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Before this patch, CGLoop would dump all transformations for a loop into a single LoopID without encoding any order in which to apply them. rL348944 added the possibility to encode a transformation order using followup-attributes. When a loop has more than one transformation, use the follow-up attribute define the order in which they are applied. The emitted order is the defacto order as defined by the current LLVM pass pipeline, which is: LoopFullUnrollPass LoopDistributePass LoopVectorizePass LoopUnrollAndJamPass LoopUnrollPass MachinePipeliner This patch should therefore not change the assembly output, assuming that all explicit transformations can be applied, and no implicit transformations in-between. In the former case, WarnMissedTransformationsPass should emit a warning (except for MachinePipeliner which is not implemented yet). The latter could be avoided by adding 'llvm.loop.disable_nonforced' attributes. Because LoopUnrollAndJamPass processes a loop nest, generation of the MDNode is delayed to after the inner loop metadata have been processed. A temporary LoopID is therefore used to annotate instructions and RAUW'ed by the actual LoopID later. Differential Revision: https://reviews.llvm.org/D57978 llvm-svn: 357415
IRgen optimization opportunities. //===---------------------------------------------------------------------===// The common pattern of -- short x; // or char, etc (x == 10) -- generates an zext/sext of x which can easily be avoided. //===---------------------------------------------------------------------===// Bitfields accesses can be shifted to simplify masking and sign extension. For example, if the bitfield width is 8 and it is appropriately aligned then is is a lot shorter to just load the char directly. //===---------------------------------------------------------------------===// It may be worth avoiding creation of alloca's for formal arguments for the common situation where the argument is never written to or has its address taken. The idea would be to begin generating code by using the argument directly and if its address is taken or it is stored to then generate the alloca and patch up the existing code. In theory, the same optimization could be a win for block local variables as long as the declaration dominates all statements in the block. NOTE: The main case we care about this for is for -O0 -g compile time performance, and in that scenario we will need to emit the alloca anyway currently to emit proper debug info. So this is blocked by being able to emit debug information which refers to an LLVM temporary, not an alloca. //===---------------------------------------------------------------------===// We should try and avoid generating basic blocks which only contain jumps. At -O0, this penalizes us all the way from IRgen (malloc & instruction overhead), all the way down through code generation and assembly time. On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just direct branches! //===---------------------------------------------------------------------===//