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1 - DWARF in .o files with debug map in executable: we would place the compile unit index in the upper 32 bits of the 64 bit value and the lower 32 bits would be the DIE offset 2 - DWO: we would place the compile unit offset in the upper 32 bits of the 64 bit value and the lower 32 bits would be the DIE offset There was a mixing and matching of this and it wasn't done consistently. Major changes include: The DIERef constructor that takes a lldb::user_id_t now requires a SymbolFileDWARF: DIERef(lldb::user_id_t uid, SymbolFileDWARF *dwarf) It is needed so that it can be decoded correctly. If it is DWARF in .o files with debug map in executable, then we get the right compile unit from the SymbolFileDWARFDebugMap, otherwise, we use the compile unit offset and DIE offset for DWO or normal DWARF. The function: lldb::user_id_t DIERef::GetUID() const; Now becomes lldb::user_id_t DIERef::GetUID(SymbolFileDWARF *dwarf) const; Again, we need the DWARF file to encode it correctly. This removes the need for "lldb::user_id_t SymbolFileDWARF::MakeUserID() const" and for bool SymbolFileDWARF::UserIDMatches (lldb::user_id_t uid) const". There were also many places were doing things inneficiently like: 1 - encode a dw_offset_t into a lldb::user_id_t 2 - call the public SymbolFile interface to resolve types using the lldb::user_id_t 3 - This would then decode the lldb::user_id_t into a DIERef, and then try to find that type. There are many places that are now doing this more efficiently by storing DW_AT_type form values as DWARFFormValue objects and then making a DIERef from them and directly calling the underlying function to resolve the lldb_private::Type, lldb_private::CompilerType, lldb_private::CompilerDecl, lldb_private::CompilerDeclContext. If there are any regressions in DWARF with DWO, we will need to fix any issues that arise since the original patch wasn't functional for the much more widely used DWARF in .o files with debug map. <rdar://problem/25200976> llvm-svn: 264909
701 lines
23 KiB
C++
701 lines
23 KiB
C++
//===-- DWARFDebugInfo.cpp --------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolFileDWARF.h"
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#include <algorithm>
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#include <set>
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#include "lldb/Core/RegularExpression.h"
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#include "lldb/Core/Stream.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "DWARFDebugAranges.h"
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#include "DWARFDebugInfo.h"
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#include "DWARFCompileUnit.h"
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#include "DWARFDebugAranges.h"
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#include "DWARFDebugInfoEntry.h"
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#include "DWARFFormValue.h"
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#include "LogChannelDWARF.h"
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using namespace lldb;
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using namespace lldb_private;
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using namespace std;
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//----------------------------------------------------------------------
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// Constructor
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//----------------------------------------------------------------------
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DWARFDebugInfo::DWARFDebugInfo() :
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m_dwarf2Data(NULL),
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m_compile_units(),
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m_cu_aranges_ap ()
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{
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}
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//----------------------------------------------------------------------
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// SetDwarfData
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//----------------------------------------------------------------------
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void
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DWARFDebugInfo::SetDwarfData(SymbolFileDWARF* dwarf2Data)
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{
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m_dwarf2Data = dwarf2Data;
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m_compile_units.clear();
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}
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DWARFDebugAranges &
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DWARFDebugInfo::GetCompileUnitAranges ()
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{
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if (m_cu_aranges_ap.get() == NULL && m_dwarf2Data)
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{
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Log *log (LogChannelDWARF::GetLogIfAll(DWARF_LOG_DEBUG_ARANGES));
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m_cu_aranges_ap.reset (new DWARFDebugAranges());
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const DWARFDataExtractor &debug_aranges_data = m_dwarf2Data->get_debug_aranges_data();
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if (debug_aranges_data.GetByteSize() > 0)
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{
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if (log)
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log->Printf ("DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" from .debug_aranges",
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m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
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m_cu_aranges_ap->Extract (debug_aranges_data);
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}
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// Make a list of all CUs represented by the arange data in the file.
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std::set<dw_offset_t> cus_with_data;
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for (size_t n=0;n<m_cu_aranges_ap.get()->GetNumRanges();n++)
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{
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dw_offset_t offset = m_cu_aranges_ap.get()->OffsetAtIndex(n);
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if (offset != DW_INVALID_OFFSET)
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cus_with_data.insert (offset);
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}
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// Manually build arange data for everything that wasn't in the .debug_aranges table.
