Files
llvm/lldb/include/lldb/Target/DynamicLoader.h
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

369 lines
15 KiB
C++

//===-- DynamicLoader.h -----------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_DynamicLoader_h_
#define liblldb_DynamicLoader_h_
#include "lldb/Core/PluginInterface.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/UUID.h"
#include "lldb/lldb-defines.h"
#include "lldb/lldb-forward.h"
#include "lldb/lldb-private-enumerations.h"
#include "lldb/lldb-types.h"
#include <stddef.h>
#include <stdint.h>
namespace lldb_private {
class ModuleList;
}
namespace lldb_private {
class Process;
}
namespace lldb_private {
class SectionList;
}
namespace lldb_private {
class Symbol;
}
namespace lldb_private {
class SymbolContext;
}
namespace lldb_private {
class SymbolContextList;
}
namespace lldb_private {
class Thread;
}
namespace lldb_private {
//----------------------------------------------------------------------
/// @class DynamicLoader DynamicLoader.h "lldb/Target/DynamicLoader.h"
/// A plug-in interface definition class for dynamic loaders.
///
/// Dynamic loader plug-ins track image (shared library) loading and
/// unloading. The class is initialized given a live process that is halted at
/// its entry point or just after attaching.
///
/// Dynamic loader plug-ins can track the process by registering callbacks
/// using the: Process::RegisterNotificationCallbacks (const Notifications&)
/// function.
///
/// Breakpoints can also be set in the process which can register functions
/// that get called using: Process::BreakpointSetCallback (lldb::user_id_t,
/// BreakpointHitCallback, void *). These breakpoint callbacks return a
/// boolean value that indicates if the process should continue or halt and
/// should return the global setting for this using:
/// DynamicLoader::StopWhenImagesChange() const.
//----------------------------------------------------------------------
class DynamicLoader : public PluginInterface {
public:
//------------------------------------------------------------------
/// Find a dynamic loader plugin for a given process.
///
/// Scans the installed DynamicLoader plug-ins and tries to find an instance
/// that can be used to track image changes in \a process.
///
/// @param[in] process
/// The process for which to try and locate a dynamic loader
/// plug-in instance.
///
/// @param[in] plugin_name
/// An optional name of a specific dynamic loader plug-in that
/// should be used. If NULL, pick the best plug-in.
//------------------------------------------------------------------
static DynamicLoader *FindPlugin(Process *process, const char *plugin_name);
//------------------------------------------------------------------
/// Construct with a process.
//------------------------------------------------------------------
DynamicLoader(Process *process);
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be inherited
/// from by the plug-in instance.
//------------------------------------------------------------------
virtual ~DynamicLoader() override;
//------------------------------------------------------------------
/// Called after attaching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after attaching to a
/// process.
//------------------------------------------------------------------
virtual void DidAttach() = 0;
//------------------------------------------------------------------
/// Called after launching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after the process has
/// stopped for the first time on launch.
//------------------------------------------------------------------
virtual void DidLaunch() = 0;
//------------------------------------------------------------------
/// Helper function that can be used to detect when a process has called
/// exec and is now a new and different process. This can be called when
/// necessary to try and detect the exec. The process might be able to
/// answer this question, but sometimes it might not be able and the dynamic
/// loader often knows what the program entry point is. So the process and
/// the dynamic loader can work together to detect this.
//------------------------------------------------------------------
virtual bool ProcessDidExec() { return false; }
//------------------------------------------------------------------
/// Get whether the process should stop when images change.
///
/// When images (executables and shared libraries) get loaded or unloaded,
/// often debug sessions will want to try and resolve or unresolve
/// breakpoints that are set in these images. Any breakpoints set by
/// DynamicLoader plug-in instances should return this value to ensure
/// consistent debug session behaviour.
///
/// @return
/// Returns \b true if the process should stop when images
/// change, \b false if the process should resume.
//------------------------------------------------------------------
bool GetStopWhenImagesChange() const;
//------------------------------------------------------------------
/// Set whether the process should stop when images change.
