 qt3d/src/3rdparty/assimp/src/code/AssetLib/FBX/FBXBinaryTokenizer.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/qt3d/src/3rdparty/assimp/src/code/AssetLib/FBX/FBXBinaryTokenizer.cpp b/qt3d/src/3rdparty/assimp/src/code/AssetLib/FBX/FBXBinaryTokenizer.cpp
index 3488120543..120e47a76f 100644
--- a/qt3d/src/3rdparty/assimp/src/code/AssetLib/FBX/FBXBinaryTokenizer.cpp
+++ b/qt3d/src/3rdparty/assimp/src/code/AssetLib/FBX/FBXBinaryTokenizer.cpp
@@ -472,7 +472,7 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
     }
     catch (const DeadlyImportError& e)
     {
-        if (!is64bits && (length > std::numeric_limits<std::uint32_t>::max())) {
+        if (!is64bits && (length > std::numeric_limits<uint32_t>::max())) {
             throw DeadlyImportError("The FBX file is invalid. This may be because the content is too big for this older version (", ai_to_string(version), ") of the FBX format. (", e.what(), ")");
         }
         throw;
