Files
llvm/clang/lib/Checker/RegionStore.cpp
Ted Kremenek 6348dac7a0 Fix lazy symbolication bug in RegionStore involving fields of global variables. When invalidated, the entire
globals memory space gets assigned a symbolic value, but that value was not being used for lazy symbolication
of fields of globals.  This could result in cases where bogus null dereferences were being reported.

Fixes PR 8440.

llvm-svn: 117336
2010-10-26 00:06:17 +00:00

1843 lines
62 KiB
C++

//== RegionStore.cpp - Field-sensitive store model --------------*- C++ -*--==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a basic region store model. In this model, we do have field
// sensitivity. But we assume nothing about the heap shape. So recursive data
// structures are largely ignored. Basically we do 1-limiting analysis.
// Parameter pointers are assumed with no aliasing. Pointee objects of
// parameters are created lazily.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/CharUnits.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/ExprCXX.h"
#include "clang/Analysis/Analyses/LiveVariables.h"
#include "clang/Analysis/AnalysisContext.h"
#include "clang/Basic/TargetInfo.h"
#include "clang/Checker/PathSensitive/GRState.h"
#include "clang/Checker/PathSensitive/GRStateTrait.h"
#include "clang/Checker/PathSensitive/MemRegion.h"
#include "llvm/ADT/ImmutableList.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/ADT/Optional.h"
#include "llvm/Support/raw_ostream.h"
using namespace clang;
using llvm::Optional;
//===----------------------------------------------------------------------===//
// Representation of binding keys.
//===----------------------------------------------------------------------===//
namespace {
class BindingKey {
public:
enum Kind { Direct = 0x0, Default = 0x1 };
private:
llvm ::PointerIntPair<const MemRegion*, 1> P;
uint64_t Offset;
explicit BindingKey(const MemRegion *r, uint64_t offset, Kind k)
: P(r, (unsigned) k), Offset(offset) {}
public:
bool isDirect() const { return P.getInt() == Direct; }
const MemRegion *getRegion() const { return P.getPointer(); }
uint64_t getOffset() const { return Offset; }
void Profile(llvm::FoldingSetNodeID& ID) const {
ID.AddPointer(P.getOpaqueValue());
ID.AddInteger(Offset);
}
static BindingKey Make(const MemRegion *R, Kind k);
bool operator<(const BindingKey &X) const {
if (P.getOpaqueValue() < X.P.getOpaqueValue())
return true;
if (P.getOpaqueValue() > X.P.getOpaqueValue())
return false;
return Offset < X.Offset;
}
bool operator==(const BindingKey &X) const {
return P.getOpaqueValue() == X.P.getOpaqueValue() &&
Offset == X.Offset;
}
bool isValid() const {
return getRegion() != NULL;
}
};
} // end anonymous namespace
BindingKey BindingKey::Make(const MemRegion *R, Kind k) {
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
const RegionRawOffset &O = ER->getAsArrayOffset();
// FIXME: There are some ElementRegions for which we cannot compute
// raw offsets yet, including regions with symbolic offsets. These will be
// ignored by the store.
return BindingKey(O.getRegion(), O.getByteOffset(), k);
}
return BindingKey(R, 0, k);
}
namespace llvm {
static inline
llvm::raw_ostream& operator<<(llvm::raw_ostream& os, BindingKey K) {
os << '(' << K.getRegion() << ',' << K.getOffset()
<< ',' << (K.isDirect() ? "direct" : "default")
<< ')';
return os;
}
} // end llvm namespace
//===----------------------------------------------------------------------===//
// Actual Store type.
//===----------------------------------------------------------------------===//
typedef llvm::ImmutableMap<BindingKey, SVal> RegionBindings;
//===----------------------------------------------------------------------===//
// Fine-grained control of RegionStoreManager.
//===----------------------------------------------------------------------===//
namespace {
struct minimal_features_tag {};
struct maximal_features_tag {};
class RegionStoreFeatures {
bool SupportsFields;
public:
RegionStoreFeatures(minimal_features_tag) :
SupportsFields(false) {}
RegionStoreFeatures(maximal_features_tag) :
SupportsFields(true) {}
void enableFields(bool t) { SupportsFields = t; }
bool supportsFields() const { return SupportsFields; }
};
}
//===----------------------------------------------------------------------===//
// Main RegionStore logic.
//===----------------------------------------------------------------------===//
namespace {
class RegionStoreSubRegionMap : public SubRegionMap {
public:
typedef llvm::ImmutableSet<const MemRegion*> Set;
typedef llvm::DenseMap<const MemRegion*, Set> Map;
private:
Set::Factory F;
Map M;
public:
bool add(const MemRegion* Parent, const MemRegion* SubRegion) {
Map::iterator I = M.find(Parent);
if (I == M.end()) {
M.insert(std::make_pair(Parent, F.Add(F.GetEmptySet(), SubRegion)));
return true;
}
I->second = F.Add(I->second, SubRegion);
return false;
}
void process(llvm::SmallVectorImpl<const SubRegion*> &WL, const SubRegion *R);
~RegionStoreSubRegionMap() {}
const Set *getSubRegions(const MemRegion *Parent) const {
Map::const_iterator I = M.find(Parent);
return I == M.end() ? NULL : &I->second;
}
bool iterSubRegions(const MemRegion* Parent, Visitor& V) const {
Map::const_iterator I = M.find(Parent);
if (I == M.end())
return true;
Set S = I->second;
for (Set::iterator SI=S.begin(),SE=S.end(); SI != SE; ++SI) {
if (!V.Visit(Parent, *SI))
return false;
}
return true;
}
};
void
RegionStoreSubRegionMap::process(llvm::SmallVectorImpl<const SubRegion*> &WL,
const SubRegion *R) {
const MemRegion *superR = R->getSuperRegion();
if (add(superR, R))
if (const SubRegion *sr = dyn_cast<SubRegion>(superR))
WL.push_back(sr);
}
class RegionStoreManager : public StoreManager {
const RegionStoreFeatures Features;
RegionBindings::Factory RBFactory;
public:
RegionStoreManager(GRStateManager& mgr, const RegionStoreFeatures &f)
: StoreManager(mgr),
Features(f),
RBFactory(mgr.getAllocator()) {}
SubRegionMap *getSubRegionMap(Store store) {
return getRegionStoreSubRegionMap(store);
}
RegionStoreSubRegionMap *getRegionStoreSubRegionMap(Store store);
Optional<SVal> getDirectBinding(RegionBindings B, const MemRegion *R);
/// getDefaultBinding - Returns an SVal* representing an optional default
/// binding associated with a region and its subregions.
Optional<SVal> getDefaultBinding(RegionBindings B, const MemRegion *R);
/// setImplicitDefaultValue - Set the default binding for the provided
/// MemRegion to the value implicitly defined for compound literals when
/// the value is not specified.
Store setImplicitDefaultValue(Store store, const MemRegion *R, QualType T);
/// ArrayToPointer - Emulates the "decay" of an array to a pointer
/// type. 'Array' represents the lvalue of the array being decayed
/// to a pointer, and the returned SVal represents the decayed
/// version of that lvalue (i.e., a pointer to the first element of
/// the array). This is called by GRExprEngine when evaluating
/// casts from arrays to pointers.
SVal ArrayToPointer(Loc Array);
SVal EvalBinOp(BinaryOperator::Opcode Op,Loc L, NonLoc R, QualType resultTy);
Store getInitialStore(const LocationContext *InitLoc) {
return RBFactory.GetEmptyMap().getRoot();
}
//===-------------------------------------------------------------------===//
// Binding values to regions.
