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The goal is to separate the parser's data from the data belonging to the parser's clients. This allows clients to use the parser to obtain (for example) a JIT compiled function or some DWARF code, and then discard the parser state. Previously, parser state was held in ClangExpression and used liberally by ClangFunction, which inherited from ClangExpression. The main effects of this refactoring are: - reducing ClangExpression to an abstract class that declares methods that any client must expose to the expression parser, - moving the code specific to implementing the "expr" command from ClangExpression and CommandObjectExpression into ClangUserExpression, a new class, - moving the common parser interaction code from ClangExpression into ClangExpressionParser, a new class, and - making ClangFunction rely only on ClangExpressionParser and not depend on the internal implementation of ClangExpression. Side effects include: - the compiler interaction code has been factored out of ClangFunction and is now in an AST pass (ASTStructExtractor), - the header file for ClangFunction is now fully documented, - several bugs that only popped up when Clang was deallocated (which never happened, since the lifetime of the compiler was essentially infinite) are now fixed, and - the developer-only "call" command has been disabled. I have tested the expr command and the Objective-C step-into code, which use ClangUserExpression and ClangFunction, respectively, and verified that they work. Please let me know if you encounter bugs or poor documentation. llvm-svn: 112249
310 lines
9.9 KiB
C++
310 lines
9.9 KiB
C++
//===-- CommandObjectCall.cpp -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "CommandObjectCall.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Interpreter/Args.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Expression/ClangExpression.h"
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#include "lldb/Expression/ClangExpressionVariable.h"
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#include "lldb/Expression/ClangFunction.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/StackFrame.h"
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using namespace lldb;
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using namespace lldb_private;
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// This command is a toy. I'm just using it to have a way to construct the arguments to
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// calling functions.
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//
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CommandObjectCall::CommandOptions::CommandOptions () :
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Options()
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{
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// Keep only one place to reset the values to their defaults
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ResetOptionValues();
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}
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CommandObjectCall::CommandOptions::~CommandOptions ()
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{
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}
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Error
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CommandObjectCall::CommandOptions::SetOptionValue (int option_idx, const char *option_arg)
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{
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Error error;
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char short_option = (char) m_getopt_table[option_idx].val;
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switch (short_option)
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{
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case 'l':
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if (language.SetLanguageFromCString (option_arg) == false)
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{
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error.SetErrorStringWithFormat("Invalid language option argument '%s'.\n", option_arg);
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}
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break;
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case 'g':
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debug = true;
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break;
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case 'f':
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error = Args::StringToFormat(option_arg,format);
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break;
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case 'n':
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noexecute = true;
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break;
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case 'a':
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use_abi = true;
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break;
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default:
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error.SetErrorStringWithFormat("Invalid short option character '%c'.\n", short_option);
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break;
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}
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return error;
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}
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void
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CommandObjectCall::CommandOptions::ResetOptionValues ()
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{
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Options::ResetOptionValues();
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language.Clear();
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debug = false;
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format = eFormatDefault;
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show_types = true;
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show_summary = true;
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noexecute = false;
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use_abi = false;
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}
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const lldb::OptionDefinition*
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CommandObjectCall::CommandOptions::GetDefinitions ()
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{
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return g_option_table;
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}
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CommandObjectCall::CommandObjectCall () :
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CommandObject (
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"call",
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"Call a function.",
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"call <return_type> <function-name> [[<arg1-type> <arg1-value>] ... <argn-type> <argn-value>] [<cmd-options>]",
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eFlagProcessMustBeLaunched | eFlagProcessMustBePaused)
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{
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}
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CommandObjectCall::~CommandObjectCall ()
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{
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}
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Options *
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CommandObjectCall::GetOptions ()
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{
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return &m_options;
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}
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bool
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CommandObjectCall::Execute
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(
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CommandInterpreter &interpreter,
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Args &command,
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CommandReturnObject &result
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)
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{
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ConstString target_triple;
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int num_args = command.GetArgumentCount();
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ExecutionContext exe_ctx(interpreter.GetDebugger().GetExecutionContext());
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if (exe_ctx.target)
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exe_ctx.target->GetTargetTriple(target_triple);
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if (!target_triple)
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target_triple = Host::GetTargetTriple ();
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if (exe_ctx.thread == NULL || exe_ctx.frame == NULL)
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{
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result.AppendError ("No currently selected thread and frame.");
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if (num_args < 2)
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{
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result.AppendErrorWithFormat ("Invalid usage, should be: %s.\n", GetSyntax());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if ((num_args - 2) %2 != 0)
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{
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result.AppendErrorWithFormat ("Invalid usage - unmatched args & types, should be: %s.\n", GetSyntax());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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if (target_triple)
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{
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//const char *return_type = command.GetArgumentAtIndex(0);
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const char *function_name = command.GetArgumentAtIndex(1);
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// Look up the called function:
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Function *target_fn = NULL;
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SymbolContextList sc_list;
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exe_ctx.frame->GetSymbolContext(eSymbolContextEverything).FindFunctionsByName(ConstString(function_name), false, sc_list);
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if (sc_list.GetSize() > 0)
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{
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SymbolContext sc;
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sc_list.GetContextAtIndex(0, sc);
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target_fn = sc.function;
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}
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// FIXME: If target_fn is NULL, we should look up the name as a symbol and use it and the provided
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// return type.
