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Fix crash in `BreakpointSite::BumpHitCounts` due to missing synchronization. When bumping the hit count, we were correctly acquiring the constituents mutex, but didn't protect the breakpoint location collection. This PR fixes the issue by making the iterator returned by the collection a `LockingAdaptedIterable`. rdar://163760832
223 lines
7.7 KiB
C++
223 lines
7.7 KiB
C++
//===-- BreakpointLocationCollection.cpp ----------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointLocationCollection.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadSpec.h"
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using namespace lldb;
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using namespace lldb_private;
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// BreakpointLocationCollection constructor
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BreakpointLocationCollection::BreakpointLocationCollection(bool preserving)
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: m_preserving_bkpts(preserving) {}
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// Destructor
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BreakpointLocationCollection::~BreakpointLocationCollection() = default;
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void BreakpointLocationCollection::Add(const BreakpointLocationSP &bp_loc) {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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BreakpointLocationSP old_bp_loc =
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FindByIDPair(bp_loc->GetBreakpoint().GetID(), bp_loc->GetID());
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if (!old_bp_loc.get()) {
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m_break_loc_collection.push_back(bp_loc);
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if (m_preserving_bkpts) {
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lldb::break_id_t bp_loc_id = bp_loc->GetID();
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Breakpoint &bkpt = bp_loc->GetBreakpoint();
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lldb::break_id_t bp_id = bkpt.GetID();
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std::pair<lldb::break_id_t, lldb::break_id_t> key =
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std::make_pair(bp_id, bp_loc_id);
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auto entry = m_preserved_bps.find(key);
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if (entry == m_preserved_bps.end())
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m_preserved_bps.emplace(key, bkpt.shared_from_this());
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}
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}
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}
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bool BreakpointLocationCollection::Remove(lldb::break_id_t bp_id,
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lldb::break_id_t bp_loc_id) {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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collection::iterator pos = GetIDPairIterator(bp_id, bp_loc_id); // Predicate
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if (pos != m_break_loc_collection.end()) {
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if (m_preserving_bkpts) {
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std::pair<lldb::break_id_t, lldb::break_id_t> key =
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std::make_pair(bp_id, bp_loc_id);
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auto entry = m_preserved_bps.find(key);
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if (entry == m_preserved_bps.end())
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assert(0 && "Breakpoint added to collection but not preserving map.");
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else
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m_preserved_bps.erase(entry);
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}
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m_break_loc_collection.erase(pos);
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return true;
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}
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return false;
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}
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class BreakpointIDPairMatches {
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public:
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BreakpointIDPairMatches(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id)
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: m_break_id(break_id), m_break_loc_id(break_loc_id) {}
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bool operator()(const BreakpointLocationSP &bp_loc) const {
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return m_break_id == bp_loc->GetBreakpoint().GetID() &&
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m_break_loc_id == bp_loc->GetID();
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}
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private:
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const lldb::break_id_t m_break_id;
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const lldb::break_id_t m_break_loc_id;
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};
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BreakpointLocationCollection::collection::iterator
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BreakpointLocationCollection::GetIDPairIterator(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id) {
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return llvm::find_if(
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m_break_loc_collection, // Search full range
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BreakpointIDPairMatches(break_id, break_loc_id)); // Predicate
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}
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BreakpointLocationCollection::collection::const_iterator
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BreakpointLocationCollection::GetIDPairConstIterator(
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lldb::break_id_t break_id, lldb::break_id_t break_loc_id) const {
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return llvm::find_if(
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m_break_loc_collection, // Search full range
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BreakpointIDPairMatches(break_id, break_loc_id)); // Predicate
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}
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BreakpointLocationSP
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BreakpointLocationCollection::FindByIDPair(lldb::break_id_t break_id,
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lldb::break_id_t break_loc_id) {
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BreakpointLocationSP stop_sp;
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collection::iterator pos = GetIDPairIterator(break_id, break_loc_id);
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if (pos != m_break_loc_collection.end())
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stop_sp = *pos;
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return stop_sp;
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}
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const BreakpointLocationSP BreakpointLocationCollection::FindByIDPair(
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lldb::break_id_t break_id, lldb::break_id_t break_loc_id) const {
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BreakpointLocationSP stop_sp;