//===-------------------------------------------------------------------===//
Store InvalidateRegions(Store store,
const MemRegion * const *Begin,
const MemRegion * const *End,
const Expr *E, unsigned Count,
InvalidatedSymbols *IS,
bool invalidateGlobals,
InvalidatedRegions *Regions);
public: // Made public for helper classes.
void RemoveSubRegionBindings(RegionBindings &B, const MemRegion *R,
RegionStoreSubRegionMap &M);
RegionBindings Add(RegionBindings B, BindingKey K, SVal V);
RegionBindings Add(RegionBindings B, const MemRegion *R,
BindingKey::Kind k, SVal V);
const SVal *Lookup(RegionBindings B, BindingKey K);
const SVal *Lookup(RegionBindings B, const MemRegion *R, BindingKey::Kind k);
RegionBindings Remove(RegionBindings B, BindingKey K);
RegionBindings Remove(RegionBindings B, const MemRegion *R,
BindingKey::Kind k);
RegionBindings Remove(RegionBindings B, const MemRegion *R) {
return Remove(Remove(B, R, BindingKey::Direct), R, BindingKey::Default);
}
public: // Part of public interface to class.
Store Bind(Store store, Loc LV, SVal V);
// BindDefault is only used to initialize a region with a default value.
Store BindDefault(Store store, const MemRegion *R, SVal V) {
RegionBindings B = GetRegionBindings(store);
assert(!Lookup(B, R, BindingKey::Default));
assert(!Lookup(B, R, BindingKey::Direct));
return Add(B, R, BindingKey::Default, V).getRoot();
}
Store BindCompoundLiteral(Store store, const CompoundLiteralExpr* CL,
const LocationContext *LC, SVal V);
Store BindDecl(Store store, const VarRegion *VR, SVal InitVal);
Store BindDeclWithNoInit(Store store, const VarRegion *) {
return store;
}
/// BindStruct - Bind a compound value to a structure.
Store BindStruct(Store store, const TypedRegion* R, SVal V);
Store BindArray(Store store, const TypedRegion* R, SVal V);
/// KillStruct - Set the entire struct to unknown.
Store KillStruct(Store store, const TypedRegion* R, SVal DefaultVal);
Store Remove(Store store, Loc LV);
//===------------------------------------------------------------------===//
// Loading values from regions.
//===------------------------------------------------------------------===//
/// The high level logic for this method is this:
/// Retrieve (L)
/// if L has binding
/// return L's binding
/// else if L is in killset
/// return unknown
/// else
/// if L is on stack or heap
/// return undefined
/// else
/// return symbolic
SVal Retrieve(Store store, Loc L, QualType T = QualType());
SVal RetrieveElement(Store store, const ElementRegion *R);
SVal RetrieveField(Store store, const FieldRegion *R);
SVal RetrieveObjCIvar(Store store, const ObjCIvarRegion *R);
SVal RetrieveVar(Store store, const VarRegion *R);
SVal RetrieveLazySymbol(const TypedRegion *R);
SVal RetrieveFieldOrElementCommon(Store store, const TypedRegion *R,
QualType Ty, const MemRegion *superR);
/// Retrieve the values in a struct and return a CompoundVal, used when doing
/// struct copy:
/// struct s x, y;
/// x = y;
/// y's value is retrieved by this method.
SVal RetrieveStruct(Store store, const TypedRegion* R);
SVal RetrieveArray(Store store, const TypedRegion* R);
/// Used to lazily generate derived symbols for bindings that are defined
/// implicitly by default bindings in a super region.
Optional<SVal> RetrieveDerivedDefaultValue(RegionBindings B,
const MemRegion *superR,
const TypedRegion *R, QualType Ty);
/// Get the state and region whose binding this region R corresponds to.
std::pair<Store, const MemRegion*>
GetLazyBinding(RegionBindings B, const MemRegion *R);
Store CopyLazyBindings(nonloc::LazyCompoundVal V, Store store,
const TypedRegion *R);
//===------------------------------------------------------------------===//
// State pruning.
//===------------------------------------------------------------------===//
/// RemoveDeadBindings - Scans the RegionStore of 'state' for dead values.
/// It returns a new Store with these values removed.
Store RemoveDeadBindings(Store store, const StackFrameContext *LCtx,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
Store EnterStackFrame(const GRState *state, const StackFrameContext *frame);
//===------------------------------------------------------------------===//
// Region "extents".
//===------------------------------------------------------------------===//
// FIXME: This method will soon be eliminated; see the note in Store.h.
DefinedOrUnknownSVal getSizeInElements(const GRState *state,
const MemRegion* R, QualType EleTy);
//===------------------------------------------------------------------===//
// Utility methods.
//===------------------------------------------------------------------===//
static inline RegionBindings GetRegionBindings(Store store) {
return RegionBindings(static_cast<const RegionBindings::TreeTy*>(store));
}
void print(Store store, llvm::raw_ostream& Out, const char* nl,
const char *sep);
void iterBindings(Store store, BindingsHandler& f) {
RegionBindings B = GetRegionBindings(store);
for (RegionBindings::iterator I=B.begin(), E=B.end(); I!=E; ++I) {
const BindingKey &K = I.getKey();
if (!K.isDirect())
continue;
if (const SubRegion *R = dyn_cast<SubRegion>(I.getKey().getRegion())) {
// FIXME: Possibly incorporate the offset?
if (!f.HandleBinding(*this, store, R, I.getData()))
return;
}
}
}
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// RegionStore creation.
//===----------------------------------------------------------------------===//
StoreManager *clang::CreateRegionStoreManager(GRStateManager& StMgr) {
RegionStoreFeatures F = maximal_features_tag();
return new RegionStoreManager(StMgr, F);
}
StoreManager *clang::CreateFieldsOnlyRegionStoreManager(GRStateManager &StMgr) {
RegionStoreFeatures F = minimal_features_tag();
F.enableFields(true);
return new RegionStoreManager(StMgr, F);
}
RegionStoreSubRegionMap*
RegionStoreManager::getRegionStoreSubRegionMap(Store store) {
RegionBindings B = GetRegionBindings(store);
RegionStoreSubRegionMap *M = new RegionStoreSubRegionMap();
llvm::SmallVector<const SubRegion*, 10> WL;
for (RegionBindings::iterator I=B.begin(), E=B.end(); I!=E; ++I)
if (const SubRegion *R = dyn_cast<SubRegion>(I.getKey().getRegion()))
M->process(WL, R);
// We also need to record in the subregion map "intermediate" regions that
// don't have direct bindings but are super regions of those that do.
while (!WL.empty()) {
const SubRegion *R = WL.back();
WL.pop_back();
M->process(WL, R);
}
return M;
}
//===----------------------------------------------------------------------===//
// Region Cluster analysis.
//===----------------------------------------------------------------------===//
namespace {
template <typename DERIVED>
class ClusterAnalysis {
protected:
typedef BumpVector<BindingKey> RegionCluster;
typedef llvm::DenseMap<const MemRegion *, RegionCluster *> ClusterMap;
llvm::DenseMap<const RegionCluster*, unsigned> Visited;
typedef llvm::SmallVector<std::pair<const MemRegion *, RegionCluster*>, 10>
WorkList;
BumpVectorContext BVC;
ClusterMap ClusterM;
WorkList WL;
RegionStoreManager &RM;
ASTContext &Ctx;
ValueManager &ValMgr;
RegionBindings B;
const bool includeGlobals;
public:
ClusterAnalysis(RegionStoreManager &rm, GRStateManager &StateMgr,
RegionBindings b, const bool includeGlobals)
: RM(rm), Ctx(StateMgr.getContext()), ValMgr(StateMgr.getValueManager()),
B(b), includeGlobals(includeGlobals) {}
RegionBindings getRegionBindings() const { return B; }
RegionCluster &AddToCluster(BindingKey K) {
const MemRegion *R = K.getRegion();
const MemRegion *baseR = R->getBaseRegion();
RegionCluster &C = getCluster(baseR);
C.push_back(K, BVC);
static_cast<DERIVED*>(this)->VisitAddedToCluster(baseR, C);
return C;
}
bool isVisited(const MemRegion *R) {
return (bool) Visited[&getCluster(R->getBaseRegion())];
}
RegionCluster& getCluster(const MemRegion *R) {
RegionCluster *&CRef = ClusterM[R];
if (!CRef) {
void *Mem = BVC.getAllocator().template Allocate<RegionCluster>();
CRef = new (Mem) RegionCluster(BVC, 10);
}
return *CRef;
}
void GenerateClusters() {
// Scan the entire set of bindings and make the region clusters.