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bool printed = false;
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const size_t num_compile_units = GetNumCompileUnits();
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for (size_t idx = 0; idx < num_compile_units; ++idx)
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{
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DWARFCompileUnit* cu = GetCompileUnitAtIndex(idx);
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dw_offset_t offset = cu->GetOffset();
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if (cus_with_data.find(offset) == cus_with_data.end())
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{
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if (log)
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{
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if (!printed)
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log->Printf ("DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" by parsing",
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m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
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printed = true;
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}
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cu->BuildAddressRangeTable (m_dwarf2Data, m_cu_aranges_ap.get());
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}
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}
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const bool minimize = true;
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m_cu_aranges_ap->Sort (minimize);
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}
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return *m_cu_aranges_ap.get();
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}
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void
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DWARFDebugInfo::ParseCompileUnitHeadersIfNeeded()
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{
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if (m_compile_units.empty())
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{
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if (m_dwarf2Data != NULL)
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{
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lldb::offset_t offset = 0;
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const DWARFDataExtractor &debug_info_data = m_dwarf2Data->get_debug_info_data();
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while (debug_info_data.ValidOffset(offset))
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{
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DWARFCompileUnitSP cu_sp(new DWARFCompileUnit(m_dwarf2Data));
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// Out of memory?
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if (cu_sp.get() == NULL)
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break;
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if (cu_sp->Extract(debug_info_data, &offset) == false)
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break;
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m_compile_units.push_back(cu_sp);
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offset = cu_sp->GetNextCompileUnitOffset();
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}
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}
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}
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}
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size_t
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DWARFDebugInfo::GetNumCompileUnits()
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{
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ParseCompileUnitHeadersIfNeeded();
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return m_compile_units.size();
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}
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DWARFCompileUnit*
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DWARFDebugInfo::GetCompileUnitAtIndex(uint32_t idx)
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{
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DWARFCompileUnit* cu = NULL;
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if (idx < GetNumCompileUnits())
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cu = m_compile_units[idx].get();
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return cu;
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}
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bool
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DWARFDebugInfo::ContainsCompileUnit (const DWARFCompileUnit *cu) const
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{
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// Not a verify efficient function, but it is handy for use in assertions
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// to make sure that a compile unit comes from a debug information file.
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CompileUnitColl::const_iterator end_pos = m_compile_units.end();
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CompileUnitColl::const_iterator pos;
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for (pos = m_compile_units.begin(); pos != end_pos; ++pos)
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{
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if (pos->get() == cu)
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return true;
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}
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return false;
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}
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bool
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DWARFDebugInfo::OffsetLessThanCompileUnitOffset (dw_offset_t offset, const DWARFCompileUnitSP& cu_sp)
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{
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return offset < cu_sp->GetOffset();
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}
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DWARFCompileUnit *
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DWARFDebugInfo::GetCompileUnit(dw_offset_t cu_offset, uint32_t* idx_ptr)
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{
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DWARFCompileUnitSP cu_sp;
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uint32_t cu_idx = DW_INVALID_INDEX;
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if (cu_offset != DW_INVALID_OFFSET)
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{
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ParseCompileUnitHeadersIfNeeded();
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// Watch out for single compile unit executable as they are pretty common
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const size_t num_cus = m_compile_units.size();
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if (num_cus == 1)
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{
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if (m_compile_units[0]->GetOffset() == cu_offset)
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{
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cu_sp = m_compile_units[0];
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cu_idx = 0;
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}
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}
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else if (num_cus)
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{
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CompileUnitColl::const_iterator end_pos = m_compile_units.end();
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CompileUnitColl::const_iterator begin_pos = m_compile_units.begin();
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CompileUnitColl::const_iterator pos = std::upper_bound(begin_pos, end_pos, cu_offset, OffsetLessThanCompileUnitOffset);
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if (pos != begin_pos)
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{
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--pos;
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if ((*pos)->GetOffset() == cu_offset)
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{
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cu_sp = *pos;
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cu_idx = std::distance(begin_pos, pos);
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}
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}
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}
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}
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if (idx_ptr)
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*idx_ptr = cu_idx;