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collection::const_iterator pos =
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GetIDPairConstIterator(break_id, break_loc_id);
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if (pos != m_break_loc_collection.end())
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stop_sp = *pos;
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return stop_sp;
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}
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BreakpointLocationSP BreakpointLocationCollection::GetByIndex(size_t i) {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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BreakpointLocationSP stop_sp;
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if (i < m_break_loc_collection.size())
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stop_sp = m_break_loc_collection[i];
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return stop_sp;
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}
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const BreakpointLocationSP
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BreakpointLocationCollection::GetByIndex(size_t i) const {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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BreakpointLocationSP stop_sp;
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if (i < m_break_loc_collection.size())
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stop_sp = m_break_loc_collection[i];
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return stop_sp;
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}
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bool BreakpointLocationCollection::ShouldStop(
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StoppointCallbackContext *context,
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BreakpointLocationCollection &stopped_bp_locs) {
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bool shouldStop = false;
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size_t i = 0;
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size_t prev_size = GetSize();
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while (i < prev_size) {
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// ShouldStop can remove the breakpoint from the list, or even delete
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// it, so we should
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BreakpointLocationSP cur_loc_sp = GetByIndex(i);
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BreakpointLocationSP reported_loc_sp;
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BreakpointSP keep_bkpt_alive_sp = cur_loc_sp->GetBreakpoint().shared_from_this();
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// We're building up the list or which locations claim responsibility for
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// this stop. If the location's ShouldStop defers to a facade location by
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// returning a non-null reported location, we want to use that. Otherwise
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// use the original location.
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if (cur_loc_sp->ShouldStop(context, reported_loc_sp)) {
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if (reported_loc_sp)
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stopped_bp_locs.Add(reported_loc_sp);
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else
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stopped_bp_locs.Add(cur_loc_sp);
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shouldStop = true;
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}
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if (prev_size == GetSize())
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i++;
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prev_size = GetSize();
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}
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return shouldStop;
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}
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bool BreakpointLocationCollection::ValidForThisThread(Thread &thread) {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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collection::iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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for (pos = begin; pos != end; ++pos) {
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if ((*pos)->ValidForThisThread(thread))
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return true;
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}
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return false;
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}
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bool BreakpointLocationCollection::IsInternal() const {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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collection::const_iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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bool is_internal = true;
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for (pos = begin; pos != end; ++pos) {
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if (!(*pos)->GetBreakpoint().IsInternal()) {
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is_internal = false;
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break;
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}
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}
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return is_internal;
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}
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void BreakpointLocationCollection::GetDescription(
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Stream *s, lldb::DescriptionLevel level) {
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std::lock_guard<std::recursive_mutex> guard(m_collection_mutex);
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collection::iterator pos, begin = m_break_loc_collection.begin(),
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end = m_break_loc_collection.end();
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for (pos = begin; pos != end; ++pos) {
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if (pos != begin)
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s->PutChar(' ');
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(*pos)->GetDescription(s, level);
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}
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}
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BreakpointLocationCollection &BreakpointLocationCollection::operator=(
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const BreakpointLocationCollection &rhs) {
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if (this != &rhs) {
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std::lock(m_collection_mutex, rhs.m_collection_mutex);
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std::lock_guard<std::recursive_mutex> lhs_guard(m_collection_mutex,
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std::adopt_lock);
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std::lock_guard<std::recursive_mutex> rhs_guard(rhs.m_collection_mutex,
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std::adopt_lock);
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m_break_loc_collection = rhs.m_break_loc_collection;
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}
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return *this;
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}
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