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make sure to mark the destructor. This normally isn't required, because the destructor should have been marked as part of the declaration of the local, but it's necessary when the variable is a parameter because it's the call sites that are responsible for those destructors. llvm-svn: 130372
107 lines
2.7 KiB
C++
107 lines
2.7 KiB
C++
// RUN: %clang_cc1 %s -fblocks -triple x86_64-apple-darwin -emit-llvm -o - | FileCheck %s
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namespace test0 {
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// CHECK: define void @_ZN5test04testEi(
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// CHECK: define internal void @__test_block_invoke_{{.*}}(
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// CHECK: define internal void @__block_global_{{.*}}(
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void test(int x) {
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^{ ^{ (void) x; }; };
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}
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}
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extern void (^out)();
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namespace test1 {
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// Capturing const objects doesn't require a local block.
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// CHECK: define void @_ZN5test15test1Ev()
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// CHECK: store void ()* bitcast ({{.*}} @__block_literal_global{{.*}} to void ()*), void ()** @out
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void test1() {
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const int NumHorsemen = 4;
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out = ^{ (void) NumHorsemen; };
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}
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// That applies to structs too...
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// CHECK: define void @_ZN5test15test2Ev()
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// CHECK: store void ()* bitcast ({{.*}} @__block_literal_global{{.*}} to void ()*), void ()** @out
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struct loc { double x, y; };
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void test2() {
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const loc target = { 5, 6 };
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out = ^{ (void) target; };
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}
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// ...unless they have mutable fields...
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// CHECK: define void @_ZN5test15test3Ev()
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// CHECK: [[BLOCK:%.*]] = alloca [[BLOCK_T:%.*]],
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// CHECK: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
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// CHECK: store void ()* [[T0]], void ()** @out
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struct mut { mutable int x; };
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void test3() {
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const mut obj = { 5 };
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out = ^{ (void) obj; };
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}
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// ...or non-trivial destructors...
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// CHECK: define void @_ZN5test15test4Ev()
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// CHECK: [[OBJ:%.*]] = alloca
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// CHECK: [[BLOCK:%.*]] = alloca [[BLOCK_T:%.*]],
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// CHECK: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
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// CHECK: store void ()* [[T0]], void ()** @out
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struct scope { int x; ~scope(); };
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void test4() {
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const scope obj = { 5 };
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out = ^{ (void) obj; };
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}
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// ...or non-trivial copy constructors, but it's not clear how to do
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// that and still have a constant initializer in '03.
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}
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namespace test2 {
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struct A {
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A();
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A(const A &);
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~A();
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};
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struct B {
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B();
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B(const B &);
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~B();
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};
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// CHECK: define void @_ZN5test24testEv()
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void test() {
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__block A a;
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__block B b;
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}
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// CHECK: define internal void @__Block_byref_object_copy
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// CHECK: call void @_ZN5test21AC1ERKS0_(
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// CHECK: define internal void @__Block_byref_object_dispose
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// CHECK: call void @_ZN5test21AD1Ev(
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// CHECK: define internal void @__Block_byref_object_copy
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// CHECK: call void @_ZN5test21BC1ERKS0_(
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// CHECK: define internal void @__Block_byref_object_dispose
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// CHECK: call void @_ZN5test21BD1Ev(
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}
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// rdar://problem/9334739
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// Make sure we mark destructors for parameters captured in blocks.
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namespace test3 {
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struct A {
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A(const A&);
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~A();
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};
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struct B : A {
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};
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void test(B b) {
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extern void consume(void(^)());
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consume(^{ (void) b; });
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}
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}
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