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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
192 lines
5.8 KiB
C++
192 lines
5.8 KiB
C++
//===-- BreakpointList.cpp --------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointList.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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static void NotifyChange(const BreakpointSP &bp, BreakpointEventType event) {
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Target &target = bp->GetTarget();
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if (target.EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
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target.BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
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new Breakpoint::BreakpointEventData(event, bp));
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}
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BreakpointList::BreakpointList(bool is_internal)
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: m_mutex(), m_breakpoints(), m_next_break_id(0),
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m_is_internal(is_internal) {}
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BreakpointList::~BreakpointList() {}
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break_id_t BreakpointList::Add(BreakpointSP &bp_sp, bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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// Internal breakpoint IDs are negative, normal ones are positive
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bp_sp->SetID(m_is_internal ? --m_next_break_id : ++m_next_break_id);
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m_breakpoints.push_back(bp_sp);
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if (notify)
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NotifyChange(bp_sp, eBreakpointEventTypeAdded);
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return bp_sp->GetID();
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}
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bool BreakpointList::Remove(break_id_t break_id, bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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auto it = std::find_if(
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m_breakpoints.begin(), m_breakpoints.end(),
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[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
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if (it == m_breakpoints.end())
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return false;
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if (notify)
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NotifyChange(*it, eBreakpointEventTypeRemoved);
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m_breakpoints.erase(it);
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return true;
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}
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void BreakpointList::RemoveInvalidLocations(const ArchSpec &arch) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->RemoveInvalidLocations(arch);
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}
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void BreakpointList::SetEnabledAll(bool enabled) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->SetEnabled(enabled);
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}
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void BreakpointList::SetEnabledAllowed(bool enabled) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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if (bp_sp->AllowDisable())
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bp_sp->SetEnabled(enabled);
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}
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void BreakpointList::RemoveAll(bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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ClearAllBreakpointSites();
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if (notify) {
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for (const auto &bp_sp : m_breakpoints)
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NotifyChange(bp_sp, eBreakpointEventTypeRemoved);
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}
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m_breakpoints.clear();
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}
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void BreakpointList::RemoveAllowed(bool notify) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints) {
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if (bp_sp->AllowDelete())
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bp_sp->ClearAllBreakpointSites();
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if (notify)
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NotifyChange(bp_sp, eBreakpointEventTypeRemoved);
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}
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m_breakpoints.erase(
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std::remove_if(m_breakpoints.begin(), m_breakpoints.end(),
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[&](const BreakpointSP &bp) { return bp->AllowDelete(); }),
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m_breakpoints.end());
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}
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BreakpointList::bp_collection::iterator
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BreakpointList::GetBreakpointIDIterator(break_id_t break_id) {
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return std::find_if(
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m_breakpoints.begin(), m_breakpoints.end(),
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[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
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}
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BreakpointList::bp_collection::const_iterator
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BreakpointList::GetBreakpointIDConstIterator(break_id_t break_id) const {
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return std::find_if(
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m_breakpoints.begin(), m_breakpoints.end(),
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[&](const BreakpointSP &bp) { return bp->GetID() == break_id; });
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}
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BreakpointSP BreakpointList::FindBreakpointByID(break_id_t break_id) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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auto it = GetBreakpointIDConstIterator(break_id);
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if (it != m_breakpoints.end())
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return *it;
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return {};
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}
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bool BreakpointList::FindBreakpointsByName(const char *name,
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BreakpointList &matching_bps) {
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Status error;
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if (!name)
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return false;
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if (!BreakpointID::StringIsBreakpointName(llvm::StringRef(name), error))
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return false;
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for (BreakpointSP bkpt_sp : Breakpoints()) {
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if (bkpt_sp->MatchesName(name)) {
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matching_bps.Add(bkpt_sp, false);
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}
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}
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return true;
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}
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void BreakpointList::Dump(Stream *s) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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s->Printf("%p: ", static_cast<const void *>(this));
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s->Indent();
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s->Printf("BreakpointList with %u Breakpoints:\n",
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(uint32_t)m_breakpoints.size());
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s->IndentMore();
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->Dump(s);
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s->IndentLess();
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}
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BreakpointSP BreakpointList::GetBreakpointAtIndex(size_t i) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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if (i < m_breakpoints.size())
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return m_breakpoints[i];
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return {};
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}
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void BreakpointList::UpdateBreakpoints(ModuleList &module_list, bool added,
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bool delete_locations) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ModulesChanged(module_list, added, delete_locations);
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}
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void BreakpointList::UpdateBreakpointsWhenModuleIsReplaced(
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ModuleSP old_module_sp, ModuleSP new_module_sp) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ModuleReplaced(old_module_sp, new_module_sp);
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}
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void BreakpointList::ClearAllBreakpointSites() {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (const auto &bp_sp : m_breakpoints)
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bp_sp->ClearAllBreakpointSites();
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}
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void BreakpointList::GetListMutex(
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std::unique_lock<std::recursive_mutex> &lock) {
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lock = std::unique_lock<std::recursive_mutex>(m_mutex);
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}
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