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We have a lot of "if (MIPS)" conditions in lld because the MIPS' ABI is different at various places than other arch's ABIs at where it don't have to be different, but we at least want to reduce MIPS-ness from the regular classes. llvm-svn: 317525
322 lines
9.3 KiB
C++
322 lines
9.3 KiB
C++
//===- Symbols.cpp --------------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "Symbols.h"
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#include "InputFiles.h"
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#include "InputSection.h"
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#include "OutputSections.h"
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#include "Strings.h"
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#include "SyntheticSections.h"
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#include "Target.h"
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#include "Writer.h"
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#include "lld/Common/ErrorHandler.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/Path.h"
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#include <cstring>
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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Defined *ElfSym::Bss;
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Defined *ElfSym::Etext1;
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Defined *ElfSym::Etext2;
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Defined *ElfSym::Edata1;
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Defined *ElfSym::Edata2;
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Defined *ElfSym::End1;
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Defined *ElfSym::End2;
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Defined *ElfSym::GlobalOffsetTable;
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Defined *ElfSym::MipsGp;
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Defined *ElfSym::MipsGpDisp;
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Defined *ElfSym::MipsLocalGp;
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static uint64_t getSymVA(const Symbol &Sym, int64_t &Addend) {
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switch (Sym.kind()) {
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case Symbol::DefinedKind: {
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auto &D = cast<Defined>(Sym);
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SectionBase *IS = D.Section;
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if (auto *ISB = dyn_cast_or_null<InputSectionBase>(IS))
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IS = ISB->Repl;
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// According to the ELF spec reference to a local symbol from outside
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// the group are not allowed. Unfortunately .eh_frame breaks that rule
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// and must be treated specially. For now we just replace the symbol with
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// 0.
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if (IS == &InputSection::Discarded)
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return 0;
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// This is an absolute symbol.
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if (!IS)
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return D.Value;
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uint64_t Offset = D.Value;
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// An object in an SHF_MERGE section might be referenced via a
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// section symbol (as a hack for reducing the number of local
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// symbols).
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// Depending on the addend, the reference via a section symbol
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// refers to a different object in the merge section.
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// Since the objects in the merge section are not necessarily
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// contiguous in the output, the addend can thus affect the final
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// VA in a non-linear way.
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// To make this work, we incorporate the addend into the section
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// offset (and zero out the addend for later processing) so that
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// we find the right object in the section.
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if (D.isSection()) {
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Offset += Addend;
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Addend = 0;
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}
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const OutputSection *OutSec = IS->getOutputSection();
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// In the typical case, this is actually very simple and boils
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// down to adding together 3 numbers:
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// 1. The address of the output section.
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// 2. The offset of the input section within the output section.
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// 3. The offset within the input section (this addition happens
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// inside InputSection::getOffset).
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//
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// If you understand the data structures involved with this next
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// line (and how they get built), then you have a pretty good
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// understanding of the linker.
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uint64_t VA = (OutSec ? OutSec->Addr : 0) + IS->getOffset(Offset);
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if (D.isTls() && !Config->Relocatable) {
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if (!Out::TlsPhdr)
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fatal(toString(D.getFile()) +
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" has an STT_TLS symbol but doesn't have an SHF_TLS section");
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return VA - Out::TlsPhdr->p_vaddr;
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}
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return VA;
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}
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case Symbol::SharedKind: {
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auto &SS = cast<SharedSymbol>(Sym);
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if (SS.CopyRelSec)
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return SS.CopyRelSec->getParent()->Addr + SS.CopyRelSec->OutSecOff;
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if (SS.NeedsPltAddr)
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return Sym.getPltVA();
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return 0;
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}
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case Symbol::UndefinedKind:
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return 0;
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case Symbol::LazyArchiveKind:
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case Symbol::LazyObjectKind:
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assert(Sym.IsUsedInRegularObj && "lazy symbol reached writer");
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return 0;
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}
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llvm_unreachable("invalid symbol kind");
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}
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// Returns true if this is a weak undefined symbol.
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bool Symbol::isUndefWeak() const {
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// See comment on Lazy in Symbols.h for the details.
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return !isLocal() && isWeak() && (isUndefined() || isLazy());
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}
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InputFile *Symbol::getFile() const {
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if (isLocal()) {
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const SectionBase *Sec = cast<Defined>(this)->Section;
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// Local absolute symbols actually have a file, but that is not currently
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// used. We could support that by having a mostly redundant InputFile in
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// Symbol, or having a special absolute section if needed.
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return Sec ? cast<InputSectionBase>(Sec)->File : nullptr;
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}
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return File;
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}
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// Overwrites all attributes with Other's so that this symbol becomes
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// an alias to Other. This is useful for handling some options such as
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// --wrap.
