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don't crash if we disable logging when some code already has a copy of the logger. Prior to this fix, logs were handed out as pointers and if they were held onto while a log got disabled, then it could cause a crash. Now all logs are handed out as shared pointers so this problem shouldn't happen anymore. We are also using our new shared pointers that put the shared pointer count and the object into the same allocation for a tad better performance. llvm-svn: 118319
112 lines
2.8 KiB
C++
112 lines
2.8 KiB
C++
//===-- BreakpointResolverAddress.cpp ---------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointResolverAddress.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-private-log.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// BreakpointResolverAddress:
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//----------------------------------------------------------------------
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BreakpointResolverAddress::BreakpointResolverAddress
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(
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Breakpoint *bkpt,
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const Address &addr
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) :
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BreakpointResolver (bkpt, BreakpointResolver::AddressResolver),
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m_addr (addr)
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{
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}
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BreakpointResolverAddress::~BreakpointResolverAddress ()
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{
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}
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void
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BreakpointResolverAddress::ResolveBreakpoint (SearchFilter &filter)
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{
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// The address breakpoint only takes once, so if we've already set it we're done.
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if (m_breakpoint->GetNumLocations() > 0)
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return;
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else
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BreakpointResolver::ResolveBreakpoint(filter);
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}
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void
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BreakpointResolverAddress::ResolveBreakpointInModules
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(
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SearchFilter &filter,
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ModuleList &modules
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)
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{
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// The address breakpoint only takes once, so if we've already set it we're done.
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if (m_breakpoint->GetNumLocations() > 0)
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return;
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else
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BreakpointResolver::ResolveBreakpointInModules (filter, modules);
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}
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Searcher::CallbackReturn
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BreakpointResolverAddress::SearchCallback
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(
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SearchFilter &filter,
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SymbolContext &context,
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Address *addr,
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bool containing
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)
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{
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assert (m_breakpoint != NULL);
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if (filter.AddressPasses (m_addr))
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{
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BreakpointLocationSP bp_loc_sp(m_breakpoint->AddLocation(m_addr));
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if (bp_loc_sp && !m_breakpoint->IsInternal())
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{
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StreamString s;
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bp_loc_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
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if (log)
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log->Printf ("Added location: %s\n", s.GetData());
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}
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}
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return Searcher::eCallbackReturnStop;
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}
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Searcher::Depth
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BreakpointResolverAddress::GetDepth()
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{
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return Searcher::eDepthTarget;
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}
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void
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BreakpointResolverAddress::GetDescription (Stream *s)
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{
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s->PutCString ("address = ");
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m_addr.Dump(s, m_breakpoint->GetTarget().GetProcessSP().get(), Address::DumpStyleLoadAddress, Address::DumpStyleModuleWithFileAddress);
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}
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void
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BreakpointResolverAddress::Dump (Stream *s) const
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{
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}
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