Files
llvm/lldb/source/Target/ThreadList.cpp
Greg Clayton 2cad65a595 Fixed the StackFrame to correctly resolve the StackID's SymbolContextScope.
Added extra logging for stepping.

Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.

llvm-svn: 112973
2010-09-03 17:10:42 +00:00

552 lines
15 KiB
C++

//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <stdlib.h>
#include <algorithm>
#include "lldb/Core/Log.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/ThreadList.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlan.h"
#include "lldb/Target/Process.h"
using namespace lldb;
using namespace lldb_private;
ThreadList::ThreadList (Process *process) :
m_process (process),
m_stop_id (0),
m_threads(),
m_threads_mutex (Mutex::eMutexTypeRecursive),
m_selected_tid (LLDB_INVALID_THREAD_ID)
{
}
ThreadList::ThreadList (const ThreadList &rhs) :
m_process (),
m_stop_id (),
m_threads (),
m_threads_mutex (Mutex::eMutexTypeRecursive),
m_selected_tid ()
{
// Use the assignment operator since it uses the mutex
*this = rhs;
}
const ThreadList&
ThreadList::operator = (const ThreadList& rhs)
{
if (this != &rhs)
{
// Lock both mutexes to make sure neither side changes anyone on us
// while the assignement occurs
Mutex::Locker locker_lhs(m_threads_mutex);
Mutex::Locker locker_rhs(rhs.m_threads_mutex);
m_process = rhs.m_process;
m_stop_id = rhs.m_stop_id;
m_threads = rhs.m_threads;
m_selected_tid = rhs.m_selected_tid;
}
return *this;
}
ThreadList::~ThreadList()
{
}
uint32_t
ThreadList::GetStopID () const
{
return m_stop_id;
}
void
ThreadList::SetStopID (uint32_t stop_id)
{
m_stop_id = stop_id;
}
void
ThreadList::AddThread (ThreadSP &thread_sp)
{
Mutex::Locker locker(m_threads_mutex);
m_threads.push_back(thread_sp);
}
uint32_t
ThreadList::GetSize (bool can_update)
{
Mutex::Locker locker(m_threads_mutex);
if (can_update)
m_process->UpdateThreadListIfNeeded();
return m_threads.size();
}
ThreadSP
ThreadList::GetThreadAtIndex (uint32_t idx, bool can_update)
{
Mutex::Locker locker(m_threads_mutex);
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
if (idx < m_threads.size())
thread_sp = m_threads[idx];
return thread_sp;
}
ThreadSP
ThreadList::FindThreadByID (lldb::tid_t tid, bool can_update)
{
Mutex::Locker locker(m_threads_mutex);
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetID() == tid)
{
thread_sp = m_threads[idx];
break;
}
}
return thread_sp;
}
ThreadSP
ThreadList::GetThreadSPForThreadPtr (Thread *thread_ptr)
{
ThreadSP thread_sp;
if (thread_ptr)
{
Mutex::Locker locker(m_threads_mutex);
uint32_t idx = 0;
const uint32_t num_threads = m_threads.size();
for (idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx].get() == thread_ptr)
{
thread_sp = m_threads[idx];
break;
}
}
}
return thread_sp;
}
ThreadSP
ThreadList::FindThreadByIndexID (uint32_t index_id, bool can_update)
{
Mutex::Locker locker(m_threads_mutex);
if (can_update)
m_process->UpdateThreadListIfNeeded();
ThreadSP thread_sp;
const uint32_t num_threads = m_threads.size();
for (uint32_t idx = 0; idx < num_threads; ++idx)
{
if (m_threads[idx]->GetIndexID() == index_id)
{
thread_sp = m_threads[idx];
break;
}
}
return thread_sp;
}
bool
ThreadList::ShouldStop (Event *event_ptr)
{
Mutex::Locker locker(m_threads_mutex);
// Running events should never stop, obviously...
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP);
bool should_stop = false;
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
if (log)
log->Printf ("%s %zu threads\n", __FUNCTION__, m_threads.size());
// Run through the threads and ask whether we should stop. Don't ask
// suspended threads, however, it makes more sense for them to preserve their
// state across the times the process runs but they don't get a chance to.
