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libraries and headers exist. This can be specified using the platform select function: platform select --sysroot /Volumes/remote-root remote-macosx Each platform subclass is free to interpret the sysroot as needed. Expose the new SDK root directory through the SBDebugger class. Fixed an issue with the GDB remote protocol where unimplemented packets were not being handled correctly. llvm-svn: 133231
587 lines
18 KiB
C++
587 lines
18 KiB
C++
//===-- Platform.cpp --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/Platform.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Error.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/FileSpec.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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// Use a singleton function for g_local_platform_sp to avoid init
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// constructors since LLDB is often part of a shared library
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static PlatformSP&
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GetDefaultPlatformSP ()
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{
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static PlatformSP g_default_platform_sp;
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return g_default_platform_sp;
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}
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static Mutex &
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GetConnectedPlatformListMutex ()
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{
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static Mutex g_remote_connected_platforms_mutex (Mutex::eMutexTypeRecursive);
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return g_remote_connected_platforms_mutex;
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}
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static std::vector<PlatformSP> &
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GetConnectedPlatformList ()
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{
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static std::vector<PlatformSP> g_remote_connected_platforms;
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return g_remote_connected_platforms;
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}
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const char *
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Platform::GetHostPlatformName ()
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{
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return "host";
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}
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//------------------------------------------------------------------
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/// Get the native host platform plug-in.
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///
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/// There should only be one of these for each host that LLDB runs
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/// upon that should be statically compiled in and registered using
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/// preprocessor macros or other similar build mechanisms.
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///
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/// This platform will be used as the default platform when launching
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/// or attaching to processes unless another platform is specified.
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//------------------------------------------------------------------
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PlatformSP
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Platform::GetDefaultPlatform ()
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{
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return GetDefaultPlatformSP ();
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}
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void
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Platform::SetDefaultPlatform (const lldb::PlatformSP &platform_sp)
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{
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// The native platform should use its static void Platform::Initialize()
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// function to register itself as the native platform.
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GetDefaultPlatformSP () = platform_sp;
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}
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Error
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Platform::GetFile (const FileSpec &platform_file,
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const UUID *uuid_ptr,
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FileSpec &local_file)
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{
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// Default to the local case
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local_file = platform_file;
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return Error();
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}
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Error
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Platform::GetSharedModule (const FileSpec &platform_file,
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const ArchSpec &arch,
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const UUID *uuid_ptr,
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const ConstString *object_name_ptr,
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off_t object_offset,
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ModuleSP &module_sp,
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ModuleSP *old_module_sp_ptr,
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bool *did_create_ptr)
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{
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// Don't do any path remapping for the default implementation
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// of the platform GetSharedModule function, just call through
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// to our static ModuleList function. Platform subclasses that
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// implement remote debugging, might have a developer kits
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// installed that have cached versions of the files for the
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// remote target, or might implement a download and cache
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// locally implementation.
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const bool always_create = false;
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return ModuleList::GetSharedModule (platform_file,
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arch,
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uuid_ptr,
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object_name_ptr,
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object_offset,
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module_sp,
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old_module_sp_ptr,
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did_create_ptr,
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always_create);
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}
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PlatformSP
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Platform::Create (const char *platform_name, Error &error)
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{
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PlatformCreateInstance create_callback = NULL;
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lldb::PlatformSP platform_sp;
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if (platform_name && platform_name[0])
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{
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create_callback = PluginManager::GetPlatformCreateCallbackForPluginName (platform_name);
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if (create_callback)
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platform_sp.reset(create_callback());
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else
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error.SetErrorStringWithFormat ("unable to find a plug-in for the platform named \"%s\"", platform_name);
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}
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else
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error.SetErrorString ("invalid platform name");
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return platform_sp;
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}
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uint32_t
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Platform::GetNumConnectedRemotePlatforms ()
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{
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Mutex::Locker locker (GetConnectedPlatformListMutex ());
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return GetConnectedPlatformList().size();
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}
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PlatformSP
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Platform::GetConnectedRemotePlatformAtIndex (uint32_t idx)
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{
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PlatformSP platform_sp;
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{
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Mutex::Locker locker (GetConnectedPlatformListMutex ());
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if (idx < GetConnectedPlatformList().size())
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platform_sp = GetConnectedPlatformList ()[idx];
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}
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return platform_sp;
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}
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//------------------------------------------------------------------
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/// Default Constructor
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//------------------------------------------------------------------
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Platform::Platform (bool is_host) :
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m_is_host (is_host),
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m_os_version_set_while_connected (false),
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m_system_arch_set_while_connected (false),
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m_sdk_sysroot (),
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m_sdk_build (),
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m_remote_url (),
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m_name (),
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m_major_os_version (UINT32_MAX),
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m_minor_os_version (UINT32_MAX),
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m_update_os_version (UINT32_MAX),
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m_system_arch(),
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m_uid_map_mutex (Mutex::eMutexTypeNormal),
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m_gid_map_mutex (Mutex::eMutexTypeNormal),
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m_uid_map(),
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m_gid_map(),
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m_max_uid_name_len (0),
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m_max_gid_name_len (0)
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{
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
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if (log)
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log->Printf ("%p Platform::Platform()", this);
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}
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//------------------------------------------------------------------
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited from by the plug-in instance.
