Files
llvm/lldb/bindings/interface/SBQueueItem.i
Jonas Devlieghere 6498aff249 [lldb/Bindings] Move bindings into their own subdirectory
All the code required to generate the language bindings for Python and
Lua lives under scripts, even though the majority of this code aren't
scripts at all, and surrounded by scripts that are totally unrelated.

I've reorganized these files and moved everything related to the
language bindings into a new top-level directory named bindings. This
makes the corresponding files self contained and much more discoverable.

Differential revision: https://reviews.llvm.org/D72437
2020-01-09 08:44:34 -08:00

48 lines
963 B
C++

//===-- SWIG Interface for SBQueueItem.h ------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
namespace lldb {
class SBQueueItem
{
public:
SBQueueItem ();
SBQueueItem (const lldb::QueueItemSP& queue_item_sp);
~SBQueueItem();
bool
IsValid() const;
explicit operator bool() const;
void
Clear ();
lldb::QueueItemKind
GetKind () const;
void
SetKind (lldb::QueueItemKind kind);
lldb::SBAddress
GetAddress () const;
void
SetAddress (lldb::SBAddress addr);
void
SetQueueItem (const lldb::QueueItemSP& queue_item_sp);
lldb::SBThread
GetExtendedBacktraceThread (const char *type);
};
} // namespace lldb