for (RegionBindings::iterator RI = B.begin(), RE = B.end(); RI != RE; ++RI){
RegionCluster &C = AddToCluster(RI.getKey());
if (const MemRegion *R = RI.getData().getAsRegion()) {
// Generate a cluster, but don't add the region to the cluster
// if there aren't any bindings.
getCluster(R->getBaseRegion());
}
if (includeGlobals) {
const MemRegion *R = RI.getKey().getRegion();
if (isa<NonStaticGlobalSpaceRegion>(R->getMemorySpace()))
AddToWorkList(R, C);
}
}
}
bool AddToWorkList(const MemRegion *R, RegionCluster &C) {
if (unsigned &visited = Visited[&C])
return false;
else
visited = 1;
WL.push_back(std::make_pair(R, &C));
return true;
}
bool AddToWorkList(BindingKey K) {
return AddToWorkList(K.getRegion());
}
bool AddToWorkList(const MemRegion *R) {
const MemRegion *baseR = R->getBaseRegion();
return AddToWorkList(baseR, getCluster(baseR));
}
void RunWorkList() {
while (!WL.empty()) {
const MemRegion *baseR;
RegionCluster *C;
llvm::tie(baseR, C) = WL.back();
WL.pop_back();
// First visit the cluster.
static_cast<DERIVED*>(this)->VisitCluster(baseR, C->begin(), C->end());
// Next, visit the base region.
static_cast<DERIVED*>(this)->VisitBaseRegion(baseR);
}
}
public:
void VisitAddedToCluster(const MemRegion *baseR, RegionCluster &C) {}
void VisitCluster(const MemRegion *baseR, BindingKey *I, BindingKey *E) {}
void VisitBaseRegion(const MemRegion *baseR) {}
};
}
//===----------------------------------------------------------------------===//
// Binding invalidation.
//===----------------------------------------------------------------------===//
void RegionStoreManager::RemoveSubRegionBindings(RegionBindings &B,
const MemRegion *R,
RegionStoreSubRegionMap &M) {
if (const RegionStoreSubRegionMap::Set *S = M.getSubRegions(R))
for (RegionStoreSubRegionMap::Set::iterator I = S->begin(), E = S->end();
I != E; ++I)
RemoveSubRegionBindings(B, *I, M);
B = Remove(B, R);
}
namespace {
class InvalidateRegionsWorker : public ClusterAnalysis<InvalidateRegionsWorker>
{
const Expr *Ex;
unsigned Count;
StoreManager::InvalidatedSymbols *IS;
StoreManager::InvalidatedRegions *Regions;
public:
InvalidateRegionsWorker(RegionStoreManager &rm,
GRStateManager &stateMgr,
RegionBindings b,
const Expr *ex, unsigned count,
StoreManager::InvalidatedSymbols *is,
StoreManager::InvalidatedRegions *r,
bool includeGlobals)
: ClusterAnalysis<InvalidateRegionsWorker>(rm, stateMgr, b, includeGlobals),
Ex(ex), Count(count), IS(is), Regions(r) {}
void VisitCluster(const MemRegion *baseR, BindingKey *I, BindingKey *E);
void VisitBaseRegion(const MemRegion *baseR);
private:
void VisitBinding(SVal V);
};
}
void InvalidateRegionsWorker::VisitBinding(SVal V) {
// A symbol? Mark it touched by the invalidation.
if (IS)
if (SymbolRef Sym = V.getAsSymbol())
IS->insert(Sym);
if (const MemRegion *R = V.getAsRegion()) {
AddToWorkList(R);
return;
}
// Is it a LazyCompoundVal? All references get invalidated as well.
if (const nonloc::LazyCompoundVal *LCS =
dyn_cast<nonloc::LazyCompoundVal>(&V)) {
const MemRegion *LazyR = LCS->getRegion();
RegionBindings B = RegionStoreManager::GetRegionBindings(LCS->getStore());
for (RegionBindings::iterator RI = B.begin(), RE = B.end(); RI != RE; ++RI){
const SubRegion *baseR = dyn_cast<SubRegion>(RI.getKey().getRegion());
if (baseR && baseR->isSubRegionOf(LazyR))
VisitBinding(RI.getData());
}
return;
}
}
void InvalidateRegionsWorker::VisitCluster(const MemRegion *baseR,
BindingKey *I, BindingKey *E) {
for ( ; I != E; ++I) {
// Get the old binding. Is it a region? If so, add it to the worklist.
const BindingKey &K = *I;
if (const SVal *V = RM.Lookup(B, K))
VisitBinding(*V);
B = RM.Remove(B, K);
}
}
void InvalidateRegionsWorker::VisitBaseRegion(const MemRegion *baseR) {
if (IS) {
// Symbolic region? Mark that symbol touched by the invalidation.
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(baseR))
IS->insert(SR->getSymbol());
}
// BlockDataRegion? If so, invalidate captured variables that are passed
// by reference.
if (const BlockDataRegion *BR = dyn_cast<BlockDataRegion>(baseR)) {
for (BlockDataRegion::referenced_vars_iterator
BI = BR->referenced_vars_begin(), BE = BR->referenced_vars_end() ;
BI != BE; ++BI) {
const VarRegion *VR = *BI;
const VarDecl *VD = VR->getDecl();
if (VD->getAttr<BlocksAttr>() || !VD->hasLocalStorage())
AddToWorkList(VR);
}
return;
}
// Otherwise, we have a normal data region. Record that we touched the region.
if (Regions)
Regions->push_back(baseR);
if (isa<AllocaRegion>(baseR) || isa<SymbolicRegion>(baseR)) {
// Invalidate the region by setting its default value to
// conjured symbol. The type of the symbol is irrelavant.
DefinedOrUnknownSVal V = ValMgr.getConjuredSymbolVal(baseR, Ex, Ctx.IntTy,
Count);
B = RM.Add(B, baseR, BindingKey::Default, V);
return;
}
if (!baseR->isBoundable())
return;
const TypedRegion *TR = cast<TypedRegion>(baseR);
QualType T = TR->getValueType();
// Invalidate the binding.
if (T->isStructureType()) {
// Invalidate the region by setting its default value to
// conjured symbol. The type of the symbol is irrelavant.
DefinedOrUnknownSVal V = ValMgr.getConjuredSymbolVal(baseR, Ex, Ctx.IntTy,
Count);
B = RM.Add(B, baseR, BindingKey::Default, V);
return;
}
if (const ArrayType *AT = Ctx.getAsArrayType(T)) {
// Set the default value of the array to conjured symbol.
DefinedOrUnknownSVal V =
ValMgr.getConjuredSymbolVal(baseR, Ex, AT->getElementType(), Count);
B = RM.Add(B, baseR, BindingKey::Default, V);
return;
}
if (includeGlobals &&
isa<NonStaticGlobalSpaceRegion>(baseR->getMemorySpace())) {
// If the region is a global and we are invalidating all globals,
// just erase the entry. This causes all globals to be lazily
// symbolicated from the same base symbol.
B = RM.Remove(B, baseR);
return;
}
DefinedOrUnknownSVal V = ValMgr.getConjuredSymbolVal(baseR, Ex, T, Count);
assert(SymbolManager::canSymbolicate(T) || V.isUnknown());
B = RM.Add(B, baseR, BindingKey::Direct, V);
}
Store RegionStoreManager::InvalidateRegions(Store store,
const MemRegion * const *I,
const MemRegion * const *E,
const Expr *Ex, unsigned Count,
InvalidatedSymbols *IS,
bool invalidateGlobals,
InvalidatedRegions *Regions) {
InvalidateRegionsWorker W(*this, StateMgr,
RegionStoreManager::GetRegionBindings(store),
Ex, Count, IS, Regions, invalidateGlobals);
// Scan the bindings and generate the clusters.
