Files
llvm/lldb/source/API/SBDebugger.cpp
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00

552 lines
14 KiB
C++

//===-- SBDebugger.cpp ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBDebugger.h"
#include "lldb/lldb-include.h"
#include "lldb/Interpreter/Args.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/State.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/TargetList.h"
#include "lldb/API/SBListener.h"
#include "lldb/API/SBBroadcaster.h"
#include "lldb/API/SBCommandInterpreter.h"
#include "lldb/API/SBCommandReturnObject.h"
#include "lldb/API/SBEvent.h"
#include "lldb/API/SBFrame.h"
#include "lldb/API/SBTarget.h"
#include "lldb/API/SBProcess.h"
#include "lldb/API/SBThread.h"
#include "lldb/API/SBSourceManager.h"
#include "lldb/API/SBInputReader.h"
using namespace lldb;
using namespace lldb_private;
void
SBDebugger::Initialize ()
{
Debugger::Initialize();
}
void
SBDebugger::Terminate ()
{
Debugger::Terminate();
}
SBDebugger
SBDebugger::Create()
{
SBDebugger debugger;
debugger.reset(Debugger::CreateInstance());
return debugger;
}
SBDebugger::SBDebugger () :
m_opaque_sp ()
{
}
SBDebugger::~SBDebugger ()
{
}
bool
SBDebugger::IsValid() const
{
return m_opaque_sp.get() != NULL;
}
void
SBDebugger::SetAsync (bool b)
{
if (m_opaque_sp)
m_opaque_sp->SetAsyncExecution(b);
}
// Shouldn't really be settable after initialization as this could cause lots of problems; don't want users
// trying to switch modes in the middle of a debugging session.
void
SBDebugger::SetInputFileHandle (FILE *fh, bool transfer_ownership)
{
if (m_opaque_sp)
m_opaque_sp->SetInputFileHandle (fh, transfer_ownership);
}
void
SBDebugger::SetOutputFileHandle (FILE *fh, bool transfer_ownership)
{
if (m_opaque_sp)
m_opaque_sp->SetOutputFileHandle (fh, transfer_ownership);
}
void
SBDebugger::SetErrorFileHandle (FILE *fh, bool transfer_ownership)
{
if (m_opaque_sp)
m_opaque_sp->SetErrorFileHandle (fh, transfer_ownership);
}
FILE *
SBDebugger::GetInputFileHandle ()
{
if (m_opaque_sp)
return m_opaque_sp->GetInputFileHandle();
return NULL;
}
FILE *
SBDebugger::GetOutputFileHandle ()
{
if (m_opaque_sp)
return m_opaque_sp->GetOutputFileHandle();
return NULL;
}
FILE *
SBDebugger::GetErrorFileHandle ()
{
if (m_opaque_sp)
return m_opaque_sp->GetErrorFileHandle();
return NULL;
}
SBCommandInterpreter
SBDebugger::GetCommandInterpreter ()
{
SBCommandInterpreter sb_interpreter;
if (m_opaque_sp)
sb_interpreter.reset (&m_opaque_sp->GetCommandInterpreter());
return sb_interpreter;
}
void
SBDebugger::HandleCommand (const char *command)
{
if (m_opaque_sp)
{
SBCommandInterpreter sb_interpreter(GetCommandInterpreter ());
SBCommandReturnObject result;
sb_interpreter.HandleCommand (command, result, false);
if (GetErrorFileHandle() != NULL)
result.PutError (GetErrorFileHandle());
if (GetOutputFileHandle() != NULL)
result.PutOutput (GetOutputFileHandle());
if (m_opaque_sp->GetAsyncExecution() == false)
{
SBProcess process(GetCommandInterpreter().GetProcess ());
if (process.IsValid())
{
EventSP event_sp;
Listener &lldb_listener = m_opaque_sp->GetListener();
while (lldb_listener.GetNextEventForBroadcaster (process.get(), event_sp))
{
SBEvent event(event_sp);
HandleProcessEvent (process, event, GetOutputFileHandle(), GetErrorFileHandle());
}
}
}
}
}
SBListener
SBDebugger::GetListener ()
{
SBListener sb_listener;
if (m_opaque_sp)
sb_listener.reset(&m_opaque_sp->GetListener(), false);
return sb_listener;
}
void
SBDebugger::HandleProcessEvent (const SBProcess &process, const SBEvent &event, FILE *out, FILE *err)
{
const uint32_t event_type = event.GetType();
char stdio_buffer[1024];
size_t len;
if (event_type & Process::eBroadcastBitSTDOUT)
{
while ((len = process.GetSTDOUT (stdio_buffer, sizeof (stdio_buffer))) > 0)
if (out != NULL)
::fwrite (stdio_buffer, 1, len, out);
}
else if (event_type & Process::eBroadcastBitSTDERR)
{
while ((len = process.GetSTDERR (stdio_buffer, sizeof (stdio_buffer))) > 0)
if (out != NULL)
::fwrite (stdio_buffer, 1, len, out);
}
else if (event_type & Process::eBroadcastBitStateChanged)
{
// Drain any stdout messages.