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return cu_sp.get();
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}
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DWARFCompileUnit *
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DWARFDebugInfo::GetCompileUnit (const DIERef& die_ref)
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{
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if (die_ref.cu_offset == DW_INVALID_OFFSET)
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return GetCompileUnitContainingDIEOffset(die_ref.die_offset);
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else
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return GetCompileUnit(die_ref.cu_offset);
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}
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DWARFCompileUnit*
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DWARFDebugInfo::GetCompileUnitContainingDIEOffset(dw_offset_t die_offset)
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{
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ParseCompileUnitHeadersIfNeeded();
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DWARFCompileUnitSP cu_sp;
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// Watch out for single compile unit executable as they are pretty common
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const size_t num_cus = m_compile_units.size();
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if (num_cus == 1)
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{
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if (m_compile_units[0]->ContainsDIEOffset(die_offset))
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return m_compile_units[0].get();
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}
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else if (num_cus)
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{
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CompileUnitColl::const_iterator end_pos = m_compile_units.end();
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CompileUnitColl::const_iterator begin_pos = m_compile_units.begin();
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CompileUnitColl::const_iterator pos = std::upper_bound(begin_pos, end_pos, die_offset, OffsetLessThanCompileUnitOffset);
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if (pos != begin_pos)
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{
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--pos;
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if ((*pos)->ContainsDIEOffset(die_offset))
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return (*pos).get();
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}
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}
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return nullptr;
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}
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DWARFDIE
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DWARFDebugInfo::GetDIEForDIEOffset(dw_offset_t die_offset)
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{
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DWARFCompileUnit* cu = GetCompileUnitContainingDIEOffset(die_offset);
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if (cu)
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return cu->GetDIE(die_offset);
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return DWARFDIE();
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}
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//----------------------------------------------------------------------
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// GetDIE()
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//
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// Get the DIE (Debug Information Entry) with the specified offset.
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//----------------------------------------------------------------------
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DWARFDIE
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DWARFDebugInfo::GetDIE(const DIERef& die_ref)
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{
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DWARFCompileUnit *cu = GetCompileUnit(die_ref);
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if (cu)
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return cu->GetDIE (die_ref.die_offset);
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return DWARFDIE(); // Not found
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}
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//----------------------------------------------------------------------
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// Parse
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//
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// Parses the .debug_info section and uses the .debug_abbrev section
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// and various other sections in the SymbolFileDWARF class and calls the
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// supplied callback function each time a compile unit header, or debug
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// information entry is successfully parsed. This function can be used
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// for different tasks such as parsing the file contents into a
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// structured data, dumping, verifying and much more.
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//----------------------------------------------------------------------
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void
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DWARFDebugInfo::Parse(SymbolFileDWARF* dwarf2Data, Callback callback, void* userData)
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{
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if (dwarf2Data)
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{
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lldb::offset_t offset = 0;
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uint32_t depth = 0;
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DWARFCompileUnitSP cu(new DWARFCompileUnit(dwarf2Data));
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if (cu.get() == NULL)
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return;
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DWARFDebugInfoEntry die;
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while (cu->Extract(dwarf2Data->get_debug_info_data(), &offset))
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{
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const dw_offset_t next_cu_offset = cu->GetNextCompileUnitOffset();
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depth = 0;
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// Call the callback function with no DIE pointer for the compile unit
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// and get the offset that we are to continue to parse from
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offset = callback(dwarf2Data, cu.get(), NULL, offset, depth, userData);
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// Make sure we are within our compile unit
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if (offset < next_cu_offset)
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{
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// We are in our compile unit, parse starting at the offset
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// we were told to parse
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bool done = false;
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while (!done && die.Extract(dwarf2Data, cu.get(), &offset))
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{
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// Call the callback function with DIE pointer that falls within the compile unit
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offset = callback(dwarf2Data, cu.get(), &die, offset, depth, userData);
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if (die.IsNULL())
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{
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if (depth)
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--depth;
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else
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done = true; // We are done with this compile unit!
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}
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else if (die.HasChildren())
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++depth;
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}
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}
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// Make sure the offset returned is valid, and if not stop parsing.
