSP
Platform::Create (const char *platform_name, Error &error)
{
PlatformCreateInstance create_callback = NULL;
lldb::PlatformSP platform_sp;
if (platform_name && platform_name[0])
{
create_callback = PluginManager::GetPlatformCreateCallbackForPluginName (platform_name);
if (create_callback)
platform_sp.reset(create_callback());
else
error.SetErrorStringWithFormat ("unable to find a plug-in for the platform named \"%s\"", platform_name);
}
else
error.SetErrorString ("invalid platform name");
return platform_sp;
}
uint32_t
Platform::GetNumConnectedRemotePlatforms ()
{
Mutex::Locker locker (GetConnectedPlatformListMutex ());
return GetConnectedPlatformList().size();
}
PlatformSP
Platform::GetConnectedRemotePlatformAtIndex (uint32_t idx)
{
PlatformSP platform_sp;
{
Mutex::Locker locker (GetConnectedPlatformListMutex ());
if (idx < GetConnectedPlatformList().size())
platform_sp = GetConnectedPlatformList ()[idx];
}
return platform_sp;
}
//------------------------------------------------------------------
/// Default Constructor
//------------------------------------------------------------------
Platform::Platform (bool is_host) :
m_is_host (is_host),
m_os_version_set_while_connected (false),
m_system_arch_set_while_connected (false),
m_remote_url (),
m_name (),
m_major_os_version (UINT32_MAX),
m_minor_os_version (UINT32_MAX),
m_update_os_version (UINT32_MAX),
m_system_arch(),
m_uid_map_mutex (Mutex::eMutexTypeNormal),
m_gid_map_mutex (Mutex::eMutexTypeNormal),
m_uid_map(),
m_gid_map(),
m_max_uid_name_len (0),
m_max_gid_name_len (0)
{
}
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
Platform::~Platform()
{
}
void
Platform::GetStatus (Stream &strm)
{
uint32_t major = UINT32_MAX;
uint32_t minor = UINT32_MAX;
uint32_t update = UINT32_MAX;
std::string s;
strm.Printf (" Platform: %s\n", GetShortPluginName());
ArchSpec arch (GetSystemArchitecture());
if (arch.IsValid())
{
if (!arch.GetTriple().str().empty())
strm.Printf(" Triple: %s\n", arch.GetTriple().str().c_str());
}
if (GetOSVersion(major, minor, update))
{
strm.Printf("OS Version: %u", major);
if (minor != UINT32_MAX)
strm.Printf(".%u", minor);
if (update != UINT32_MAX)
strm.Printf(".%u", update);
if (GetOSBuildString (s))
strm.Printf(" (%s)", s.c_str());
strm.EOL();
}
if (GetOSKernelDescription (s))
strm.Printf(" Kernel: %s\n", s.c_str());
if (IsHost())
{
strm.Printf(" Hostname: %s\n", GetHostname());
}
else
{
const bool is_connected = IsConnected();
if (is_connected)
strm.Printf(" Hostname: %s\n", GetHostname());
strm.Printf(" Connected: %s\n", is_connected ? "yes" : "no");
}
}
bool
Platform::GetOSVersion (uint32_t &major,
uint32_t &minor,
uint32_t &update)
{
bool success = m_major_os_version != UINT32_MAX;
if (IsHost())
{
if (!success)
{
// We have a local host platform
success = Host::GetOSVersion (m_major_os_version,
m_minor_os_version,
m_update_os_version);
m_os_version_set_while_connected = success;
}
}
else
{
// We have a remote platform. We can only fetch the remote
// OS version if we are connected, and we don't want to do it
// more than once.
const bool is_connected = IsConnected();
bool fetch = false;
if (success)
{
// We have valid OS version info, check to make sure it wasn't
// manually set prior to connecting. If it was manually set prior
// to connecting, then lets fetch the actual OS version info
// if we are now connected.
