Files
llvm/compiler-rt/lib/interception/interception.h
Kostya Serebryany f0b8f989e9 add Linux syscall wrappers and ThreadLister to sanitizer_common
ThreadLister is a Linux-specific class for obtaining the thread IDs of a process from procfs (/proc/<pid>/task/). It will be used by leak checking code.
Also add several syscall wrappers which will be required by the same code that uses ThreadLister, but are not used in ThreadLister itself.
Patch by Sergey Matveev

llvm-svn: 176179
2013-02-27 11:22:40 +00:00

230 lines
8.8 KiB
C++

//===-- interception.h ------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a part of AddressSanitizer, an address sanity checker.
//
// Machinery for providing replacements/wrappers for system functions.
//===----------------------------------------------------------------------===//
#ifndef INTERCEPTION_H
#define INTERCEPTION_H
#if !defined(__linux__) && !defined(__APPLE__) && !defined(_WIN32)
# error "Interception doesn't work on this operating system."
#endif
#include "sanitizer_common/sanitizer_internal_defs.h"
// These typedefs should be used only in the interceptor definitions to replace
// the standard system types (e.g. SSIZE_T instead of ssize_t)
typedef __sanitizer::uptr SIZE_T;
typedef __sanitizer::sptr SSIZE_T;
typedef __sanitizer::sptr PTRDIFF_T;
typedef __sanitizer::s64 INTMAX_T;
typedef __sanitizer::OFF_T OFF_T;
typedef __sanitizer::OFF64_T OFF64_T;
// How to add an interceptor:
// Suppose you need to wrap/replace system function (generally, from libc):
// int foo(const char *bar, double baz);
// You'll need to:
// 1) define INTERCEPTOR(int, foo, const char *bar, double baz) { ... } in
// your source file.
// 2) Call "INTERCEPT_FUNCTION(foo)" prior to the first call of "foo".
// INTERCEPT_FUNCTION(foo) evaluates to "true" iff the function was
// intercepted successfully.
// You can access original function by calling REAL(foo)(bar, baz).
// By default, REAL(foo) will be visible only inside your interceptor, and if
// you want to use it in other parts of RTL, you'll need to:
// 3a) add DECLARE_REAL(int, foo, const char*, double) to a
// header file.
// However, if the call "INTERCEPT_FUNCTION(foo)" and definition for
// INTERCEPTOR(..., foo, ...) are in different files, you'll instead need to:
// 3b) add DECLARE_REAL_AND_INTERCEPTOR(int, foo, const char*, double)
// to a header file.
// Notes: 1. Things may not work properly if macro INTERCEPTOR(...) {...} or
// DECLARE_REAL(...) are located inside namespaces.
// 2. On Mac you can also use: "OVERRIDE_FUNCTION(foo, zoo)" to
// effectively redirect calls from "foo" to "zoo". In this case
// you aren't required to implement
// INTERCEPTOR(int, foo, const char *bar, double baz) {...}
// but instead you'll have to add
// DECLARE_REAL(int, foo, const char *bar, double baz) in your
// source file (to define a pointer to overriden function).
// How it works:
// To replace system functions on Linux we just need to declare functions
// with same names in our library and then obtain the real function pointers
// using dlsym().
// There is one complication. A user may also intercept some of the functions
// we intercept. To resolve this we declare our interceptors with __interceptor_
// prefix, and then make actual interceptors weak aliases to __interceptor_
// functions.
//
// This is not so on Mac OS, where the two-level namespace makes
// our replacement functions invisible to other libraries. This may be overcomed
// using the DYLD_FORCE_FLAT_NAMESPACE, but some errors loading the shared
// libraries in Chromium were noticed when doing so.
// Instead we create a dylib containing a __DATA,__interpose section that
// associates library functions with their wrappers. When this dylib is
// preloaded before an executable using DYLD_INSERT_LIBRARIES, it routes all
// the calls to interposed functions done through stubs to the wrapper
// functions.
// As it's decided at compile time which functions are to be intercepted on Mac,
// INTERCEPT_FUNCTION() is effectively a no-op on this system.
#if defined(__APPLE__)
// Just a pair of pointers.
struct interpose_substitution {
const uptr replacement;
const uptr original;
};
// For a function foo() create a global pair of pointers { wrap_foo, foo } in
// the __DATA,__interpose section.
// As a result all the calls to foo() will be routed to wrap_foo() at runtime.
#define INTERPOSER(func_name) __attribute__((used)) \
const interpose_substitution substitution_##func_name[] \