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//------------------------------------------------------------------
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Platform::~Platform()
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{
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
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if (log)
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log->Printf ("%p Platform::~Platform()", this);
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}
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void
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Platform::GetStatus (Stream &strm)
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{
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uint32_t major = UINT32_MAX;
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uint32_t minor = UINT32_MAX;
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uint32_t update = UINT32_MAX;
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std::string s;
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strm.Printf (" Platform: %s\n", GetShortPluginName());
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ArchSpec arch (GetSystemArchitecture());
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if (arch.IsValid())
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{
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if (!arch.GetTriple().str().empty())
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strm.Printf(" Triple: %s\n", arch.GetTriple().str().c_str());
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}
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if (GetOSVersion(major, minor, update))
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{
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strm.Printf("OS Version: %u", major);
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if (minor != UINT32_MAX)
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strm.Printf(".%u", minor);
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if (update != UINT32_MAX)
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strm.Printf(".%u", update);
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if (GetOSBuildString (s))
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strm.Printf(" (%s)", s.c_str());
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strm.EOL();
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}
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if (GetOSKernelDescription (s))
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strm.Printf(" Kernel: %s\n", s.c_str());
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if (IsHost())
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{
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strm.Printf(" Hostname: %s\n", GetHostname());
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}
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else
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{
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const bool is_connected = IsConnected();
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if (is_connected)
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strm.Printf(" Hostname: %s\n", GetHostname());
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strm.Printf(" Connected: %s\n", is_connected ? "yes" : "no");
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}
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}
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bool
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Platform::GetOSVersion (uint32_t &major,
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uint32_t &minor,
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uint32_t &update)
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{
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bool success = m_major_os_version != UINT32_MAX;
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if (IsHost())
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{
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if (!success)
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{
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// We have a local host platform
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success = Host::GetOSVersion (m_major_os_version,
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m_minor_os_version,
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m_update_os_version);
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m_os_version_set_while_connected = success;
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}
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}
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else
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{
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// We have a remote platform. We can only fetch the remote
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// OS version if we are connected, and we don't want to do it
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// more than once.
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const bool is_connected = IsConnected();
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bool fetch = false;
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if (success)
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{
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// We have valid OS version info, check to make sure it wasn't
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// manually set prior to connecting. If it was manually set prior
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// to connecting, then lets fetch the actual OS version info
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// if we are now connected.
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if (is_connected && !m_os_version_set_while_connected)
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fetch = true;
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}
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else
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{
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// We don't have valid OS version info, fetch it if we are connected
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fetch = is_connected;
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}
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if (fetch)
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{
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success = GetRemoteOSVersion ();
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m_os_version_set_while_connected = success;
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}
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}
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if (success)
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{
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major = m_major_os_version;
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minor = m_minor_os_version;
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update = m_update_os_version;
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}
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return success;
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}
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bool
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Platform::GetOSBuildString (std::string &s)
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{
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if (IsHost())
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return Host::GetOSBuildString (s);
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else
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return GetRemoteOSBuildString (s);
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}
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bool
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Platform::GetOSKernelDescription (std::string &s)
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{
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if (IsHost())
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return Host::GetOSKernelDescription (s);
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else
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return GetRemoteOSKernelDescription (s);
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}
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const char *
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Platform::GetName ()
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{
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const char *name = GetHostname();
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if (name == NULL || name[0] == '\0')
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name = GetShortPluginName();
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return name;
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}
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const char *
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Platform::GetHostname ()
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{
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if (IsHost())
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return "localhost";
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if (m_name.empty())
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return NULL;
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return m_name.c_str();
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}
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const char *
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Platform::GetUserName (uint32_t uid)
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{
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const char *user_name = GetCachedUserName(uid);
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if (user_name)
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return user_name;
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if (IsHost())
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{
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std::string name;
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if (Host::GetUserName(uid, name))
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return SetCachedUserName (uid, name.c_str(), name.size());
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}
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return NULL;
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}
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const char *
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Platform::GetGroupName (uint32_t gid)
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{
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const char *group_name = GetCachedGroupName(gid);
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if (group_name)
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return group_name;
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if (IsHost())
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{
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std::string name;
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if (Host::GetGroupName(gid, name))
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return SetCachedGroupName (gid, name.c_str(), name.size());
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}
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return NULL;
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}
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bool
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Platform::SetOSVersion (uint32_t major,
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uint32_t minor,
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uint32_t update)
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{
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if (IsHost())
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{
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// We don't need anyone setting the OS version for the host platform,
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// we should be able to figure it out by calling Host::GetOSVersion(...).
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return false;
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}
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else
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{
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// We have a remote platform, allow setting the target OS version if
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// we aren't connected, since if we are connected, we should be able to
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// request the remote OS version from the connected platform.
