Files
llvm/lldb/bindings/interface/SBStringList.i
Jonas Devlieghere 6498aff249 [lldb/Bindings] Move bindings into their own subdirectory
All the code required to generate the language bindings for Python and
Lua lives under scripts, even though the majority of this code aren't
scripts at all, and surrounded by scripts that are totally unrelated.

I've reorganized these files and moved everything related to the
language bindings into a new top-level directory named bindings. This
makes the corresponding files self contained and much more discoverable.

Differential revision: https://reviews.llvm.org/D72437
2020-01-09 08:44:34 -08:00

58 lines
1.2 KiB
C++

//===-- SWIG Interface for SBStringList -------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
namespace lldb {
class SBStringList
{
public:
SBStringList ();
SBStringList (const lldb::SBStringList &rhs);
~SBStringList ();
bool
IsValid() const;
explicit operator bool() const;
void
AppendString (const char *str);
void
AppendList (const char **strv, int strc);
void
AppendList (const lldb::SBStringList &strings);
uint32_t
GetSize () const;
const char *
GetStringAtIndex (size_t idx);
void
Clear ();
#ifdef SWIGPYTHON
%pythoncode%{
def __iter__(self):
'''Iterate over all strings in a lldb.SBStringList object.'''
return lldb_iter(self, 'GetSize', 'GetStringAtIndex')
def __len__(self):
'''Return the number of strings in a lldb.SBStringList object.'''
return self.GetSize()
%}
#endif
};
} // namespace lldb