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// Returning DW_INVALID_OFFSET from this callback is a good way to end
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// all parsing
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if (!dwarf2Data->get_debug_info_data().ValidOffset(offset))
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break;
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// See if during the callback anyone retained a copy of the compile
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// unit other than ourselves and if so, let whomever did own the object
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// and create a new one for our own use!
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if (!cu.unique())
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cu.reset(new DWARFCompileUnit(dwarf2Data));
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// Make sure we start on a proper
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offset = next_cu_offset;
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}
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}
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}
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typedef struct DumpInfo
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{
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DumpInfo(Stream* init_strm, uint32_t off, uint32_t depth) :
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strm(init_strm),
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die_offset(off),
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recurse_depth(depth),
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found_depth(UINT32_MAX),
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found_die(false),
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ancestors()
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{
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}
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Stream* strm;
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const uint32_t die_offset;
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const uint32_t recurse_depth;
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uint32_t found_depth;
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bool found_die;
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std::vector<DWARFDebugInfoEntry> ancestors;
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DISALLOW_COPY_AND_ASSIGN(DumpInfo);
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} DumpInfo;
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//----------------------------------------------------------------------
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// DumpCallback
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//
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// A callback function for the static DWARFDebugInfo::Parse() function
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// that gets called each time a compile unit header or debug information
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// entry is successfully parsed.
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//
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// This function dump DWARF information and obey recurse depth and
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// whether a single DIE is to be dumped (or all of the data).
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//----------------------------------------------------------------------
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static dw_offset_t DumpCallback
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(
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SymbolFileDWARF* dwarf2Data,
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DWARFCompileUnit* cu,
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DWARFDebugInfoEntry* die,
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const dw_offset_t next_offset,
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const uint32_t curr_depth,
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void* userData
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)
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{
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DumpInfo* dumpInfo = (DumpInfo*)userData;
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Stream *s = dumpInfo->strm;
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bool show_parents = s->GetFlags().Test(DWARFDebugInfo::eDumpFlag_ShowAncestors);
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if (die)
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{
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// Are we dumping everything?
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if (dumpInfo->die_offset == DW_INVALID_OFFSET)
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{
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// Yes we are dumping everything. Obey our recurse level though
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if (curr_depth < dumpInfo->recurse_depth)
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die->Dump(dwarf2Data, cu, *s, 0);
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}
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else
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{
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// We are dumping a specific DIE entry by offset
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if (dumpInfo->die_offset == die->GetOffset())
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{
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// We found the DIE we were looking for, dump it!
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if (show_parents)
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{
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s->SetIndentLevel(0);
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const uint32_t num_ancestors = dumpInfo->ancestors.size();
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if (num_ancestors > 0)
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{
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for (uint32_t i=0; i<num_ancestors-1; ++i)
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{
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dumpInfo->ancestors[i].Dump(dwarf2Data, cu, *s, 0);
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s->IndentMore();
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}
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}
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}
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dumpInfo->found_depth = curr_depth;
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die->Dump(dwarf2Data, cu, *s, 0);
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// Note that we found the DIE we were looking for
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dumpInfo->found_die = true;
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// Since we are dumping a single DIE, if there are no children we are done!
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if (!die->HasChildren() || dumpInfo->recurse_depth == 0)
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return DW_INVALID_OFFSET; // Return an invalid address to end parsing
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}
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else if (dumpInfo->found_die)
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{
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// Are we done with all the children?
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if (curr_depth <= dumpInfo->found_depth)
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return DW_INVALID_OFFSET;
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// We have already found our DIE and are printing it's children. Obey
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// our recurse depth and return an invalid offset if we get done
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// dumping all of the children
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if (dumpInfo->recurse_depth == UINT32_MAX || curr_depth <= dumpInfo->found_depth + dumpInfo->recurse_depth)
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die->Dump(dwarf2Data, cu, *s, 0);
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}
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else if (dumpInfo->die_offset > die->GetOffset())
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{
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if (show_parents)
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dumpInfo->ancestors.back() = *die;
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}
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}
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// Keep up with our indent level
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if (die->IsNULL())
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{
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if (show_parents)
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dumpInfo->ancestors.pop_back();
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if (curr_depth <= 1)
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return cu->GetNextCompileUnitOffset();
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else
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s->IndentLess();
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}
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else if (die->HasChildren())
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{
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if (show_parents)
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{
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DWARFDebugInfoEntry null_die;
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dumpInfo->ancestors.push_back(null_die);
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}
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s->IndentMore();
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}
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}
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else
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{
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if (cu == NULL)
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s->PutCString("NULL - cu");
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// We have a compile unit, reset our indent level to zero just in case
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s->SetIndentLevel(0);
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// See if we are dumping everything?