W.GenerateClusters();
// Add I .. E to the worklist.
for ( ; I != E; ++I)
W.AddToWorkList(*I);
W.RunWorkList();
// Return the new bindings.
RegionBindings B = W.getRegionBindings();
if (invalidateGlobals) {
// Bind the non-static globals memory space to a new symbol that we will
// use to derive the bindings for all non-static globals.
const GlobalsSpaceRegion *GS = MRMgr.getGlobalsRegion();
SVal V =
ValMgr.getConjuredSymbolVal(/* SymbolTag = */ (void*) GS, Ex,
/* symbol type, doesn't matter */ Ctx.IntTy,
Count);
B = Add(B, BindingKey::Make(GS, BindingKey::Default), V);
// Even if there are no bindings in the global scope, we still need to
// record that we touched it.
if (Regions)
Regions->push_back(GS);
}
return B.getRoot();
}
//===----------------------------------------------------------------------===//
// Extents for regions.
//===----------------------------------------------------------------------===//
DefinedOrUnknownSVal RegionStoreManager::getSizeInElements(const GRState *state,
const MemRegion *R,
QualType EleTy) {
SVal Size = cast<SubRegion>(R)->getExtent(ValMgr);
SValuator &SVator = ValMgr.getSValuator();
const llvm::APSInt *SizeInt = SVator.getKnownValue(state, Size);
if (!SizeInt)
return UnknownVal();
CharUnits RegionSize = CharUnits::fromQuantity(SizeInt->getSExtValue());
if (Ctx.getAsVariableArrayType(EleTy)) {
// FIXME: We need to track extra state to properly record the size
// of VLAs. Returning UnknownVal here, however, is a stop-gap so that
// we don't have a divide-by-zero below.
return UnknownVal();
}
CharUnits EleSize = Ctx.getTypeSizeInChars(EleTy);
// If a variable is reinterpreted as a type that doesn't fit into a larger
// type evenly, round it down.
// This is a signed value, since it's used in arithmetic with signed indices.
return ValMgr.makeIntVal(RegionSize / EleSize, false);
}
//===----------------------------------------------------------------------===//
// Location and region casting.
//===----------------------------------------------------------------------===//
/// ArrayToPointer - Emulates the "decay" of an array to a pointer
/// type. 'Array' represents the lvalue of the array being decayed
/// to a pointer, and the returned SVal represents the decayed
/// version of that lvalue (i.e., a pointer to the first element of
/// the array). This is called by GRExprEngine when evaluating casts
/// from arrays to pointers.
SVal RegionStoreManager::ArrayToPointer(Loc Array) {
if (!isa<loc::MemRegionVal>(Array))
return UnknownVal();
const MemRegion* R = cast<loc::MemRegionVal>(&Array)->getRegion();
const TypedRegion* ArrayR = dyn_cast<TypedRegion>(R);
if (!ArrayR)
return UnknownVal();
// Strip off typedefs from the ArrayRegion's ValueType.
QualType T = ArrayR->getValueType().getDesugaredType();
ArrayType *AT = cast<ArrayType>(T);
T = AT->getElementType();
NonLoc ZeroIdx = ValMgr.makeZeroArrayIndex();
return loc::MemRegionVal(MRMgr.getElementRegion(T, ZeroIdx, ArrayR, Ctx));
}
//===----------------------------------------------------------------------===//
// Pointer arithmetic.
//===----------------------------------------------------------------------===//
SVal RegionStoreManager::EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R,
QualType resultTy) {
// Assume the base location is MemRegionVal.
if (!isa<loc::MemRegionVal>(L))
return UnknownVal();
// Special case for zero RHS.
if (R.isZeroConstant()) {
switch (Op) {
default:
// Handle it normally.
break;
case BO_Add:
case BO_Sub:
// FIXME: does this need to be casted to match resultTy?
return L;
}
}
const MemRegion* MR = cast<loc::MemRegionVal>(L).getRegion();
const ElementRegion *ER = 0;
switch (MR->getKind()) {
case MemRegion::SymbolicRegionKind: {
const SymbolicRegion *SR = cast<SymbolicRegion>(MR);
SymbolRef Sym = SR->getSymbol();
QualType T = Sym->getType(Ctx);
QualType EleTy;
if (const PointerType *PT = T->getAs<PointerType>())
EleTy = PT->getPointeeType();
else
EleTy = T->getAs<ObjCObjectPointerType>()->getPointeeType();
const NonLoc &ZeroIdx = ValMgr.makeZeroArrayIndex();
ER = MRMgr.getElementRegion(EleTy, ZeroIdx, SR, Ctx);
break;
}
case MemRegion::AllocaRegionKind: {
const AllocaRegion *AR = cast<AllocaRegion>(MR);
QualType EleTy = Ctx.CharTy; // Create an ElementRegion of bytes.
NonLoc ZeroIdx = ValMgr.makeZeroArrayIndex();
ER = MRMgr.getElementRegion(EleTy, ZeroIdx, AR, Ctx);
break;
}
case MemRegion::ElementRegionKind: {
ER = cast<ElementRegion>(MR);
break;
}
// Not yet handled.
case MemRegion::VarRegionKind:
case MemRegion::StringRegionKind: {
}
// Fall-through.
case MemRegion::CompoundLiteralRegionKind:
case MemRegion::FieldRegionKind:
case MemRegion::ObjCIvarRegionKind:
case MemRegion::CXXObjectRegionKind:
return UnknownVal();
case MemRegion::FunctionTextRegionKind:
case MemRegion::BlockTextRegionKind:
case MemRegion::BlockDataRegionKind:
// Technically this can happen if people do funny things with casts.
return UnknownVal();
case MemRegion::CXXThisRegionKind:
assert(0 &&
"Cannot perform pointer arithmetic on implicit argument 'this'");
case MemRegion::GenericMemSpaceRegionKind:
case MemRegion::StackLocalsSpaceRegionKind:
case MemRegion::StackArgumentsSpaceRegionKind:
case MemRegion::HeapSpaceRegionKind:
case MemRegion::NonStaticGlobalSpaceRegionKind:
case MemRegion::StaticGlobalSpaceRegionKind:
case MemRegion::UnknownSpaceRegionKind:
assert(0 && "Cannot perform pointer arithmetic on a MemSpace");
return UnknownVal();
}
SVal Idx = ER->getIndex();
nonloc::ConcreteInt* Base = dyn_cast<nonloc::ConcreteInt>(&Idx);
// For now, only support:
// (a) concrete integer indices that can easily be resolved
// (b) 0 + symbolic index
if (Base) {
if (nonloc::ConcreteInt *Offset = dyn_cast<nonloc::ConcreteInt>(&R)) {
// FIXME: Should use SValuator here.
SVal NewIdx =
Base->evalBinOp(ValMgr, Op,
cast<nonloc::ConcreteInt>(ValMgr.convertToArrayIndex(*Offset)));
if (!isa<NonLoc>(NewIdx))
return UnknownVal();
const MemRegion* NewER =
MRMgr.getElementRegion(ER->getElementType(), cast<NonLoc>(NewIdx),
ER->getSuperRegion(), Ctx);
return ValMgr.makeLoc(NewER);
}
if (0 == Base->getValue()) {
const MemRegion* NewER =
MRMgr.getElementRegion(ER->getElementType(), R,
ER->getSuperRegion(), Ctx);
return ValMgr.makeLoc(NewER);
}
}
return UnknownVal();
}
//===----------------------------------------------------------------------===//
// Loading values from regions.