if (is_connected && !m_os_version_set_while_connected)
fetch = true;
}
else
{
// We don't have valid OS version info, fetch it if we are connected
fetch = is_connected;
}
if (fetch)
{
success = GetRemoteOSVersion ();
m_os_version_set_while_connected = success;
}
}
if (success)
{
major = m_major_os_version;
minor = m_minor_os_version;
update = m_update_os_version;
}
return success;
}
bool
Platform::GetOSBuildString (std::string &s)
{
if (IsHost())
return Host::GetOSBuildString (s);
else
return GetRemoteOSBuildString (s);
}
bool
Platform::GetOSKernelDescription (std::string &s)
{
if (IsHost())
return Host::GetOSKernelDescription (s);
else
return GetRemoteOSKernelDescription (s);
}
const char *
Platform::GetHostname ()
{
if (IsHost() && m_name.empty())
{
if (!Host::GetHostname(m_name))
return "localhost";
}
if (m_name.empty())
return NULL;
return m_name.c_str();
}
const char *
Platform::GetUserName (uint32_t uid)
{
const char *user_name = GetCachedUserName(uid);
if (user_name)
return user_name;
if (IsHost())
{
std::string name;
if (Host::GetUserName(uid, name))
return SetCachedUserName (uid, name.c_str(), name.size());
}
return NULL;
}
const char *
Platform::GetGroupName (uint32_t gid)
{
const char *group_name = GetCachedGroupName(gid);
if (group_name)
return group_name;
if (IsHost())
{
std::string name;
if (Host::GetGroupName(gid, name))
return SetCachedGroupName (gid, name.c_str(), name.size());
}
return NULL;
}
bool
Platform::SetOSVersion (uint32_t major,
uint32_t minor,
uint32_t update)
{
if (IsHost())
{
// We don't need anyone setting the OS version for the host platform,
// we should be able to figure it out by calling Host::GetOSVersion(...).
return false;
}
else
{
// We have a remote platform, allow setting the target OS version if
// we aren't connected, since if we are connected, we should be able to
// request the remote OS version from the connected platform.
if (IsConnected())
return false;
else
{
// We aren't connected and we might want to set the OS version
// ahead of time before we connect so we can peruse files and
// use a local SDK or PDK cache of support files to disassemble
// or do other things.
m_major_os_version = major;
m_minor_os_version = minor;
m_update_os_version = update;
return true;
}
}
return false;
}
Error
Platform::ResolveExecutable (const FileSpec &exe_file,
const ArchSpec &exe_arch,
lldb::ModuleSP &exe_module_sp)
{
Error error;
if (exe_file.Exists())
{
if (exe_arch.IsValid())
{
error = ModuleList::GetSharedModule (exe_file,
exe_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
}
else
{
// No valid architecture was specified, ask the platform for
// the architectures that we should be using (in the correct order)
// and see if we can find a match that way
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, platform_arch); ++idx)
{
error = ModuleList::GetSharedModule (exe_file,
platform_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
// Did we find an executable using one of the
if (error.Success() && exe_module_sp)
break;
}
}
}
else
{
error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""));
}
return error;
}
const ArchSpec &
Platform::GetSystemArchitecture()
{
if (IsHost())
{
if (!m_system_arch.IsValid())
{
// We have a local host platform
m_system_arch = Host::GetArchitecture();
m_system_arch_set_while_connected = m_system_arch.IsValid();
}
}
else
{
// We have a remote platform. We can only fetch the remote
// system architecture if we are connected, and we don't want to do it
// more than once.
const bool is_connected = IsConnected();
bool fetch = false;
if (m_system_arch.IsValid())
{
// We have valid OS version info, check to make sure it wasn't
// manually set prior to connecting. If it was manually set prior
// to connecting, then lets fetch the actual OS version info
// if we are now connected.
if (is_connected && !m_system_arch_set_while_connected)
fetch = true;
}
else
{
// We don't have valid OS version info, fetch it if we are connected
fetch = is_connected;
}
if (fetch)
{
m_system_arch = GetRemoteSystemArchitecture ();
m_system_arch_set_while_connected = m_system_arch.IsValid();
}
}
return m_system_arch;
}
Error
Platform::ConnectRemote (Args& args)
{
Error error;
if (IsHost())
error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
else
error.SetErrorStringWithFormat ("Platform::ConnectRemote() is not supported by %s", GetShortPluginName());
return error;
}
Error
Platform::DisconnectRemote ()
{
Error error;
if (IsHost())
error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
else
error.SetErrorStringWithFormat ("Platform::DisconnectRemote() is not supported by %s", GetShortPluginName());
return error;
}
bool
Platform::GetProcessInfo (lldb::pid_t pid, ProcessInfo &process_info)
{
// Take care of the host case so that each subclass can just
// call Platform::GetProcessInfo (pid, process_info)
if (IsHost())
return Host::GetProcessInfo (pid, process_info);
return false;
}
uint32_t
Platform::FindProcesses (const ProcessInfoMatch &match_info,
ProcessInfoList &process_infos)
{
uint32_t match_count = 0;
if (IsHost())
match_count = Host::FindProcesses (match_info, process_infos);
return match_count;
}