///
/// When images (executables and shared libraries) get loaded or unloaded,
/// often debug sessions will want to try and resolve or unresolve
/// breakpoints that are set in these images. The default is set so that the
/// process stops when images change, but this can be overridden using this
/// function callback.
///
/// @param[in] stop
/// Boolean value that indicates whether the process should stop
/// when images change.
//------------------------------------------------------------------
void SetStopWhenImagesChange(bool stop);
//------------------------------------------------------------------
/// Provides a plan to step through the dynamic loader trampoline for the
/// current state of \a thread.
///
///
/// @param[in] stop_others
/// Whether the plan should be set to stop other threads.
///
/// @return
/// A pointer to the plan (caller owned) or NULL if we are not at such
/// a trampoline.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP GetStepThroughTrampolinePlan(Thread &thread,
bool stop_others) = 0;
//------------------------------------------------------------------
/// Some dynamic loaders provide features where there are a group of symbols
/// "equivalent to" a given symbol one of which will be chosen when the
/// symbol is bound. If you want to set a breakpoint on one of these
/// symbols, you really need to set it on all the equivalent symbols.
///
///
/// @param[in] original_symbol
/// The symbol for which we are finding equivalences.
///
/// @param[in] module_list
/// The set of modules in which to search.
///
/// @param[out] equivalent_symbols
/// The equivalent symbol list - any equivalent symbols found are appended
/// to this list.
///
/// @return
/// Number of equivalent symbols found.
//------------------------------------------------------------------
virtual size_t FindEquivalentSymbols(Symbol *original_symbol,
ModuleList &module_list,
SymbolContextList &equivalent_symbols) {
return 0;
}
//------------------------------------------------------------------
/// Ask if it is ok to try and load or unload an shared library (image).
///
/// The dynamic loader often knows when it would be ok to try and load or
/// unload a shared library. This function call allows the dynamic loader
/// plug-ins to check any current dyld state to make sure it is an ok time
/// to load a shared library.
///
/// @return
/// \b true if it is currently ok to try and load a shared
/// library into the process, \b false otherwise.
//------------------------------------------------------------------
virtual Status CanLoadImage() = 0;
//------------------------------------------------------------------
/// Ask if the eh_frame information for the given SymbolContext should be
/// relied on even when it's the first frame in a stack unwind.
///
/// The CFI instructions from the eh_frame section are normally only valid
/// at call sites -- places where a program could throw an exception and
/// need to unwind out. But some Modules may be known to the system as
/// having reliable eh_frame information at all call sites. This would be
/// the case if the Module's contents are largely hand-written assembly with
/// hand-written eh_frame information. Normally when unwinding from a
/// function at the beginning of a stack unwind lldb will examine the
/// assembly instructions to understand how the stack frame is set up and
/// where saved registers are stored. But with hand-written assembly this is
/// not reliable enough -- we need to consult those function's hand-written
/// eh_frame information.
///
/// @return
/// \b True if the symbol context should use eh_frame instructions
/// unconditionally when unwinding from this frame. Else \b false,
/// the normal lldb unwind behavior of only using eh_frame when the
/// function appears in the middle of the stack.
//------------------------------------------------------------------
virtual bool AlwaysRelyOnEHUnwindInfo(SymbolContext &sym_ctx) {
return false;
}
//------------------------------------------------------------------
/// Retrieves the per-module TLS block for a given thread.
///
/// @param[in] module
/// The module to query TLS data for.
///
/// @param[in] thread
/// The specific thread to query TLS data for.
///
/// @return
/// If the given thread has TLS data allocated for the
/// module, the address of the TLS block. Otherwise
/// LLDB_INVALID_ADDRESS is returned.