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void Symbol::copyFrom(Symbol *Other) {
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Symbol Sym = *this;
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memcpy(this, Other, sizeof(SymbolUnion));
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Binding = Sym.Binding;
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VersionId = Sym.VersionId;
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Visibility = Sym.Visibility;
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IsUsedInRegularObj = Sym.IsUsedInRegularObj;
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ExportDynamic = Sym.ExportDynamic;
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CanInline = Sym.CanInline;
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Traced = Sym.Traced;
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InVersionScript = Sym.InVersionScript;
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}
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uint64_t Symbol::getVA(int64_t Addend) const {
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uint64_t OutVA = getSymVA(*this, Addend);
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return OutVA + Addend;
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}
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uint64_t Symbol::getGotVA() const { return InX::Got->getVA() + getGotOffset(); }
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uint64_t Symbol::getGotOffset() const {
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return GotIndex * Target->GotEntrySize;
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}
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uint64_t Symbol::getGotPltVA() const {
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if (this->IsInIgot)
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return InX::IgotPlt->getVA() + getGotPltOffset();
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return InX::GotPlt->getVA() + getGotPltOffset();
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}
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uint64_t Symbol::getGotPltOffset() const {
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return GotPltIndex * Target->GotPltEntrySize;
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}
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uint64_t Symbol::getPltVA() const {
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if (this->IsInIplt)
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return InX::Iplt->getVA() + PltIndex * Target->PltEntrySize;
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return InX::Plt->getVA() + Target->PltHeaderSize +
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PltIndex * Target->PltEntrySize;
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}
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uint64_t Symbol::getSize() const {
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if (const auto *DR = dyn_cast<Defined>(this))
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return DR->Size;
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if (const auto *S = dyn_cast<SharedSymbol>(this))
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return S->Size;
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return 0;
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}
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OutputSection *Symbol::getOutputSection() const {
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if (auto *S = dyn_cast<Defined>(this)) {
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if (S->Section)
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return S->Section->getOutputSection();
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return nullptr;
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}
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if (auto *S = dyn_cast<SharedSymbol>(this)) {
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if (S->CopyRelSec)
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return S->CopyRelSec->getParent();
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return nullptr;
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}
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return nullptr;
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}
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// If a symbol name contains '@', the characters after that is
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// a symbol version name. This function parses that.
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void Symbol::parseSymbolVersion() {
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StringRef S = getName();
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size_t Pos = S.find('@');
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if (Pos == 0 || Pos == StringRef::npos)
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return;
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StringRef Verstr = S.substr(Pos + 1);
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if (Verstr.empty())
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return;
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// Truncate the symbol name so that it doesn't include the version string.
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Name = {S.data(), Pos};
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// If this is not in this DSO, it is not a definition.
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if (!isDefined())
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return;
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// '@@' in a symbol name means the default version.
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// It is usually the most recent one.
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bool IsDefault = (Verstr[0] == '@');
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if (IsDefault)
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Verstr = Verstr.substr(1);
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for (VersionDefinition &Ver : Config->VersionDefinitions) {
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if (Ver.Name != Verstr)
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continue;
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if (IsDefault)
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VersionId = Ver.Id;
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else
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VersionId = Ver.Id | VERSYM_HIDDEN;
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return;
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}
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// It is an error if the specified version is not defined.
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// Usually version script is not provided when linking executable,
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// but we may still want to override a versioned symbol from DSO,
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// so we do not report error in this case.
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if (Config->Shared)
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error(toString(getFile()) + ": symbol " + S + " has undefined version " +
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Verstr);
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}
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InputFile *Lazy::fetch() {
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if (auto *S = dyn_cast<LazyArchive>(this))
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return S->fetch();
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return cast<LazyObject>(this)->fetch();
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}
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ArchiveFile *LazyArchive::getFile() {
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return cast<ArchiveFile>(Symbol::getFile());
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}
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InputFile *LazyArchive::fetch() {
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std::pair<MemoryBufferRef, uint64_t> MBInfo = getFile()->getMember(&Sym);
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// getMember returns an empty buffer if the member was already
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// read from the library.
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if (MBInfo.first.getBuffer().empty())
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return nullptr;
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return createObjectFile(MBInfo.first, getFile()->getName(), MBInfo.second);
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}
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LazyObjFile *LazyObject::getFile() {
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return cast<LazyObjFile>(Symbol::getFile());
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}
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InputFile *LazyObject::fetch() { return getFile()->fetch(); }
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uint8_t Symbol::computeBinding() const {
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if (Config->Relocatable)
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return Binding;
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if (Visibility != STV_DEFAULT && Visibility != STV_PROTECTED)
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return STB_LOCAL;
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if (VersionId == VER_NDX_LOCAL && isDefined())
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return STB_LOCAL;
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if (Config->NoGnuUnique && Binding == STB_GNU_UNIQUE)
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return STB_GLOBAL;
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return Binding;
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}
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bool Symbol::includeInDynsym() const {
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if (!Config->HasDynSymTab)
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return false;
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if (computeBinding() == STB_LOCAL)
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return false;
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if (!isDefined())
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return true;
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return ExportDynamic;
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}
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// Print out a log message for --trace-symbol.
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void elf::printTraceSymbol(Symbol *Sym) {
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std::string S;
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if (Sym->isUndefined())
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S = ": reference to ";
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else if (Sym->isLazy())
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S = ": lazy definition of ";
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else if (Sym->isShared())
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S = ": shared definition of ";
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else if (dyn_cast_or_null<BssSection>(cast<Defined>(Sym)->Section))
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S = ": common definition of ";
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else
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S = ": definition of ";
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message(toString(Sym->File) + S + Sym->getName());
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}
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// Returns a symbol for an error message.
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std::string lld::toString(const Symbol &B) {
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if (Config->Demangle)
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if (Optional<std::string> S = demangle(B.getName()))
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return *S;
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return B.getName();
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}
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