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if (dumpInfo->die_offset == DW_INVALID_OFFSET)
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{
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// We are dumping everything
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if (cu)
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{
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cu->Dump(s);
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return cu->GetFirstDIEOffset(); // Return true to parse all DIEs in this Compile Unit
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}
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else
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{
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return DW_INVALID_OFFSET;
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}
|
|
}
|
|
else
|
|
{
|
|
if (show_parents)
|
|
{
|
|
dumpInfo->ancestors.clear();
|
|
dumpInfo->ancestors.resize(1);
|
|
}
|
|
|
|
// We are dumping only a single DIE possibly with it's children and
|
|
// we must find it's compile unit before we can dump it properly
|
|
if (cu && dumpInfo->die_offset < cu->GetFirstDIEOffset())
|
|
{
|
|
// Not found, maybe the DIE offset provided wasn't correct?
|
|
// *ostrm_ptr << "DIE at offset " << HEX32 << dumpInfo->die_offset << " was not found." << endl;
|
|
return DW_INVALID_OFFSET;
|
|
}
|
|
else
|
|
{
|
|
// See if the DIE is in this compile unit?
|
|
if (cu && dumpInfo->die_offset < cu->GetNextCompileUnitOffset())
|
|
{
|
|
// This DIE is in this compile unit!
|
|
if (s->GetVerbose())
|
|
cu->Dump(s); // Dump the compile unit for the DIE in verbose mode
|
|
|
|
return next_offset;
|
|
// // We found our compile unit that contains our DIE, just skip to dumping the requested DIE...
|
|
// return dumpInfo->die_offset;
|
|
}
|
|
else
|
|
{
|
|
// Skip to the next compile unit as the DIE isn't in the current one!
|
|
if (cu)
|
|
{
|
|
return cu->GetNextCompileUnitOffset();
|
|
}
|
|
else
|
|
{
|
|
return DW_INVALID_OFFSET;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Just return the current offset to parse the next CU or DIE entry
|
|
return next_offset;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// Dump
|
|
//
|
|
// Dump the information in the .debug_info section to the specified
|
|
// ostream. If die_offset is valid, a single DIE will be dumped. If the
|
|
// die_offset is invalid, all the DWARF information will be dumped. Both
|
|
// cases will obey a "recurse_depth" or how deep to traverse into the
|
|
// children of each DIE entry. A recurse_depth of zero will dump all
|
|
// compile unit headers. A recurse_depth of 1 will dump all compile unit
|
|
// headers and the DW_TAG_compile unit tags. A depth of 2 will also
|
|
// dump all types and functions.
|
|
//----------------------------------------------------------------------
|
|
void
|
|
DWARFDebugInfo::Dump
|
|
(
|
|
Stream *s,
|
|
SymbolFileDWARF* dwarf2Data,
|
|
const uint32_t die_offset,
|
|
const uint32_t recurse_depth
|
|
)
|
|
{
|
|
DumpInfo dumpInfo(s, die_offset, recurse_depth);
|
|
s->PutCString(".debug_info contents");
|
|
if (dwarf2Data->get_debug_info_data().GetByteSize() > 0)
|
|
{
|
|
if (die_offset == DW_INVALID_OFFSET)
|
|
s->PutCString(":\n");
|
|
else
|
|
{
|
|
s->Printf(" for DIE entry at .debug_info[0x%8.8x]", die_offset);
|
|
if (recurse_depth != UINT32_MAX)
|
|
s->Printf(" recursing %u levels deep.", recurse_depth);
|
|
s->EOL();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s->PutCString(": < EMPTY >\n");
|
|
return;
|
|
}
|
|
DWARFDebugInfo::Parse(dwarf2Data, DumpCallback, &dumpInfo);
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
// Dump
|
|
//
|
|
// Dump the contents of this DWARFDebugInfo object as has been parsed
|
|
// and/or modified after it has been parsed.