//===----------------------------------------------------------------------===//
Optional<SVal> RegionStoreManager::getDirectBinding(RegionBindings B,
const MemRegion *R) {
if (const SVal *V = Lookup(B, R, BindingKey::Direct))
return *V;
return Optional<SVal>();
}
Optional<SVal> RegionStoreManager::getDefaultBinding(RegionBindings B,
const MemRegion *R) {
if (R->isBoundable())
if (const TypedRegion *TR = dyn_cast<TypedRegion>(R))
if (TR->getValueType()->isUnionType())
return UnknownVal();
if (const SVal *V = Lookup(B, R, BindingKey::Default))
return *V;
return Optional<SVal>();
}
SVal RegionStoreManager::Retrieve(Store store, Loc L, QualType T) {
assert(!isa<UnknownVal>(L) && "location unknown");
assert(!isa<UndefinedVal>(L) && "location undefined");
// FIXME: Is this even possible? Shouldn't this be treated as a null
// dereference at a higher level?
if (isa<loc::ConcreteInt>(L))
return UndefinedVal();
const MemRegion *MR = cast<loc::MemRegionVal>(L).getRegion();
if (isa<AllocaRegion>(MR) || isa<SymbolicRegion>(MR)) {
if (T.isNull()) {
const SymbolicRegion *SR = cast<SymbolicRegion>(MR);
T = SR->getSymbol()->getType(Ctx);
}
MR = GetElementZeroRegion(MR, T);
}
if (isa<CodeTextRegion>(MR)) {
assert(0 && "Why load from a code text region?");
return UnknownVal();
}
// FIXME: Perhaps this method should just take a 'const MemRegion*' argument
// instead of 'Loc', and have the other Loc cases handled at a higher level.
const TypedRegion *R = cast<TypedRegion>(MR);
QualType RTy = R->getValueType();
// FIXME: We should eventually handle funny addressing. e.g.:
//
// int x = ...;
// int *p = &x;
// char *q = (char*) p;
// char c = *q; // returns the first byte of 'x'.
//
// Such funny addressing will occur due to layering of regions.
if (RTy->isStructureOrClassType())
return RetrieveStruct(store, R);
// FIXME: Handle unions.
if (RTy->isUnionType())
return UnknownVal();
if (RTy->isArrayType())
return RetrieveArray(store, R);
// FIXME: handle Vector types.
if (RTy->isVectorType())
return UnknownVal();
if (const FieldRegion* FR = dyn_cast<FieldRegion>(R))
return CastRetrievedVal(RetrieveField(store, FR), FR, T, false);
if (const ElementRegion* ER = dyn_cast<ElementRegion>(R)) {
// FIXME: Here we actually perform an implicit conversion from the loaded
// value to the element type. Eventually we want to compose these values
// more intelligently. For example, an 'element' can encompass multiple
// bound regions (e.g., several bound bytes), or could be a subset of
// a larger value.
return CastRetrievedVal(RetrieveElement(store, ER), ER, T, false);
}
if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R)) {
// FIXME: Here we actually perform an implicit conversion from the loaded
// value to the ivar type. What we should model is stores to ivars
// that blow past the extent of the ivar. If the address of the ivar is
// reinterpretted, it is possible we stored a different value that could
// fit within the ivar. Either we need to cast these when storing them
// or reinterpret them lazily (as we do here).
return CastRetrievedVal(RetrieveObjCIvar(store, IVR), IVR, T, false);
}
if (const VarRegion *VR = dyn_cast<VarRegion>(R)) {
// FIXME: Here we actually perform an implicit conversion from the loaded
// value to the variable type. What we should model is stores to variables
// that blow past the extent of the variable. If the address of the
// variable is reinterpretted, it is possible we stored a different value
// that could fit within the variable. Either we need to cast these when
// storing them or reinterpret them lazily (as we do here).
return CastRetrievedVal(RetrieveVar(store, VR), VR, T, false);
}
RegionBindings B = GetRegionBindings(store);
const SVal *V = Lookup(B, R, BindingKey::Direct);
// Check if the region has a binding.
if (V)
return *V;
// The location does not have a bound value. This means that it has
// the value it had upon its creation and/or entry to the analyzed
// function/method. These are either symbolic values or 'undefined'.
if (R->hasStackNonParametersStorage()) {
// All stack variables are considered to have undefined values
// upon creation. All heap allocated blocks are considered to
// have undefined values as well unless they are explicitly bound
// to specific values.
return UndefinedVal();
}
// All other values are symbolic.
return ValMgr.getRegionValueSymbolVal(R);
}
std::pair<Store, const MemRegion *>
RegionStoreManager::GetLazyBinding(RegionBindings B, const MemRegion *R) {
if (Optional<SVal> OV = getDirectBinding(B, R))
if (const nonloc::LazyCompoundVal *V =
dyn_cast<nonloc::LazyCompoundVal>(OV.getPointer()))
return std::make_pair(V->getStore(), V->getRegion());
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
const std::pair<Store, const MemRegion *> &X =
GetLazyBinding(B, ER->getSuperRegion());
if (X.second)
return std::make_pair(X.first,
MRMgr.getElementRegionWithSuper(ER, X.second));
}
else if (const FieldRegion *FR = dyn_cast<FieldRegion>(R)) {
const std::pair<Store, const MemRegion *> &X =
GetLazyBinding(B, FR->getSuperRegion());
if (X.second)
return std::make_pair(X.first,
MRMgr.getFieldRegionWithSuper(FR, X.second));
}
// The NULL MemRegion indicates an non-existent lazy binding. A NULL Store is
// possible for a valid lazy binding.
return std::make_pair((Store) 0, (const MemRegion *) 0);
}
SVal RegionStoreManager::RetrieveElement(Store store,
const ElementRegion* R) {
// Check if the region has a binding.
RegionBindings B = GetRegionBindings(store);
if (const Optional<SVal> &V = getDirectBinding(B, R))
return *V;
const MemRegion* superR = R->getSuperRegion();
// Check if the region is an element region of a string literal.
if (const StringRegion *StrR=dyn_cast<StringRegion>(superR)) {
// FIXME: Handle loads from strings where the literal is treated as
// an integer, e.g., *((unsigned int*)"hello")
QualType T = Ctx.getAsArrayType(StrR->getValueType())->getElementType();
if (T != Ctx.getCanonicalType(R->getElementType()))
return UnknownVal();
const StringLiteral *Str = StrR->getStringLiteral();
SVal Idx = R->getIndex();
if (nonloc::ConcreteInt *CI = dyn_cast<nonloc::ConcreteInt>(&Idx)) {
int64_t i = CI->getValue().getSExtValue();
int64_t byteLength = Str->getByteLength();
// Technically, only i == byteLength is guaranteed to be null.
// However, such overflows should be caught before reaching this point;
// the only time such an access would be made is if a string literal was
// used to initialize a larger array.
char c = (i >= byteLength) ? '\0' : Str->getString()[i];
return ValMgr.makeIntVal(c, T);
}
}
// Check for loads from a code text region. For such loads, just give up.
if (isa<CodeTextRegion>(superR))
return UnknownVal();
// Handle the case where we are indexing into a larger scalar object.
// For example, this handles:
// int x = ...
// char *y = &x;
// return *y;
// FIXME: This is a hack, and doesn't do anything really intelligent yet.
const RegionRawOffset &O = R->getAsArrayOffset();
if (const TypedRegion *baseR = dyn_cast_or_null<TypedRegion>(O.getRegion())) {
QualType baseT = baseR->getValueType();
if (baseT->isScalarType()) {
QualType elemT = R->getElementType();
if (elemT->isScalarType()) {
if (Ctx.getTypeSizeInChars(baseT) >= Ctx.getTypeSizeInChars(elemT)) {
if (const Optional<SVal> &V = getDirectBinding(B, superR)) {
if (SymbolRef parentSym = V->getAsSymbol())
return ValMgr.getDerivedRegionValueSymbolVal(parentSym, R);
if (V->isUnknownOrUndef())
return *V;
// Other cases: give up. We are indexing into a larger object
// that has some value, but we don't know how to handle that yet.
return UnknownVal();
}
}
}
}
}
return RetrieveFieldOrElementCommon(store, R, R->getElementType(), superR);
}
SVal RegionStoreManager::RetrieveField(Store store,
const FieldRegion* R) {
// Check if the region has a binding.
