Files
llvm/lldb/source/Target/SystemRuntime.cpp
Jonas Devlieghere d5b440369d Replace 'ap' with 'up' suffix in variable names. (NFC)
The `ap` suffix is a remnant of lldb's former use of auto pointers,
before they got deprecated. Although all their uses were replaced by
unique pointers, some variables still carried the suffix.

In r353795 I removed another auto_ptr remnant, namely redundant calls to
::get for unique_pointers. Jim justly noted that this is a good
opportunity to clean up the variable names as well.

I went over all the changes to ensure my find-and-replace didn't have
any undesired side-effects. I hope I didn't miss any, but if you end up
at this commit doing a git blame on a weirdly named variable, please
know that the change was unintentional.

llvm-svn: 353912
2019-02-13 06:25:41 +00:00

54 lines
1.7 KiB
C++

//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/SystemRuntime.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Target/Process.h"
#include "lldb/lldb-private.h"
using namespace lldb;
using namespace lldb_private;
SystemRuntime *SystemRuntime::FindPlugin(Process *process) {
SystemRuntimeCreateInstance create_callback = nullptr;
for (uint32_t idx = 0;
(create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex(
idx)) != nullptr;
++idx) {
std::unique_ptr<SystemRuntime> instance_up(create_callback(process));
if (instance_up)
return instance_up.release();
}
return nullptr;
}
//----------------------------------------------------------------------
// SystemRuntime constructor
//----------------------------------------------------------------------
SystemRuntime::SystemRuntime(Process *process)
: m_process(process), m_types() {}
SystemRuntime::~SystemRuntime() = default;
void SystemRuntime::DidAttach() {}
void SystemRuntime::DidLaunch() {}
void SystemRuntime::Detach() {}
void SystemRuntime::ModulesDidLoad(ModuleList &module_list) {}
const std::vector<ConstString> &SystemRuntime::GetExtendedBacktraceTypes() {
return m_types;
}
ThreadSP SystemRuntime::GetExtendedBacktraceThread(ThreadSP thread,
ConstString type) {
return ThreadSP();
}