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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
//===-- ThreadCollection.cpp ------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include <stdlib.h>
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#include <algorithm>
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#include <mutex>
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadCollection.h"
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using namespace lldb;
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using namespace lldb_private;
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ThreadCollection::ThreadCollection() : m_threads(), m_mutex() {}
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ThreadCollection::ThreadCollection(collection threads)
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: m_threads(threads), m_mutex() {}
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void ThreadCollection::AddThread(const ThreadSP &thread_sp) {
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std::lock_guard<std::recursive_mutex> guard(GetMutex());
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m_threads.push_back(thread_sp);
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}
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void ThreadCollection::AddThreadSortedByIndexID(const ThreadSP &thread_sp) {
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std::lock_guard<std::recursive_mutex> guard(GetMutex());
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// Make sure we always keep the threads sorted by thread index ID
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const uint32_t thread_index_id = thread_sp->GetIndexID();
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if (m_threads.empty() || m_threads.back()->GetIndexID() < thread_index_id)
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m_threads.push_back(thread_sp);
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else {
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m_threads.insert(
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std::upper_bound(m_threads.begin(), m_threads.end(), thread_sp,
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[](const ThreadSP &lhs, const ThreadSP &rhs) -> bool {
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return lhs->GetIndexID() < rhs->GetIndexID();
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}),
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thread_sp);
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}
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}
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void ThreadCollection::InsertThread(const lldb::ThreadSP &thread_sp,
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uint32_t idx) {
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std::lock_guard<std::recursive_mutex> guard(GetMutex());
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if (idx < m_threads.size())
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m_threads.insert(m_threads.begin() + idx, thread_sp);
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else
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m_threads.push_back(thread_sp);
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}
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uint32_t ThreadCollection::GetSize() {
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std::lock_guard<std::recursive_mutex> guard(GetMutex());
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return m_threads.size();
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}
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ThreadSP ThreadCollection::GetThreadAtIndex(uint32_t idx) {
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std::lock_guard<std::recursive_mutex> guard(GetMutex());
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ThreadSP thread_sp;
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if (idx < m_threads.size())
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thread_sp = m_threads[idx];
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return thread_sp;
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}
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