RegionBindings B = GetRegionBindings(store);
if (const Optional<SVal> &V = getDirectBinding(B, R))
return *V;
QualType Ty = R->getValueType();
return RetrieveFieldOrElementCommon(store, R, Ty, R->getSuperRegion());
}
Optional<SVal>
RegionStoreManager::RetrieveDerivedDefaultValue(RegionBindings B,
const MemRegion *superR,
const TypedRegion *R,
QualType Ty) {
if (const Optional<SVal> &D = getDefaultBinding(B, superR)) {
if (SymbolRef parentSym = D->getAsSymbol())
return ValMgr.getDerivedRegionValueSymbolVal(parentSym, R);
if (D->isZeroConstant())
return ValMgr.makeZeroVal(Ty);
if (D->isUnknownOrUndef())
return *D;
assert(0 && "Unknown default value");
}
return Optional<SVal>();
}
SVal RegionStoreManager::RetrieveFieldOrElementCommon(Store store,
const TypedRegion *R,
QualType Ty,
const MemRegion *superR) {
// At this point we have already checked in either RetrieveElement or
// RetrieveField if 'R' has a direct binding.
RegionBindings B = GetRegionBindings(store);
while (superR) {
if (const Optional<SVal> &D =
RetrieveDerivedDefaultValue(B, superR, R, Ty))
return *D;
// If our super region is a field or element itself, walk up the region
// hierarchy to see if there is a default value installed in an ancestor.
if (const SubRegion *SR = dyn_cast<SubRegion>(superR)) {
superR = SR->getSuperRegion();
continue;
}
break;
}
// Lazy binding?
Store lazyBindingStore = NULL;
const MemRegion *lazyBindingRegion = NULL;
llvm::tie(lazyBindingStore, lazyBindingRegion) = GetLazyBinding(B, R);
if (lazyBindingRegion) {
if (const ElementRegion *ER = dyn_cast<ElementRegion>(lazyBindingRegion))
return RetrieveElement(lazyBindingStore, ER);
return RetrieveField(lazyBindingStore,
cast<FieldRegion>(lazyBindingRegion));
}
if (R->hasStackNonParametersStorage()) {
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
// Currently we don't reason specially about Clang-style vectors. Check
// if superR is a vector and if so return Unknown.
if (const TypedRegion *typedSuperR = dyn_cast<TypedRegion>(superR)) {
if (typedSuperR->getValueType()->isVectorType())
return UnknownVal();
}
// FIXME: We also need to take ElementRegions with symbolic indexes into
// account.
if (!ER->getIndex().isConstant())
return UnknownVal();
}
return UndefinedVal();
}
// All other values are symbolic.
return ValMgr.getRegionValueSymbolVal(R);
}
SVal RegionStoreManager::RetrieveObjCIvar(Store store, const ObjCIvarRegion* R){
// Check if the region has a binding.
RegionBindings B = GetRegionBindings(store);
if (const Optional<SVal> &V = getDirectBinding(B, R))
return *V;
const MemRegion *superR = R->getSuperRegion();
// Check if the super region has a default binding.
if (const Optional<SVal> &V = getDefaultBinding(B, superR)) {
if (SymbolRef parentSym = V->getAsSymbol())
return ValMgr.getDerivedRegionValueSymbolVal(parentSym, R);
// Other cases: give up.
return UnknownVal();
}
return RetrieveLazySymbol(R);
}
SVal RegionStoreManager::RetrieveVar(Store store, const VarRegion *R) {
// Check if the region has a binding.
RegionBindings B = GetRegionBindings(store);
if (const Optional<SVal> &V = getDirectBinding(B, R))
return *V;
// Lazily derive a value for the VarRegion.
const VarDecl *VD = R->getDecl();
QualType T = VD->getType();
const MemSpaceRegion *MS = R->getMemorySpace();
if (isa<UnknownSpaceRegion>(MS) ||
isa<StackArgumentsSpaceRegion>(MS))
return ValMgr.getRegionValueSymbolVal(R);
if (isa<GlobalsSpaceRegion>(MS)) {
if (isa<NonStaticGlobalSpaceRegion>(MS)) {
// Is 'VD' declared constant? If so, retrieve the constant value.
QualType CT = Ctx.getCanonicalType(T);
if (CT.isConstQualified()) {
const Expr *Init = VD->getInit();
// Do the null check first, as we want to call 'IgnoreParenCasts'.
if (Init)
if (const IntegerLiteral *IL =
dyn_cast<IntegerLiteral>(Init->IgnoreParenCasts())) {
const nonloc::ConcreteInt &V = ValMgr.makeIntVal(IL);
return ValMgr.getSValuator().EvalCast(V, Init->getType(),
IL->getType());
}
}
if (const Optional<SVal> &V = RetrieveDerivedDefaultValue(B, MS, R, CT))
return V.getValue();
return ValMgr.getRegionValueSymbolVal(R);
}
if (T->isIntegerType())
return ValMgr.makeIntVal(0, T);
if (T->isPointerType())
return ValMgr.makeNull();
return UnknownVal();
}
return UndefinedVal();
}
SVal RegionStoreManager::RetrieveLazySymbol(const TypedRegion *R) {
// All other values are symbolic.
return ValMgr.getRegionValueSymbolVal(R);
}
SVal RegionStoreManager::RetrieveStruct(Store store, const TypedRegion* R) {
QualType T = R->getValueType();
assert(T->isStructureOrClassType());
return ValMgr.makeLazyCompoundVal(store, R);
}
SVal RegionStoreManager::RetrieveArray(Store store, const TypedRegion * R) {
assert(Ctx.getAsConstantArrayType(R->getValueType()));
return ValMgr.makeLazyCompoundVal(store, R);
}
//===----------------------------------------------------------------------===//
// Binding values to regions.
//===----------------------------------------------------------------------===//
Store RegionStoreManager::Remove(Store store, Loc L) {
if (isa<loc::MemRegionVal>(L))
if (const MemRegion* R = cast<loc::MemRegionVal>(L).getRegion())
return Remove(GetRegionBindings(store), R).getRoot();
return store;
}
Store RegionStoreManager::Bind(Store store, Loc L, SVal V) {
if (isa<loc::ConcreteInt>(L))
return store;
// If we get here, the location should be a region.
const MemRegion *R = cast<loc::MemRegionVal>(L).getRegion();
// Check if the region is a struct region.
if (const TypedRegion* TR = dyn_cast<TypedRegion>(R))
if (TR->getValueType()->isStructureOrClassType())
return BindStruct(store, TR, V);
if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
if (ER->getIndex().isZeroConstant()) {
if (const TypedRegion *superR =
dyn_cast<TypedRegion>(ER->getSuperRegion())) {
QualType superTy = superR->getValueType();
// For now, just invalidate the fields of the struct/union/class.
// This is for test rdar_test_7185607 in misc-ps-region-store.m.
// FIXME: Precisely handle the fields of the record.
if (superTy->isStructureOrClassType())
return KillStruct(store, superR, UnknownVal());
}
}
}
else if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) {
// Binding directly to a symbolic region should be treated as binding
// to element 0.
QualType T = SR->getSymbol()->getType(Ctx);
// FIXME: Is this the right way to handle symbols that are references?
if (const PointerType *PT = T->getAs<PointerType>())
T = PT->getPointeeType();
else
T = T->getAs<ReferenceType>()->getPointeeType();
R = GetElementZeroRegion(SR, T);
}
// Perform the binding.