//------------------------------------------------------------------
virtual lldb::addr_t GetThreadLocalData(const lldb::ModuleSP module,
const lldb::ThreadSP thread,
lldb::addr_t tls_file_addr) {
return LLDB_INVALID_ADDRESS;
}
/// Locates or creates a module given by @p file and updates/loads the
/// resulting module at the virtual base address @p base_addr.
virtual lldb::ModuleSP LoadModuleAtAddress(const lldb_private::FileSpec &file,
lldb::addr_t link_map_addr,
lldb::addr_t base_addr,
bool base_addr_is_offset);
//------------------------------------------------------------------
/// Get information about the shared cache for a process, if possible.
///
/// On some systems (e.g. Darwin based systems), a set of libraries that are
/// common to most processes may be put in a single region of memory and
/// mapped into every process, this is called the shared cache, as a
/// performance optimization.
///
/// Many targets will not have the concept of a shared cache.
///
/// Depending on how the DynamicLoader gathers information about the shared
/// cache, it may be able to only return basic information - like the UUID
/// of the cache - or it may be able to return additional information about
/// the cache.
///
/// @param[out] base_address
/// The base address (load address) of the shared cache.
/// LLDB_INVALID_ADDRESS if it cannot be determined.
///
/// @param[out] uuid
/// The UUID of the shared cache, if it can be determined.
/// If the UUID cannot be fetched, IsValid() will be false.
///
/// @param[out] using_shared_cache
/// If this process is using a shared cache.
/// If unknown, eLazyBoolCalculate is returned.
///
/// @param[out] private_shared_cache
/// A LazyBool indicating whether this process is using a
/// private shared cache.
/// If this information cannot be fetched, eLazyBoolCalculate.
///
/// @return
/// Returns false if this DynamicLoader cannot gather information
/// about the shared cache / has no concept of a shared cache.
//------------------------------------------------------------------
virtual bool GetSharedCacheInformation(lldb::addr_t &base_address, UUID &uuid,
LazyBool &using_shared_cache,
LazyBool &private_shared_cache) {
base_address = LLDB_INVALID_ADDRESS;
uuid.Clear();
using_shared_cache = eLazyBoolCalculate;
private_shared_cache = eLazyBoolCalculate;
return false;
}
protected:
//------------------------------------------------------------------
// Utility methods for derived classes
//------------------------------------------------------------------
/// Checks to see if the target module has changed, updates the target
/// accordingly and returns the target executable module.
lldb::ModuleSP GetTargetExecutable();
/// Updates the load address of every allocatable section in @p module.
///
/// @param module The module to traverse.
///
/// @param link_map_addr The virtual address of the link map for the @p
/// module.
///
/// @param base_addr The virtual base address @p module is loaded at.
virtual void UpdateLoadedSections(lldb::ModuleSP module,
lldb::addr_t link_map_addr,
lldb::addr_t base_addr,
bool base_addr_is_offset);
// Utility method so base classes can share implementation of
// UpdateLoadedSections
void UpdateLoadedSectionsCommon(lldb::ModuleSP module, lldb::addr_t base_addr,
bool base_addr_is_offset);
/// Removes the loaded sections from the target in @p module.
///
/// @param module The module to traverse.
virtual void UnloadSections(const lldb::ModuleSP module);
// Utility method so base classes can share implementation of UnloadSections
void UnloadSectionsCommon(const lldb::ModuleSP module);
const lldb_private::SectionList *
GetSectionListFromModule(const lldb::ModuleSP module) const;
// Read an unsigned int of the given size from memory at the given addr.
// Return -1 if the read fails, otherwise return the result as an int64_t.
int64_t ReadUnsignedIntWithSizeInBytes(lldb::addr_t addr, int size_in_bytes);
// Read a pointer from memory at the given addr. Return LLDB_INVALID_ADDRESS
// if the read fails.
lldb::addr_t ReadPointer(lldb::addr_t addr);
// Calls into the Process protected method LoadOperatingSystemPlugin:
void LoadOperatingSystemPlugin(bool flush);
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
Process
*m_process; ///< The process that this dynamic loader plug-in is tracking.
private:
DISALLOW_COPY_AND_ASSIGN(DynamicLoader);
};
} // namespace lldb_private
#endif // liblldb_DynamicLoader_h_