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All the code required to generate the language bindings for Python and Lua lives under scripts, even though the majority of this code aren't scripts at all, and surrounded by scripts that are totally unrelated. I've reorganized these files and moved everything related to the language bindings into a new top-level directory named bindings. This makes the corresponding files self contained and much more discoverable. Differential revision: https://reviews.llvm.org/D72437
135 lines
3.0 KiB
C++
135 lines
3.0 KiB
C++
//===-- SWIG Interface for SBModule -----------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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namespace lldb {
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class SBModuleSpec
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{
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public:
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SBModuleSpec ();
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SBModuleSpec (const lldb::SBModuleSpec &rhs);
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~SBModuleSpec ();
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bool
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IsValid () const;
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explicit operator bool() const;
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void
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Clear();
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%feature("docstring", "
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Get const accessor for the module file.
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This function returns the file for the module on the host system
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that is running LLDB. This can differ from the path on the
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platform since we might be doing remote debugging.
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@return
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A const reference to the file specification object.") GetFileSpec;
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lldb::SBFileSpec
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GetFileSpec ();
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void
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SetFileSpec (const lldb::SBFileSpec &fspec);
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%feature("docstring", "
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Get accessor for the module platform file.
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Platform file refers to the path of the module as it is known on
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the remote system on which it is being debugged. For local
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debugging this is always the same as Module::GetFileSpec(). But
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remote debugging might mention a file '/usr/lib/liba.dylib'
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which might be locally downloaded and cached. In this case the
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platform file could be something like:
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'/tmp/lldb/platform-cache/remote.host.computer/usr/lib/liba.dylib'
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The file could also be cached in a local developer kit directory.
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@return
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A const reference to the file specification object.") GetPlatformFileSpec;
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lldb::SBFileSpec
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GetPlatformFileSpec ();
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void
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SetPlatformFileSpec (const lldb::SBFileSpec &fspec);
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lldb::SBFileSpec
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GetSymbolFileSpec ();
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void
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SetSymbolFileSpec (const lldb::SBFileSpec &fspec);
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const char *
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GetObjectName ();
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void
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SetObjectName (const char *name);
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const char *
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GetTriple ();
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void
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SetTriple (const char *triple);
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const uint8_t *
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GetUUIDBytes ();
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size_t
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GetUUIDLength ();
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bool
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SetUUIDBytes (const uint8_t *uuid, size_t uuid_len);
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bool
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GetDescription (lldb::SBStream &description);
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STRING_EXTENSION(SBModuleSpec)
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};
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class SBModuleSpecList
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{
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public:
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SBModuleSpecList();
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SBModuleSpecList (const SBModuleSpecList &rhs);
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~SBModuleSpecList();
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static SBModuleSpecList
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GetModuleSpecifications (const char *path);
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void
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Append (const lldb::SBModuleSpec &spec);
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void
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Append (const lldb::SBModuleSpecList &spec_list);
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lldb::SBModuleSpec
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FindFirstMatchingSpec (const lldb::SBModuleSpec &match_spec);
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lldb::SBModuleSpecList
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FindMatchingSpecs (const lldb::SBModuleSpec &match_spec);
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size_t
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GetSize();
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lldb::SBModuleSpec
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GetSpecAtIndex (size_t i);
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bool
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GetDescription (lldb::SBStream &description);
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STRING_EXTENSION(SBModuleSpecList)
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};
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} // namespace lldb
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