RegionBindings B = GetRegionBindings(store);
return Add(B, R, BindingKey::Direct, V).getRoot();
}
Store RegionStoreManager::BindDecl(Store store, const VarRegion *VR,
SVal InitVal) {
QualType T = VR->getDecl()->getType();
if (T->isArrayType())
return BindArray(store, VR, InitVal);
if (T->isStructureOrClassType())
return BindStruct(store, VR, InitVal);
return Bind(store, ValMgr.makeLoc(VR), InitVal);
}
// FIXME: this method should be merged into Bind().
Store RegionStoreManager::BindCompoundLiteral(Store store,
const CompoundLiteralExpr *CL,
const LocationContext *LC,
SVal V) {
return Bind(store, loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL, LC)),
V);
}
Store RegionStoreManager::setImplicitDefaultValue(Store store,
const MemRegion *R,
QualType T) {
RegionBindings B = GetRegionBindings(store);
SVal V;
if (Loc::IsLocType(T))
V = ValMgr.makeNull();
else if (T->isIntegerType())
V = ValMgr.makeZeroVal(T);
else if (T->isStructureOrClassType() || T->isArrayType()) {
// Set the default value to a zero constant when it is a structure
// or array. The type doesn't really matter.
V = ValMgr.makeZeroVal(Ctx.IntTy);
}
else {
return store;
}
return Add(B, R, BindingKey::Default, V).getRoot();
}
Store RegionStoreManager::BindArray(Store store, const TypedRegion* R,
SVal Init) {
const ArrayType *AT =cast<ArrayType>(Ctx.getCanonicalType(R->getValueType()));
QualType ElementTy = AT->getElementType();
Optional<uint64_t> Size;
if (const ConstantArrayType* CAT = dyn_cast<ConstantArrayType>(AT))
Size = CAT->getSize().getZExtValue();
// Check if the init expr is a string literal.
if (loc::MemRegionVal *MRV = dyn_cast<loc::MemRegionVal>(&Init)) {
const StringRegion *S = cast<StringRegion>(MRV->getRegion());
// Treat the string as a lazy compound value.
nonloc::LazyCompoundVal LCV =
cast<nonloc::LazyCompoundVal>(ValMgr.makeLazyCompoundVal(store, S));
return CopyLazyBindings(LCV, store, R);
}
// Handle lazy compound values.
if (nonloc::LazyCompoundVal *LCV = dyn_cast<nonloc::LazyCompoundVal>(&Init))
return CopyLazyBindings(*LCV, store, R);
// Remaining case: explicit compound values.
if (Init.isUnknown())
return setImplicitDefaultValue(store, R, ElementTy);
nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(Init);
nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
uint64_t i = 0;
for (; Size.hasValue() ? i < Size.getValue() : true ; ++i, ++VI) {
// The init list might be shorter than the array length.
if (VI == VE)
break;
const NonLoc &Idx = ValMgr.makeArrayIndex(i);
const ElementRegion *ER = MRMgr.getElementRegion(ElementTy, Idx, R, Ctx);
if (ElementTy->isStructureOrClassType())
store = BindStruct(store, ER, *VI);
else if (ElementTy->isArrayType())
store = BindArray(store, ER, *VI);
else
store = Bind(store, ValMgr.makeLoc(ER), *VI);
}
// If the init list is shorter than the array length, set the
// array default value.
if (Size.hasValue() && i < Size.getValue())
store = setImplicitDefaultValue(store, R, ElementTy);
return store;
}
Store RegionStoreManager::BindStruct(Store store, const TypedRegion* R,
SVal V) {
if (!Features.supportsFields())
return store;
QualType T = R->getValueType();
assert(T->isStructureOrClassType());
const RecordType* RT = T->getAs<RecordType>();
RecordDecl* RD = RT->getDecl();
if (!RD->isDefinition())
return store;
// Handle lazy compound values.
if (const nonloc::LazyCompoundVal *LCV=dyn_cast<nonloc::LazyCompoundVal>(&V))
return CopyLazyBindings(*LCV, store, R);
// We may get non-CompoundVal accidentally due to imprecise cast logic or
// that we are binding symbolic struct value. Kill the field values, and if
// the value is symbolic go and bind it as a "default" binding.
if (V.isUnknown() || !isa<nonloc::CompoundVal>(V)) {
SVal SV = isa<nonloc::SymbolVal>(V) ? V : UnknownVal();
return KillStruct(store, R, SV);
}
nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(V);
nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
RecordDecl::field_iterator FI, FE;
for (FI = RD->field_begin(), FE = RD->field_end(); FI != FE; ++FI, ++VI) {
if (VI == VE)
break;
QualType FTy = (*FI)->getType();
const FieldRegion* FR = MRMgr.getFieldRegion(*FI, R);
if (FTy->isArrayType())
store = BindArray(store, FR, *VI);
else if (FTy->isStructureOrClassType())
store = BindStruct(store, FR, *VI);
else
store = Bind(store, ValMgr.makeLoc(FR), *VI);
}
// There may be fewer values in the initialize list than the fields of struct.
if (FI != FE) {
RegionBindings B = GetRegionBindings(store);
B = Add(B, R, BindingKey::Default, ValMgr.makeIntVal(0, false));
store = B.getRoot();
}
return store;
}
Store RegionStoreManager::KillStruct(Store store, const TypedRegion* R,
SVal DefaultVal) {
RegionBindings B = GetRegionBindings(store);
llvm::OwningPtr<RegionStoreSubRegionMap>
SubRegions(getRegionStoreSubRegionMap(store));
RemoveSubRegionBindings(B, R, *SubRegions);
// Set the default value of the struct region to "unknown".
return Add(B, R, BindingKey::Default, DefaultVal).getRoot();
}
Store RegionStoreManager::CopyLazyBindings(nonloc::LazyCompoundVal V,
Store store, const TypedRegion *R) {
// Nuke the old bindings stemming from R.
RegionBindings B = GetRegionBindings(store);
llvm::OwningPtr<RegionStoreSubRegionMap>
SubRegions(getRegionStoreSubRegionMap(store));
// B and DVM are updated after the call to RemoveSubRegionBindings.
RemoveSubRegionBindings(B, R, *SubRegions.get());
// Now copy the bindings. This amounts to just binding 'V' to 'R'. This
// results in a zero-copy algorithm.
return Add(B, R, BindingKey::Direct, V).getRoot();
}
//===----------------------------------------------------------------------===//
// "Raw" retrievals and bindings.
//===----------------------------------------------------------------------===//
RegionBindings RegionStoreManager::Add(RegionBindings B, BindingKey K, SVal V) {
if (!K.isValid())
return B;
return RBFactory.Add(B, K, V);
}
RegionBindings RegionStoreManager::Add(RegionBindings B, const MemRegion *R,
BindingKey::Kind k, SVal V) {
return Add(B, BindingKey::Make(R, k), V);
}
const SVal *RegionStoreManager::Lookup(RegionBindings B, BindingKey K) {
if (!K.isValid())
return NULL;
return B.lookup(K);
}
const SVal *RegionStoreManager::Lookup(RegionBindings B,
const MemRegion *R,
BindingKey::Kind k) {
return Lookup(B, BindingKey::Make(R, k));
}
RegionBindings RegionStoreManager::Remove(RegionBindings B, BindingKey K) {
if (!K.isValid())
return B;
return RBFactory.Remove(B, K);
}
RegionBindings RegionStoreManager::Remove(RegionBindings B, const MemRegion *R,
BindingKey::Kind k){
return Remove(B, BindingKey::Make(R, k));
}
//===----------------------------------------------------------------------===//
// State pruning.