|
|
//----------------------------------------------------------------------
|
|
void
|
|
DWARFDebugInfo::Dump (Stream *s, const uint32_t die_offset, const uint32_t recurse_depth)
|
|
{
|
|
DumpInfo dumpInfo(s, die_offset, recurse_depth);
|
|
|
|
s->PutCString("Dumping .debug_info section from internal representation\n");
|
|
|
|
CompileUnitColl::const_iterator pos;
|
|
uint32_t curr_depth = 0;
|
|
ParseCompileUnitHeadersIfNeeded();
|
|
for (pos = m_compile_units.begin(); pos != m_compile_units.end(); ++pos)
|
|
{
|
|
DWARFCompileUnit *cu = pos->get();
|
|
DumpCallback(m_dwarf2Data, cu, NULL, 0, curr_depth, &dumpInfo);
|
|
|
|
const DWARFDIE die = cu->DIE();
|
|
if (die)
|
|
die.Dump(s, recurse_depth);
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
// FindCallbackString
|
|
//
|
|
// A callback function for the static DWARFDebugInfo::Parse() function
|
|
// that gets called each time a compile unit header or debug information
|
|
// entry is successfully parsed.
|
|
//
|
|
// This function will find the die_offset of any items whose DW_AT_name
|
|
// matches the given string
|
|
//----------------------------------------------------------------------
|
|
typedef struct FindCallbackStringInfoTag
|
|
{
|
|
const char* name;
|
|
bool ignore_case;
|
|
RegularExpression* regex;
|
|
vector<dw_offset_t>& die_offsets;
|
|
} FindCallbackStringInfo;
|
|
|
|
static dw_offset_t FindCallbackString
|
|
(
|
|
SymbolFileDWARF* dwarf2Data,
|
|
DWARFCompileUnit* cu,
|
|
DWARFDebugInfoEntry* die,
|
|
const dw_offset_t next_offset,
|
|
const uint32_t curr_depth,
|
|
void* userData
|
|
)
|
|
{
|
|
FindCallbackStringInfo* info = (FindCallbackStringInfo*)userData;
|
|
|
|
if (die)
|
|
{
|
|
const char* die_name = die->GetName(dwarf2Data, cu);
|
|
if (die_name)
|
|
{
|
|
if (info->regex)
|
|
{
|
|
if (info->regex->Execute(die_name))
|
|
info->die_offsets.push_back(die->GetOffset());
|
|
}
|
|
else
|
|
{
|
|
if ((info->ignore_case ? strcasecmp(die_name, info->name) : strcmp(die_name, info->name)) == 0)
|
|
info->die_offsets.push_back(die->GetOffset());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Just return the current offset to parse the next CU or DIE entry
|
|
return next_offset;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// Find
|
|
//
|
|
// Finds all DIE that have a specific DW_AT_name attribute by manually
|
|
// searching through the debug information (not using the
|
|
// .debug_pubnames section). The string must match the entire name
|
|
// and case sensitive searches are an option.
|
|
//----------------------------------------------------------------------
|
|
bool
|
|
DWARFDebugInfo::Find(const char* name, bool ignore_case, vector<dw_offset_t>& die_offsets) const
|
|
{
|
|
die_offsets.clear();
|
|
if (name && name[0])
|
|
{
|
|
FindCallbackStringInfo info = { name, ignore_case, NULL, die_offsets };
|
|
DWARFDebugInfo::Parse(m_dwarf2Data, FindCallbackString, &info);
|
|
}
|
|
return !die_offsets.empty();
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// Find
|
|
//
|
|
// Finds all DIE that have a specific DW_AT_name attribute by manually
|
|
// searching through the debug information (not using the
|
|
// .debug_pubnames section). The string must match the supplied regular
|
|
// expression.
|
|
//----------------------------------------------------------------------
|
|
bool
|
|
DWARFDebugInfo::Find(RegularExpression& re, vector<dw_offset_t>& die_offsets) const
|
|
{
|
|
die_offsets.clear();
|
|
FindCallbackStringInfo info = { NULL, false, &re, die_offsets };
|
|
DWARFDebugInfo::Parse(m_dwarf2Data, FindCallbackString, &info);
|
|
return !die_offsets.empty();
|
|
}
|