Files
llvm/lldb/bindings/interface/SBEvent.i
Jonas Devlieghere 6498aff249 [lldb/Bindings] Move bindings into their own subdirectory
All the code required to generate the language bindings for Python and
Lua lives under scripts, even though the majority of this code aren't
scripts at all, and surrounded by scripts that are totally unrelated.

I've reorganized these files and moved everything related to the
language bindings into a new top-level directory named bindings. This
makes the corresponding files self contained and much more discoverable.

Differential revision: https://reviews.llvm.org/D72437
2020-01-09 08:44:34 -08:00

154 lines
5.2 KiB
C++

//===-- SWIG Interface for SBEvent ------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
namespace lldb {
class SBBroadcaster;
%feature("docstring",
"API clients can register to receive events.
For example, check out the following output:
Try wait for event...
Event description: 0x103d0bb70 Event: broadcaster = 0x1009c8410, type = 0x00000001, data = { process = 0x1009c8400 (pid = 21528), state = running}
Event data flavor: Process::ProcessEventData
Process state: running
Try wait for event...
Event description: 0x103a700a0 Event: broadcaster = 0x1009c8410, type = 0x00000001, data = { process = 0x1009c8400 (pid = 21528), state = stopped}
Event data flavor: Process::ProcessEventData
Process state: stopped
Try wait for event...
Event description: 0x103d0d4a0 Event: broadcaster = 0x1009c8410, type = 0x00000001, data = { process = 0x1009c8400 (pid = 21528), state = exited}
Event data flavor: Process::ProcessEventData
Process state: exited
Try wait for event...
timeout occurred waiting for event...
from test/python_api/event/TestEventspy:
def do_listen_for_and_print_event(self):
'''Create a listener and use SBEvent API to print the events received.'''
exe = os.path.join(os.getcwd(), 'a.out')
# Create a target by the debugger.
target = self.dbg.CreateTarget(exe)
self.assertTrue(target, VALID_TARGET)
# Now create a breakpoint on main.c by name 'c'.
breakpoint = target.BreakpointCreateByName('c', 'a.out')
# Now launch the process, and do not stop at the entry point.
process = target.LaunchSimple(None, None, os.getcwd())
self.assertTrue(process.GetState() == lldb.eStateStopped,
PROCESS_STOPPED)
# Get a handle on the process's broadcaster.
broadcaster = process.GetBroadcaster()
# Create an empty event object.
event = lldb.SBEvent()
# Create a listener object and register with the broadcaster.
listener = lldb.SBListener('my listener')
rc = broadcaster.AddListener(listener, lldb.SBProcess.eBroadcastBitStateChanged)
self.assertTrue(rc, 'AddListener successfully retruns')
traceOn = self.TraceOn()
if traceOn:
lldbutil.print_stacktraces(process)
# Create MyListeningThread class to wait for any kind of event.
import threading
class MyListeningThread(threading.Thread):
def run(self):
count = 0
# Let's only try at most 4 times to retrieve any kind of event.
# After that, the thread exits.
while not count > 3:
if traceOn:
print('Try wait for event...')
if listener.WaitForEventForBroadcasterWithType(5,
broadcaster,
lldb.SBProcess.eBroadcastBitStateChanged,
event):
if traceOn:
desc = lldbutil.get_description(event))
print('Event description:', desc)
print('Event data flavor:', event.GetDataFlavor())
print('Process state:', lldbutil.state_type_to_str(process.GetState()))
print()
else:
if traceOn:
print 'timeout occurred waiting for event...'
count = count + 1
return
# Let's start the listening thread to retrieve the events.
my_thread = MyListeningThread()
my_thread.start()
# Use Python API to continue the process. The listening thread should be
# able to receive the state changed events.
process.Continue()
# Use Python API to kill the process. The listening thread should be
# able to receive the state changed event, too.
process.Kill()
# Wait until the 'MyListeningThread' terminates.
my_thread.join()") SBEvent;
class SBEvent
{
public:
SBEvent();
SBEvent (const lldb::SBEvent &rhs);
%feature("autodoc",
"__init__(self, int type, str data) -> SBEvent (make an event that contains a C string)"
) SBEvent;
SBEvent (uint32_t event, const char *cstr, uint32_t cstr_len);
~SBEvent();
bool
IsValid() const;
explicit operator bool() const;
const char *
GetDataFlavor ();
uint32_t
GetType () const;
lldb::SBBroadcaster
GetBroadcaster () const;
const char *
GetBroadcasterClass () const;
bool
BroadcasterMatchesRef (const lldb::SBBroadcaster &broadcaster);
void
Clear();
static const char *
GetCStringFromEvent (const lldb::SBEvent &event);
bool
GetDescription (lldb::SBStream &description) const;
};
} // namespace lldb