__attribute__((section("__DATA, __interpose"))) = { \
{ reinterpret_cast<const uptr>(WRAP(func_name)), \
reinterpret_cast<const uptr>(func_name) } \
}
// For a function foo() and a wrapper function bar() create a global pair
// of pointers { bar, foo } in the __DATA,__interpose section.
// As a result all the calls to foo() will be routed to bar() at runtime.
#define INTERPOSER_2(func_name, wrapper_name) __attribute__((used)) \
const interpose_substitution substitution_##func_name[] \
__attribute__((section("__DATA, __interpose"))) = { \
{ reinterpret_cast<const uptr>(wrapper_name), \
reinterpret_cast<const uptr>(func_name) } \
}
# define WRAP(x) wrap_##x
# define WRAPPER_NAME(x) "wrap_"#x
# define INTERCEPTOR_ATTRIBUTE
# define DECLARE_WRAPPER(ret_type, func, ...)
#elif defined(_WIN32)
# if defined(_DLL) // DLL CRT
# define WRAP(x) x
# define WRAPPER_NAME(x) #x
# define INTERCEPTOR_ATTRIBUTE
# else // Static CRT
# define WRAP(x) wrap_##x
# define WRAPPER_NAME(x) "wrap_"#x
# define INTERCEPTOR_ATTRIBUTE
# endif
# define DECLARE_WRAPPER(ret_type, func, ...)
#else
# define WRAP(x) __interceptor_ ## x
# define WRAPPER_NAME(x) "__interceptor_" #x
# define INTERCEPTOR_ATTRIBUTE __attribute__((visibility("default")))
# define DECLARE_WRAPPER(ret_type, func, ...) \
extern "C" ret_type func(__VA_ARGS__) \
__attribute__((weak, alias("__interceptor_" #func), visibility("default")));
#endif
#if !defined(__APPLE__)
# define PTR_TO_REAL(x) real_##x
# define REAL(x) __interception::PTR_TO_REAL(x)
# define FUNC_TYPE(x) x##_f
# define DECLARE_REAL(ret_type, func, ...) \
typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \
namespace __interception { \
extern FUNC_TYPE(func) PTR_TO_REAL(func); \
}
#else // __APPLE__
# define REAL(x) x
# define DECLARE_REAL(ret_type, func, ...) \
extern "C" ret_type func(__VA_ARGS__);
#endif // __APPLE__
#define DECLARE_REAL_AND_INTERCEPTOR(ret_type, func, ...) \
DECLARE_REAL(ret_type, func, __VA_ARGS__) \
extern "C" ret_type WRAP(func)(__VA_ARGS__);
// Generally, you don't need to use DEFINE_REAL by itself, as INTERCEPTOR
// macros does its job. In exceptional cases you may need to call REAL(foo)
// without defining INTERCEPTOR(..., foo, ...). For example, if you override
// foo with an interceptor for other function.
#if !defined(__APPLE__)
# define DEFINE_REAL(ret_type, func, ...) \
typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \
namespace __interception { \
FUNC_TYPE(func) PTR_TO_REAL(func); \
}
#else
# define DEFINE_REAL(ret_type, func, ...)
#endif
#if !defined(__APPLE__)
#define INTERCEPTOR(ret_type, func, ...) \
DEFINE_REAL(ret_type, func, __VA_ARGS__) \
DECLARE_WRAPPER(ret_type, func, __VA_ARGS__) \
extern "C" \
INTERCEPTOR_ATTRIBUTE \
ret_type WRAP(func)(__VA_ARGS__)
#else // __APPLE__
#define INTERCEPTOR(ret_type, func, ...) \
extern "C" ret_type func(__VA_ARGS__); \
extern "C" ret_type WRAP(func)(__VA_ARGS__); \
INTERPOSER(func); \
extern "C" INTERCEPTOR_ATTRIBUTE ret_type WRAP(func)(__VA_ARGS__)
// Override |overridee| with |overrider|.
#define OVERRIDE_FUNCTION(overridee, overrider) \
INTERPOSER_2(overridee, WRAP(overrider))
#endif
#if defined(_WIN32)
# define INTERCEPTOR_WINAPI(ret_type, func, ...) \
typedef ret_type (__stdcall *FUNC_TYPE(func))(__VA_ARGS__); \
namespace __interception { \
FUNC_TYPE(func) PTR_TO_REAL(func); \
} \
DECLARE_WRAPPER(ret_type, func, __VA_ARGS__) \
extern "C" \
INTERCEPTOR_ATTRIBUTE \
ret_type __stdcall WRAP(func)(__VA_ARGS__)
#endif
// ISO C++ forbids casting between pointer-to-function and pointer-to-object,
// so we use casting via an integral type __interception::uptr,
// assuming that system is POSIX-compliant. Using other hacks seem
// challenging, as we don't even pass function type to
// INTERCEPT_FUNCTION macro, only its name.
namespace __interception {
#if defined(_WIN64)
typedef unsigned long long uptr; // NOLINT
#else
typedef unsigned long uptr; // NOLINT
#endif // _WIN64
} // namespace __interception
#define INCLUDED_FROM_INTERCEPTION_LIB
#if defined(__linux__)
# include "interception_linux.h"
# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_LINUX(func)
#elif defined(__APPLE__)
# include "interception_mac.h"
# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_MAC(func)
#else // defined(_WIN32)
# include "interception_win.h"
# define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_WIN(func)
#endif
#undef INCLUDED_FROM_INTERCEPTION_LIB
#endif // INTERCEPTION_H