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132 lines
4.6 KiB
C++
132 lines
4.6 KiB
C++
//===-- Progress.cpp ------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/Progress.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Utility/StreamString.h"
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#include <cstdint>
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#include <mutex>
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#include <optional>
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using namespace lldb;
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using namespace lldb_private;
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std::atomic<uint64_t> Progress::g_id(0);
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Progress::Progress(std::string title, std::string details,
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std::optional<uint64_t> total,
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lldb_private::Debugger *debugger)
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: m_details(details), m_completed(0),
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m_total(Progress::kNonDeterministicTotal),
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m_progress_data{title, ++g_id,
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/*m_progress_data.debugger_id=*/std::nullopt} {
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if (total)
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m_total = *total;
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if (debugger)
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m_progress_data.debugger_id = debugger->GetID();
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std::lock_guard<std::mutex> guard(m_mutex);
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ReportProgress();
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ProgressManager::Instance().Increment(m_progress_data);
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}
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Progress::~Progress() {
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// Make sure to always report progress completed when this object is
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// destructed so it indicates the progress dialog/activity should go away.
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std::lock_guard<std::mutex> guard(m_mutex);
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if (!m_completed)
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m_completed = m_total;
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ReportProgress();
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ProgressManager::Instance().Decrement(m_progress_data);
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}
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void Progress::Increment(uint64_t amount,
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std::optional<std::string> updated_detail) {
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if (amount > 0) {
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std::lock_guard<std::mutex> guard(m_mutex);
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if (updated_detail)
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m_details = std::move(updated_detail.value());
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// Watch out for unsigned overflow and make sure we don't increment too
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// much and exceed the total.
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if (m_total && (amount > (m_total - m_completed)))
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m_completed = m_total;
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else
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m_completed += amount;
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ReportProgress();
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}
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}
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void Progress::ReportProgress() {
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if (!m_complete) {
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// Make sure we only send one notification that indicates the progress is
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// complete
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m_complete = m_completed == m_total;
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Debugger::ReportProgress(m_progress_data.progress_id, m_progress_data.title,
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m_details, m_completed, m_total,
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m_progress_data.debugger_id);
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}
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}
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ProgressManager::ProgressManager() : m_progress_category_map() {}
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ProgressManager::~ProgressManager() {}
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ProgressManager &ProgressManager::Instance() {
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static std::once_flag g_once_flag;
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static ProgressManager *g_progress_manager = nullptr;
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std::call_once(g_once_flag, []() {
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// NOTE: known leak to avoid global destructor chain issues.
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g_progress_manager = new ProgressManager();
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});
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return *g_progress_manager;
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}
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void ProgressManager::Increment(const Progress::ProgressData &progress_data) {
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std::lock_guard<std::mutex> lock(m_progress_map_mutex);
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// If the current category exists in the map then it is not an initial report,
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// therefore don't broadcast to the category bit. Also, store the current
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// progress data in the map so that we have a note of the ID used for the
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// initial progress report.
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if (!m_progress_category_map.contains(progress_data.title)) {
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m_progress_category_map[progress_data.title].second = progress_data;
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ReportProgress(progress_data, EventType::Begin);
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}
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m_progress_category_map[progress_data.title].first++;
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}
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void ProgressManager::Decrement(const Progress::ProgressData &progress_data) {
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std::lock_guard<std::mutex> lock(m_progress_map_mutex);
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auto pos = m_progress_category_map.find(progress_data.title);
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if (pos == m_progress_category_map.end())
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return;
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if (pos->second.first <= 1) {
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ReportProgress(pos->second.second, EventType::End);
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m_progress_category_map.erase(progress_data.title);
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} else {
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--pos->second.first;
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}
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}
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void ProgressManager::ReportProgress(
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const Progress::ProgressData &progress_data, EventType type) {
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// The category bit only keeps track of when progress report categories have
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// started and ended, so clear the details and reset other fields when
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// broadcasting to it since that bit doesn't need that information.
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const uint64_t completed =
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(type == EventType::Begin) ? 0 : Progress::kNonDeterministicTotal;
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Debugger::ReportProgress(progress_data.progress_id, progress_data.title, "",
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completed, Progress::kNonDeterministicTotal,
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progress_data.debugger_id,
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Debugger::eBroadcastBitProgressCategory);
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}
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