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if (IsConnected())
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return false;
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else
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{
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// We aren't connected and we might want to set the OS version
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// ahead of time before we connect so we can peruse files and
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// use a local SDK or PDK cache of support files to disassemble
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// or do other things.
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m_major_os_version = major;
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m_minor_os_version = minor;
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m_update_os_version = update;
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return true;
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}
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}
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return false;
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}
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Error
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Platform::ResolveExecutable (const FileSpec &exe_file,
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const ArchSpec &exe_arch,
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lldb::ModuleSP &exe_module_sp)
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{
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Error error;
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if (exe_file.Exists())
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{
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if (exe_arch.IsValid())
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{
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error = ModuleList::GetSharedModule (exe_file,
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exe_arch,
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NULL,
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NULL,
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0,
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exe_module_sp,
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NULL,
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NULL);
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}
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else
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{
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// No valid architecture was specified, ask the platform for
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// the architectures that we should be using (in the correct order)
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// and see if we can find a match that way
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ArchSpec platform_arch;
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for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, platform_arch); ++idx)
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{
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error = ModuleList::GetSharedModule (exe_file,
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platform_arch,
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NULL,
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NULL,
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0,
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exe_module_sp,
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NULL,
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NULL);
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// Did we find an executable using one of the
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if (error.Success() && exe_module_sp)
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break;
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}
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}
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}
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else
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{
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error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
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exe_file.GetDirectory().AsCString(""),
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exe_file.GetDirectory() ? "/" : "",
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exe_file.GetFilename().AsCString(""));
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}
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return error;
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}
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const ArchSpec &
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Platform::GetSystemArchitecture()
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{
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if (IsHost())
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{
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if (!m_system_arch.IsValid())
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{
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// We have a local host platform
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m_system_arch = Host::GetArchitecture();
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m_system_arch_set_while_connected = m_system_arch.IsValid();
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}
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}
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else
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{
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// We have a remote platform. We can only fetch the remote
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// system architecture if we are connected, and we don't want to do it
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// more than once.
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const bool is_connected = IsConnected();
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bool fetch = false;
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if (m_system_arch.IsValid())
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{
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// We have valid OS version info, check to make sure it wasn't
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// manually set prior to connecting. If it was manually set prior
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// to connecting, then lets fetch the actual OS version info
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// if we are now connected.
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if (is_connected && !m_system_arch_set_while_connected)
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fetch = true;
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}
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else
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{
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// We don't have valid OS version info, fetch it if we are connected
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fetch = is_connected;
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}
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if (fetch)
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{
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m_system_arch = GetRemoteSystemArchitecture ();
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m_system_arch_set_while_connected = m_system_arch.IsValid();
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}
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}
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return m_system_arch;
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}
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Error
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Platform::ConnectRemote (Args& args)
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{
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Error error;
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if (IsHost())
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error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
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else
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error.SetErrorStringWithFormat ("Platform::ConnectRemote() is not supported by %s", GetShortPluginName());
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return error;
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}
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Error
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Platform::DisconnectRemote ()
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{
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Error error;
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if (IsHost())
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error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
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else
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error.SetErrorStringWithFormat ("Platform::DisconnectRemote() is not supported by %s", GetShortPluginName());
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return error;
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}
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bool
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Platform::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info)
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{
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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if (IsHost())
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return Host::GetProcessInfo (pid, process_info);
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return false;
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}
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uint32_t
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Platform::FindProcesses (const ProcessInstanceInfoMatch &match_info,
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ProcessInstanceInfoList &process_infos)
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{
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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uint32_t match_count = 0;
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if (IsHost())
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match_count = Host::FindProcesses (match_info, process_infos);
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return match_count;
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}
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Error
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Platform::LaunchProcess (ProcessLaunchInfo &launch_info)
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{
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Error error;
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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if (IsHost())
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error = Host::LaunchProcess (launch_info);
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else
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error.SetErrorString ("base lldb_private::Platform class can't launch remote processes");
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return error;
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}
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lldb::ProcessSP
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Platform::DebugProcess (ProcessLaunchInfo &launch_info,
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Debugger &debugger,
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Target *target, // Can be NULL, if NULL create a new target, else use existing one
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Listener &listener,
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Error &error)
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{
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ProcessSP process_sp;
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// Make sure we stop at the entry point
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|
launch_info.GetFlags ().Set (eLaunchFlagDebug);
|
|
error = LaunchProcess (launch_info);
|
|
if (error.Success())
|
|
{
|
|
lldb::pid_t pid = launch_info.GetProcessID();
|
|
if (pid != LLDB_INVALID_PROCESS_ID)
|
|
{
|
|
process_sp = Attach (pid, debugger, target, listener, error);
|
|
|
|
// if (process_sp)
|
|
// {
|
|
// if (launch_info.GetFlags().IsClear (eLaunchFlagStopAtEntry))
|
|
// process_sp->Resume();
|
|
// }
|
|
}
|
|
}
|
|
return process_sp;
|
|
}
|
|
|