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All the code required to generate the language bindings for Python and Lua lives under scripts, even though the majority of this code aren't scripts at all, and surrounded by scripts that are totally unrelated. I've reorganized these files and moved everything related to the language bindings into a new top-level directory named bindings. This makes the corresponding files self contained and much more discoverable. Differential revision: https://reviews.llvm.org/D72437
100 lines
3.7 KiB
C++
100 lines
3.7 KiB
C++
//===-- SWIG Interface for SBSymbolContext ----------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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namespace lldb {
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%feature("docstring",
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"A context object that provides access to core debugger entities.
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Many debugger functions require a context when doing lookups. This class
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provides a common structure that can be used as the result of a query that
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can contain a single result.
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For example,
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exe = os.path.join(os.getcwd(), 'a.out')
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# Create a target for the debugger.
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target = self.dbg.CreateTarget(exe)
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# Now create a breakpoint on main.c by name 'c'.
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breakpoint = target.BreakpointCreateByName('c', 'a.out')
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# Now launch the process, and do not stop at entry point.
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process = target.LaunchSimple(None, None, os.getcwd())
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# The inferior should stop on 'c'.
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from lldbutil import get_stopped_thread
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thread = get_stopped_thread(process, lldb.eStopReasonBreakpoint)
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frame0 = thread.GetFrameAtIndex(0)
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# Now get the SBSymbolContext from this frame. We want everything. :-)
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context = frame0.GetSymbolContext(lldb.eSymbolContextEverything)
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# Get the module.
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module = context.GetModule()
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...
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# And the compile unit associated with the frame.
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compileUnit = context.GetCompileUnit()
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...
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"
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) SBSymbolContext;
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class SBSymbolContext
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{
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public:
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SBSymbolContext ();
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SBSymbolContext (const lldb::SBSymbolContext& rhs);
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~SBSymbolContext ();
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bool
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IsValid () const;
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explicit operator bool() const;
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lldb::SBModule GetModule ();
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lldb::SBCompileUnit GetCompileUnit ();
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lldb::SBFunction GetFunction ();
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lldb::SBBlock GetBlock ();
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lldb::SBLineEntry GetLineEntry ();
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lldb::SBSymbol GetSymbol ();
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void SetModule (lldb::SBModule module);
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void SetCompileUnit (lldb::SBCompileUnit compile_unit);
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void SetFunction (lldb::SBFunction function);
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void SetBlock (lldb::SBBlock block);
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void SetLineEntry (lldb::SBLineEntry line_entry);
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void SetSymbol (lldb::SBSymbol symbol);
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lldb::SBSymbolContext
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GetParentOfInlinedScope (const lldb::SBAddress &curr_frame_pc,
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lldb::SBAddress &parent_frame_addr) const;
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bool
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GetDescription (lldb::SBStream &description);
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STRING_EXTENSION(SBSymbolContext)
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#ifdef SWIGPYTHON
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%pythoncode %{
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module = property(GetModule, SetModule, doc='''A read/write property that allows the getting/setting of the module (lldb.SBModule) in this symbol context.''')
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compile_unit = property(GetCompileUnit, SetCompileUnit, doc='''A read/write property that allows the getting/setting of the compile unit (lldb.SBCompileUnit) in this symbol context.''')
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function = property(GetFunction, SetFunction, doc='''A read/write property that allows the getting/setting of the function (lldb.SBFunction) in this symbol context.''')
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block = property(GetBlock, SetBlock, doc='''A read/write property that allows the getting/setting of the block (lldb.SBBlock) in this symbol context.''')
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symbol = property(GetSymbol, SetSymbol, doc='''A read/write property that allows the getting/setting of the symbol (lldb.SBSymbol) in this symbol context.''')
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line_entry = property(GetLineEntry, SetLineEntry, doc='''A read/write property that allows the getting/setting of the line entry (lldb.SBLineEntry) in this symbol context.''')
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%}
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#endif
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};
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} // namespace lldb
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