//===----------------------------------------------------------------------===//
namespace {
class RemoveDeadBindingsWorker :
public ClusterAnalysis<RemoveDeadBindingsWorker> {
llvm::SmallVector<const SymbolicRegion*, 12> Postponed;
SymbolReaper &SymReaper;
const StackFrameContext *CurrentLCtx;
public:
RemoveDeadBindingsWorker(RegionStoreManager &rm, GRStateManager &stateMgr,
RegionBindings b, SymbolReaper &symReaper,
const StackFrameContext *LCtx)
: ClusterAnalysis<RemoveDeadBindingsWorker>(rm, stateMgr, b,
/* includeGlobals = */ false),
SymReaper(symReaper), CurrentLCtx(LCtx) {}
// Called by ClusterAnalysis.
void VisitAddedToCluster(const MemRegion *baseR, RegionCluster &C);
void VisitCluster(const MemRegion *baseR, BindingKey *I, BindingKey *E);
void VisitBindingKey(BindingKey K);
bool UpdatePostponed();
void VisitBinding(SVal V);
};
}
void RemoveDeadBindingsWorker::VisitAddedToCluster(const MemRegion *baseR,
RegionCluster &C) {
if (const VarRegion *VR = dyn_cast<VarRegion>(baseR)) {
if (SymReaper.isLive(VR))
AddToWorkList(baseR, C);
return;
}
if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(baseR)) {
if (SymReaper.isLive(SR->getSymbol()))
AddToWorkList(SR, C);
else
Postponed.push_back(SR);
return;
}
if (isa<NonStaticGlobalSpaceRegion>(baseR)) {
AddToWorkList(baseR, C);
return;
}
// CXXThisRegion in the current or parent location context is live.
if (const CXXThisRegion *TR = dyn_cast<CXXThisRegion>(baseR)) {
const StackArgumentsSpaceRegion *StackReg =
cast<StackArgumentsSpaceRegion>(TR->getSuperRegion());
const StackFrameContext *RegCtx = StackReg->getStackFrame();
if (RegCtx == CurrentLCtx || RegCtx->isParentOf(CurrentLCtx))
AddToWorkList(TR, C);
}
}
void RemoveDeadBindingsWorker::VisitCluster(const MemRegion *baseR,
BindingKey *I, BindingKey *E) {
for ( ; I != E; ++I)
VisitBindingKey(*I);
}
void RemoveDeadBindingsWorker::VisitBinding(SVal V) {
// Is it a LazyCompoundVal? All referenced regions are live as well.
if (const nonloc::LazyCompoundVal *LCS =
dyn_cast<nonloc::LazyCompoundVal>(&V)) {
const MemRegion *LazyR = LCS->getRegion();
RegionBindings B = RegionStoreManager::GetRegionBindings(LCS->getStore());
for (RegionBindings::iterator RI = B.begin(), RE = B.end(); RI != RE; ++RI){
const SubRegion *baseR = dyn_cast<SubRegion>(RI.getKey().getRegion());
if (baseR && baseR->isSubRegionOf(LazyR))
VisitBinding(RI.getData());
}
return;
}
// If V is a region, then add it to the worklist.
if (const MemRegion *R = V.getAsRegion())
AddToWorkList(R);
// Update the set of live symbols.
for (SVal::symbol_iterator SI=V.symbol_begin(), SE=V.symbol_end();
SI!=SE;++SI)
SymReaper.markLive(*SI);
}
void RemoveDeadBindingsWorker::VisitBindingKey(BindingKey K) {
const MemRegion *R = K.getRegion();
// Mark this region "live" by adding it to the worklist. This will cause
// use to visit all regions in the cluster (if we haven't visited them
// already).
if (AddToWorkList(R)) {
// Mark the symbol for any live SymbolicRegion as "live". This means we
// should continue to track that symbol.
if (const SymbolicRegion *SymR = dyn_cast<SymbolicRegion>(R))
SymReaper.markLive(SymR->getSymbol());
// For BlockDataRegions, enqueue the VarRegions for variables marked
// with __block (passed-by-reference).
// via BlockDeclRefExprs.
if (const BlockDataRegion *BD = dyn_cast<BlockDataRegion>(R)) {
for (BlockDataRegion::referenced_vars_iterator
RI = BD->referenced_vars_begin(), RE = BD->referenced_vars_end();
RI != RE; ++RI) {
if ((*RI)->getDecl()->getAttr<BlocksAttr>())
AddToWorkList(*RI);
}
// No possible data bindings on a BlockDataRegion.
return;
}
}
// Visit the data binding for K.
if (const SVal *V = RM.Lookup(B, K))
VisitBinding(*V);
}
bool RemoveDeadBindingsWorker::UpdatePostponed() {
// See if any postponed SymbolicRegions are actually live now, after
// having done a scan.
bool changed = false;
for (llvm::SmallVectorImpl<const SymbolicRegion*>::iterator
I = Postponed.begin(), E = Postponed.end() ; I != E ; ++I) {
if (const SymbolicRegion *SR = cast_or_null<SymbolicRegion>(*I)) {
if (SymReaper.isLive(SR->getSymbol())) {
changed |= AddToWorkList(SR);
*I = NULL;
}
}
}
return changed;
}
Store RegionStoreManager::RemoveDeadBindings(Store store,
const StackFrameContext *LCtx,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
RegionBindings B = GetRegionBindings(store);
RemoveDeadBindingsWorker W(*this, StateMgr, B, SymReaper, LCtx);
W.GenerateClusters();
// Enqueue the region roots onto the worklist.
for (llvm::SmallVectorImpl<const MemRegion*>::iterator I=RegionRoots.begin(),
E=RegionRoots.end(); I!=E; ++I)
W.AddToWorkList(*I);
do W.RunWorkList(); while (W.UpdatePostponed());
// We have now scanned the store, marking reachable regions and symbols
// as live. We now remove all the regions that are dead from the store
// as well as update DSymbols with the set symbols that are now dead.
for (RegionBindings::iterator I = B.begin(), E = B.end(); I != E; ++I) {
const BindingKey &K = I.getKey();
// If the cluster has been visited, we know the region has been marked.
if (W.isVisited(K.getRegion()))
continue;
// Remove the dead entry.
B = Remove(B, K);
// Mark all non-live symbols that this binding references as dead.
if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(K.getRegion()))
SymReaper.maybeDead(SymR->getSymbol());
SVal X = I.getData();
SVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
for (; SI != SE; ++SI)
SymReaper.maybeDead(*SI);
}
return B.getRoot();
}
Store RegionStoreManager::EnterStackFrame(const GRState *state,
const StackFrameContext *frame) {
FunctionDecl const *FD = cast<FunctionDecl>(frame->getDecl());
FunctionDecl::param_const_iterator PI = FD->param_begin();
Store store = state->getStore();
if (CallExpr const *CE = dyn_cast<CallExpr>(frame->getCallSite())) {
CallExpr::const_arg_iterator AI = CE->arg_begin(), AE = CE->arg_end();
// Copy the arg expression value to the arg variables.
for (; AI != AE; ++AI, ++PI) {
SVal ArgVal = state->getSVal(*AI);
store = Bind(store, ValMgr.makeLoc(MRMgr.getVarRegion(*PI,frame)),ArgVal);
}
} else if (const CXXConstructExpr *CE =
dyn_cast<CXXConstructExpr>(frame->getCallSite())) {
CXXConstructExpr::const_arg_iterator AI = CE->arg_begin(),
AE = CE->arg_end();
// Copy the arg expression value to the arg variables.
for (; AI != AE; ++AI, ++PI) {
SVal ArgVal = state->getSVal(*AI);
store = Bind(store, ValMgr.makeLoc(MRMgr.getVarRegion(*PI,frame)),ArgVal);
}
} else
llvm_unreachable("Unhandled call expression.");
return store;
}
//===----------------------------------------------------------------------===//
// Utility methods.
//===----------------------------------------------------------------------===//
void RegionStoreManager::print(Store store, llvm::raw_ostream& OS,
const char* nl, const char *sep) {
RegionBindings B = GetRegionBindings(store);
OS << "Store (direct and default bindings):" << nl;
for (RegionBindings::iterator I = B.begin(), E = B.end(); I != E; ++I)
OS << ' ' << I.getKey() << " : " << I.getData() << nl;
}