while ((len = process.GetSTDOUT (stdio_buffer, sizeof (stdio_buffer))) > 0)
if (out != NULL)
::fwrite (stdio_buffer, 1, len, out);
// Drain any stderr messages.
while ((len = process.GetSTDERR (stdio_buffer, sizeof (stdio_buffer))) > 0)
if (out != NULL)
::fwrite (stdio_buffer, 1, len, out);
StateType event_state = SBProcess::GetStateFromEvent (event);
if (event_state == eStateInvalid)
return;
bool is_stopped = StateIsStoppedState (event_state);
if (!is_stopped)
process.ReportCurrentState (event, out);
}
}
void
SBDebugger::UpdateCurrentThread (SBProcess &process)
{
if (process.IsValid())
{
SBThread curr_thread = process.GetCurrentThread ();
SBThread thread;
StopReason curr_thread_stop_reason = eStopReasonInvalid;
if (curr_thread.IsValid())
{
if (curr_thread.GetStopReason() != eStopReasonInvalid)
curr_thread_stop_reason = curr_thread.GetStopReason ();
}
if (! curr_thread.IsValid()
|| curr_thread_stop_reason == eStopReasonInvalid
|| curr_thread_stop_reason == eStopReasonNone)
{
// Prefer a thread that has just completed its plan over another thread as current thread.
SBThread plan_thread;
SBThread other_thread;
const size_t num_threads = process.GetNumThreads ();
size_t i;
for (i = 0; i < num_threads; ++i)
{
thread = process.GetThreadAtIndex(i);
if (thread.GetStopReason () != eStopReasonInvalid)
{
switch (thread.GetStopReason ())
{
default:
case eStopReasonInvalid:
case eStopReasonNone:
break;
case eStopReasonTrace:
case eStopReasonBreakpoint:
case eStopReasonWatchpoint:
case eStopReasonSignal:
case eStopReasonException:
if (! other_thread.IsValid())
other_thread = thread;
break;
case eStopReasonPlanComplete:
if (! plan_thread.IsValid())
plan_thread = thread;
break;
}
}
}
if (plan_thread.IsValid())
process.SetCurrentThreadByID (plan_thread.GetThreadID());
else if (other_thread.IsValid())
process.SetCurrentThreadByID (other_thread.GetThreadID());
else
{
if (curr_thread.IsValid())
thread = curr_thread;
else
thread = process.GetThreadAtIndex(0);
if (thread.IsValid())
process.SetCurrentThreadByID (thread.GetThreadID());
}
}
}
}
SBSourceManager &
SBDebugger::GetSourceManager ()
{
static SourceManager g_lldb_source_manager;
static SBSourceManager g_sb_source_manager (g_lldb_source_manager);
return g_sb_source_manager;
}
bool
SBDebugger::GetDefaultArchitecture (char *arch_name, size_t arch_name_len)
{
if (arch_name && arch_name_len)
{
ArchSpec &default_arch = lldb_private::GetDefaultArchitecture ();
if (default_arch.IsValid())
{
::snprintf (arch_name, arch_name_len, "%s", default_arch.AsCString());
return true;
}
}
if (arch_name && arch_name_len)
arch_name[0] = '\0';
return false;
}
bool
SBDebugger::SetDefaultArchitecture (const char *arch_name)
{
if (arch_name)
{
ArchSpec arch (arch_name);
if (arch.IsValid())
{
lldb_private::GetDefaultArchitecture () = arch;
return true;
}
}
return false;
}
ScriptLanguage
SBDebugger::GetScriptingLanguage (const char *script_language_name)
{
return Args::StringToScriptLanguage (script_language_name,
eScriptLanguageDefault,
NULL);
}
const char *
SBDebugger::GetVersionString ()
{
return lldb_private::GetVersion();
}
const char *
SBDebugger::StateAsCString (lldb::StateType state)
{
return lldb_private::StateAsCString (state);
}
bool
SBDebugger::StateIsRunningState (lldb::StateType state)
{
return lldb_private::StateIsRunningState (state);
}
bool
SBDebugger::StateIsStoppedState (lldb::StateType state)
{
return lldb_private::StateIsStoppedState (state);
}
SBTarget
SBDebugger::CreateTargetWithFileAndTargetTriple (const char *filename,
const char *target_triple)
{
SBTarget target;
if (m_opaque_sp)
{
ArchSpec arch;
FileSpec file_spec (filename);