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (log)
log->Printf ("%s thread 0x%4.4x: pc = 0x%16.16llx ", __FUNCTION__, thread_sp->GetID (), thread_sp->GetRegisterContext()->GetPC());
if (thread_sp->GetResumeState () == eStateSuspended)
{
if (log)
log->Printf("ignore: thread was suspended\n", thread_sp->GetID (), thread_sp->GetRegisterContext()->GetPC());
continue;
}
if (thread_sp->ThreadStoppedForAReason() == false)
{
if (log)
log->Printf("ignore: no stop reason\n", thread_sp->GetID (), thread_sp->GetRegisterContext()->GetPC());
continue;
}
const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
if (log)
log->Printf("should_stop = %i\n", thread_sp->GetID (), thread_sp->GetRegisterContext()->GetPC(), thread_should_stop);
if (thread_should_stop)
should_stop |= true;
}
if (log)
log->Printf ("%s overall should_stop = %i\n", __FUNCTION__, should_stop);
if (should_stop)
{
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
thread_sp->WillStop ();
}
}
return should_stop;
}
Vote
ThreadList::ShouldReportStop (Event *event_ptr)
{
Mutex::Locker locker(m_threads_mutex);
Vote result = eVoteNoOpinion;
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP);
if (log)
log->Printf ("%s %zu threads\n", __FUNCTION__, m_threads.size());
// Run through the threads and ask whether we should report this event.
// For stopping, a YES vote wins over everything. A NO vote wins over NO opinion.
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp->ThreadStoppedForAReason() && (thread_sp->GetResumeState () != eStateSuspended))
{
const lldb::Vote vote = thread_sp->ShouldReportStop (event_ptr);
if (log)
log->Printf ("%s thread 0x%4.4x: pc = 0x%16.16llx vote: %s\n",
__FUNCTION__,
thread_sp->GetID (),
thread_sp->GetRegisterContext()->GetPC(),
GetVoteAsCString (vote));
switch (vote)
{
case eVoteNoOpinion:
continue;
case eVoteYes:
result = eVoteYes;
break;
case eVoteNo:
if (result == eVoteNoOpinion)
{
result = eVoteNo;
}
else
{
if (log)
log->Printf ("%s thread 0x%4.4x: pc = 0x%16.16llx voted %s, but lost out because result was %s\n",
__FUNCTION__,
thread_sp->GetID (),
thread_sp->GetRegisterContext()->GetPC(),
GetVoteAsCString (vote),
GetVoteAsCString (result));
}
break;
}
}
}
if (log)
log->Printf ("%s returning %s\n", __FUNCTION__, GetVoteAsCString (result));
return result;
}
Vote
ThreadList::ShouldReportRun (Event *event_ptr)
{
Mutex::Locker locker(m_threads_mutex);
Vote result = eVoteNoOpinion;
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
// Run through the threads and ask whether we should report this event.
// The rule is NO vote wins over everything, a YES vote wins over no opinion.
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp->GetResumeState () != eStateSuspended)
switch (thread_sp->ShouldReportRun (event_ptr))
{
case eVoteNoOpinion:
continue;
case eVoteYes:
if (result == eVoteNoOpinion)
result = eVoteYes;
break;
case eVoteNo:
result = eVoteNo;
break;
}
}
return result;
}
void
ThreadList::Clear()
{
m_stop_id = 0;
m_threads.clear();
m_selected_tid = LLDB_INVALID_THREAD_ID;
}
void
ThreadList::RefreshStateAfterStop ()
{
Mutex::Locker locker(m_threads_mutex);
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
(*pos)->RefreshStateAfterStop ();
}
void
ThreadList::DiscardThreadPlans ()
{
// You don't need to update the thread list here, because only threads
// that you currently know about have any thread plans.
Mutex::Locker locker(m_threads_mutex);
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
(*pos)->DiscardThreadPlans (true);
}
bool
ThreadList::WillResume ()
{
// Run through the threads and perform their momentary actions.
// But we only do this for threads that are running, user suspended
// threads stay where they are.
bool success = true;
Mutex::Locker locker(m_threads_mutex);
m_process->UpdateThreadListIfNeeded();
collection::iterator pos, end = m_threads.end();
// See if any thread wants to run stopping others. If it does, then we won't
// setup the other threads for resume, since they aren't going to get a chance
// to run. This is necessary because the SetupForResume might add "StopOthers"
// plans which would then get to be part of the who-gets-to-run negotiation, but
// they're coming in after the fact, and the threads that are already set up should
// take priority.
bool wants_solo_run = false;
for (pos = m_threads.begin(); pos != end; ++pos)
{
if ((*pos)->GetResumeState() != eStateSuspended &&
(*pos)->GetCurrentPlan()->StopOthers())
{
wants_solo_run = true;
break;
}
}
// Give all the threads that are likely to run a last chance to set up their state before we
// negotiate who is actually going to get a chance to run...