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if (target_fn == NULL)
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{
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result.AppendErrorWithFormat ("Could not find function '%s'.\n", function_name);
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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ValueList value_list;
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// Okay, now parse arguments. For now we only accept basic types.
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for (int i = 2; i < num_args; i+= 2)
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{
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const char *type_str = command.GetArgumentAtIndex(i);
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const char *value_str = command.GetArgumentAtIndex(i + 1);
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bool success;
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if (strcmp(type_str, "int") == 0
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|| strcmp(type_str, "int32_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToSInt32(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "int64_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToSInt64(value_str, 0, 0, &success)));
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}
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else if (strcmp(type_str, "uint") == 0
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|| strcmp(type_str, "uint32_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToUInt32(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "uint64_t") == 0)
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{
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value_list.PushValue(Value(Args::StringToUInt64(value_str, 0, 0, &success)));
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}
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else if (strcmp (type_str, "cstr") == 0)
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{
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Value val ((intptr_t)value_str);
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val.SetValueType (Value::eValueTypeHostAddress);
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void *cstr_type = exe_ctx.target->GetScratchClangASTContext()->GetCStringType(true);
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val.SetContext (Value::eContextTypeOpaqueClangQualType, cstr_type);
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value_list.PushValue(val);
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success = true;
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}
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if (!success)
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{
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result.AppendErrorWithFormat ("Could not convert value: '%s' to type '%s'.\n", value_str, type_str);
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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}
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// Okay, we have the function and the argument list and the return type. Now make a ClangFunction object and
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// run it:
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StreamString errors;
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ClangFunction clang_fun (target_triple.GetCString(), *target_fn, exe_ctx.target->GetScratchClangASTContext(), value_list);
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if (m_options.noexecute)
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{
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// Now write down the argument values for this call.
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lldb::addr_t args_addr = LLDB_INVALID_ADDRESS;
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if (!clang_fun.InsertFunction (exe_ctx, args_addr, errors))
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{
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result.AppendErrorWithFormat("Error inserting function: '%s'.\n", errors.GetData());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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else
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{
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result.Succeeded();
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return true;
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}
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}
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ClangFunction::ExecutionResults return_status;
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Value return_value;
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bool stop_others = true;
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return_status = clang_fun.ExecuteFunction(exe_ctx, errors, stop_others, NULL, return_value);
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// Now figure out what to do with the return value.
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if (return_status == ClangFunction::eExecutionSetupError)
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{
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result.AppendErrorWithFormat("Error setting up function execution: '%s'.\n", errors.GetData());
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result.SetStatus (eReturnStatusFailed);
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return false;
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}
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else if (return_status != ClangFunction::eExecutionCompleted)
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{
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result.AppendWarningWithFormat("Interrupted while calling function: '%s'.\n", errors.GetData());
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result.SetStatus(eReturnStatusSuccessFinishNoResult);
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return true;
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}
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else
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{
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// Now print out the result.
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result.GetOutputStream().Printf("Return value: ");
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return_value.Dump(&(result.GetOutputStream()));
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result.Succeeded();
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}
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}
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else
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{
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result.AppendError ("invalid target triple");
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result.SetStatus (eReturnStatusFailed);
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}
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return result.Succeeded();
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}
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lldb::OptionDefinition
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CommandObjectCall::CommandOptions::g_option_table[] =
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{
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{ LLDB_OPT_SET_1, false, "language", 'l', required_argument, NULL, 0, "[c|c++|objc|objc++]", "Sets the language to use when parsing the expression."},
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{ LLDB_OPT_SET_1, false, "format", 'f', required_argument, NULL, 0, "[ [bool|b] | [bin] | [char|c] | [oct|o] | [dec|i|d|u] | [hex|x] | [float|f] | [cstr|s] ]", "Specify the format that the expression output should use."},
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{ LLDB_OPT_SET_1, false, "debug", 'g', no_argument, NULL, 0, NULL, "Enable verbose debug logging of the expression parsing and evaluation."},
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{ LLDB_OPT_SET_1, false, "noexecute", 'n', no_argument, NULL, 0, "no execute", "Only JIT and copy the wrapper & arguments, but don't execute."},
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{ LLDB_OPT_SET_1, false, "useabi", 'a', no_argument, NULL, 0, NULL, "Use the ABI instead of the JIT to marshall arguments."},
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{ 0, false, NULL, 0, 0, NULL, NULL, NULL, NULL }
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};
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