arch.SetArchFromTargetTriple(target_triple);
TargetSP target_sp;
Error error (m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file_spec, arch, NULL, true, target_sp));
target.reset (target_sp);
}
return target;
}
SBTarget
SBDebugger::CreateTargetWithFileAndArch (const char *filename, const char *archname)
{
SBTarget target;
if (m_opaque_sp)
{
FileSpec file (filename);
ArchSpec arch = lldb_private::GetDefaultArchitecture();
TargetSP target_sp;
Error error;
if (archname != NULL)
{
ArchSpec arch2 (archname);
error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch2, NULL, true, target_sp);
}
else
{
if (!arch.IsValid())
arch = LLDB_ARCH_DEFAULT;
error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
if (error.Fail())
{
if (arch == LLDB_ARCH_DEFAULT_32BIT)
arch = LLDB_ARCH_DEFAULT_64BIT;
else
arch = LLDB_ARCH_DEFAULT_32BIT;
error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
}
}
if (error.Success())
{
m_opaque_sp->GetTargetList().SetCurrentTarget (target_sp.get());
target.reset(target_sp);
}
}
return target;
}
SBTarget
SBDebugger::CreateTarget (const char *filename)
{
SBTarget target;
if (m_opaque_sp)
{
FileSpec file (filename);
ArchSpec arch = lldb_private::GetDefaultArchitecture();
TargetSP target_sp;
Error error;
if (!arch.IsValid())
arch = LLDB_ARCH_DEFAULT;
error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
if (error.Fail())
{
if (arch == LLDB_ARCH_DEFAULT_32BIT)
arch = LLDB_ARCH_DEFAULT_64BIT;
else
arch = LLDB_ARCH_DEFAULT_32BIT;
error = m_opaque_sp->GetTargetList().CreateTarget (*m_opaque_sp, file, arch, NULL, true, target_sp);
}
if (error.Success())
{
m_opaque_sp->GetTargetList().SetCurrentTarget (target_sp.get());
target.reset (target_sp);
}
}
return target;
}
SBTarget
SBDebugger::GetTargetAtIndex (uint32_t idx)
{
SBTarget sb_target;
if (m_opaque_sp)
sb_target.reset(m_opaque_sp->GetTargetList().GetTargetAtIndex (idx));
return sb_target;
}
SBTarget
SBDebugger::FindTargetWithProcessID (pid_t pid)
{
SBTarget sb_target;
if (m_opaque_sp)
sb_target.reset(m_opaque_sp->GetTargetList().FindTargetWithProcessID (pid));
return sb_target;
}
SBTarget
SBDebugger::FindTargetWithFileAndArch (const char *filename, const char *arch_name)
{
SBTarget sb_target;
if (m_opaque_sp && filename && filename[0])
{
ArchSpec arch;
if (arch_name)
arch.SetArch(arch_name);
TargetSP target_sp (m_opaque_sp->GetTargetList().FindTargetWithExecutableAndArchitecture (FileSpec(filename), arch_name ? &arch : NULL));
sb_target.reset(target_sp);
}
return sb_target;
}
SBTarget
SBDebugger::FindTargetWithLLDBProcess (const lldb::ProcessSP &process_sp)
{
SBTarget sb_target;
if (m_opaque_sp)
sb_target.reset(m_opaque_sp->GetTargetList().FindTargetWithProcess (process_sp.get()));
return sb_target;
}
uint32_t
SBDebugger::GetNumTargets ()
{
if (m_opaque_sp)
return m_opaque_sp->GetTargetList().GetNumTargets ();
return 0;
}
SBTarget
SBDebugger::GetCurrentTarget ()
{
SBTarget sb_target;
if (m_opaque_sp)
sb_target.reset(m_opaque_sp->GetTargetList().GetCurrentTarget ());
return sb_target;
}
void
SBDebugger::DispatchInput (void *baton, const void *data, size_t data_len)
{
if (m_opaque_sp)
m_opaque_sp->DispatchInput ((const char *) data, data_len);
}
void
SBDebugger::PushInputReader (SBInputReader &reader)
{
if (m_opaque_sp && reader.IsValid())
{
InputReaderSP reader_sp(*reader);
m_opaque_sp->PushInputReader (reader_sp);
}
}
void
SBDebugger::reset (const lldb::DebuggerSP &debugger_sp)
{
m_opaque_sp = debugger_sp;
}
Debugger *
SBDebugger::get () const
{
return m_opaque_sp.get();
}
Debugger &
SBDebugger::ref () const
{
assert (m_opaque_sp.get());
return *m_opaque_sp;
}