// Don't set to resume suspended threads, and if any thread wanted to stop others, only
// call setup on the threads that request StopOthers...
for (pos = m_threads.begin(); pos != end; ++pos)
{
if ((*pos)->GetResumeState() != eStateSuspended
&& (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers()))
{
(*pos)->SetupForResume ();
}
}
// Now go through the threads and see if any thread wants to run just itself.
// if so then pick one and run it.
ThreadList run_me_only_list (m_process);
run_me_only_list.SetStopID(m_process->GetStopID());
ThreadSP immediate_thread_sp;
bool run_only_current_thread = false;
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp->GetCurrentPlan()->IsImmediate())
{
// We first do all the immediate plans, so if we find one, set
// immediate_thread_sp and break out, and we'll pick it up first thing
// when we're negotiating which threads get to run.
immediate_thread_sp = thread_sp;
break;
}
else if (thread_sp->GetResumeState() != eStateSuspended &&
thread_sp->GetCurrentPlan()->StopOthers())
{
// You can't say "stop others" and also want yourself to be suspended.
assert (thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
if (thread_sp == GetSelectedThread())
{
run_only_current_thread = true;
run_me_only_list.Clear();
run_me_only_list.AddThread (thread_sp);
break;
}
run_me_only_list.AddThread (thread_sp);
}
}
if (immediate_thread_sp)
{
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp.get() == immediate_thread_sp.get())
thread_sp->WillResume(thread_sp->GetCurrentPlan()->RunState());
else
thread_sp->WillResume (eStateSuspended);
}
}
else if (run_me_only_list.GetSize (false) == 0)
{
// Everybody runs as they wish:
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
thread_sp->WillResume(thread_sp->GetCurrentPlan()->RunState());
}
}
else
{
ThreadSP thread_to_run;
if (run_only_current_thread)
{
thread_to_run = GetSelectedThread();
}
else if (run_me_only_list.GetSize (false) == 1)
{
thread_to_run = run_me_only_list.GetThreadAtIndex (0);
}
else
{
int random_thread = (int)
((run_me_only_list.GetSize (false) * (double) rand ()) / (RAND_MAX + 1.0));
thread_to_run = run_me_only_list.GetThreadAtIndex (random_thread);
}
for (pos = m_threads.begin(); pos != end; ++pos)
{
ThreadSP thread_sp(*pos);
if (thread_sp == thread_to_run)
thread_sp->WillResume(thread_sp->GetCurrentPlan()->RunState());
else
thread_sp->WillResume (eStateSuspended);
}
}
return success;
}
void
ThreadList::DidResume ()
{
collection::iterator pos, end = m_threads.end();
for (pos = m_threads.begin(); pos != end; ++pos)
{
// Don't clear out threads that aren't going to get a chance to run, rather
// leave their state for the next time around.
ThreadSP thread_sp(*pos);
if (thread_sp->GetResumeState() != eStateSuspended)
thread_sp->DidResume ();
}
}
ThreadSP
ThreadList::GetSelectedThread ()
{
Mutex::Locker locker(m_threads_mutex);
return FindThreadByID(m_selected_tid);
}
bool
ThreadList::SetSelectedThreadByID (lldb::tid_t tid)
{
Mutex::Locker locker(m_threads_mutex);
if (FindThreadByID(tid).get())
m_selected_tid = tid;
else
m_selected_tid = LLDB_INVALID_THREAD_ID;
return m_selected_tid != LLDB_INVALID_THREAD_ID;
}
bool
ThreadList::SetSelectedThreadByIndexID (uint32_t index_id)
{
Mutex::Locker locker(m_threads_mutex);
ThreadSP thread_sp (FindThreadByIndexID(index_id));
if (thread_sp.get())
m_selected_tid = thread_sp->GetID();
else
m_selected_tid = LLDB_INVALID_THREAD_ID;
return m_selected_tid != LLDB_INVALID_THREAD_ID;
}