Files
llvm/lldb/source/Interpreter/CommandObjectScript.cpp
Jonas Devlieghere 2b29b432d2 [ScriptInterpreter] Move ownership into debugger (NFC)
This is part two of the change started in r359330. This patch moves the
ownership of the script interpreter from the command interpreter into
the debugger. I would've preferred to remove the lazy initialization,
however the fact that the scripting language is set after the debugger
is created makes that tricky. So for now this does exactly the same
thing as when it was under the command interpreter. The result is that
this patch is fully NFC.

Differential revision: https://reviews.llvm.org/D61211

llvm-svn: 359354
2019-04-26 22:43:16 +00:00

80 lines
2.7 KiB
C++

//===-- CommandObjectScript.cpp ---------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "CommandObjectScript.h"
#include "lldb/Core/Debugger.h"
#include "lldb/DataFormatters/DataVisualization.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Utility/Args.h"
using namespace lldb;
using namespace lldb_private;
// CommandObjectScript
CommandObjectScript::CommandObjectScript(CommandInterpreter &interpreter,
ScriptLanguage script_lang)
: CommandObjectRaw(
interpreter, "script",
"Invoke the script interpreter with provided code and display any "
"results. Start the interactive interpreter if no code is supplied.",
"script [<script-code>]") {}
CommandObjectScript::~CommandObjectScript() {}
bool CommandObjectScript::DoExecute(llvm::StringRef command,
CommandReturnObject &result) {
#ifdef LLDB_DISABLE_PYTHON
// if we ever support languages other than Python this simple #ifdef won't
// work
result.AppendError("your copy of LLDB does not support scripting.");
result.SetStatus(eReturnStatusFailed);
return false;
#else
if (m_interpreter.GetDebugger().GetScriptLanguage() ==
lldb::eScriptLanguageNone) {
result.AppendError(
"the script-lang setting is set to none - scripting not available");
result.SetStatus(eReturnStatusFailed);
return false;
}
ScriptInterpreter *script_interpreter = GetDebugger().GetScriptInterpreter();
if (script_interpreter == nullptr) {
result.AppendError("no script interpreter");
result.SetStatus(eReturnStatusFailed);
return false;
}
DataVisualization::ForceUpdate(); // script might change Python code we use
// for formatting.. make sure we keep up to
// date with it
if (command.empty()) {
script_interpreter->ExecuteInterpreterLoop();
result.SetStatus(eReturnStatusSuccessFinishNoResult);
return result.Succeeded();
}
// We can do better when reporting the status of one-liner script execution.
if (script_interpreter->ExecuteOneLine(command, &result))
result.SetStatus(eReturnStatusSuccessFinishNoResult);
else
result.SetStatus(eReturnStatusFailed);
return result.Succeeded();
#endif
}