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agent: Add pre-inst-env script
The agent requires Jami's bindings to correctly run scenario. This can only be done if Guile can find the correct scripts. Thus, the pre-inst-env script can be used to setup the correct environment for running the agent before its installation. Change-Id: I474ef204bb33fd2098eee44b5b99c00f120c4536
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committed by
Sébastien Blin

parent
75d76949d7
commit
15460298ab
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test/agent/.gitignore
vendored
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test/agent/.gitignore
vendored
@ -1,4 +1,5 @@
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agent
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pre-inst-env
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*.yml
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*.txt
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*.log
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46
test/agent/build-aux/pre-inst-env.in
Normal file
46
test/agent/build-aux/pre-inst-env.in
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@ -0,0 +1,46 @@
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#!/bin/sh
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# Copyright © 2012, 2013, 2014, 2015, 2017, 2018, 2019, 2020 Ludovic Courtès <ludo@gnu.org>
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# Copyright © 2017 Eric Bavier <bavier@cray.com>
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#
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# Modified and adapted for Jami's agent.
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# Copyright © 2022 Savoir-faire Liux Inc.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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#
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# Usage: ./pre-inst-env COMMAND ARG...
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#
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# Run COMMAND in a pre-installation environment. Typical use is
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# "./pre-inst-env agent"
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# By default we may end up with absolute directory names that contain '..',
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# which get into $GUILE_LOAD_PATH, leading to '..' in the module file names
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# recorded by Guile. To avoid that, make sure we get a real absolute directory
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# name. Additionally, use '-P' to get the canonical directory name so that
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# Guile's 'relative' %file-port-name-canonicalization can actually work (see
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# <http://bugs.gnu.org/17935>.)
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abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd -P`"
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abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd -P`"
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GUILE_LOAD_COMPILED_PATH="$abs_top_builddir/test/agent${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH"
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GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir/test/agent${GUILE_LOAD_PATH:+:}$GUILE_LOAD_PATH"
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GUILE_AUTO_COMPILE="0"
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export GUILE_LOAD_COMPILED_PATH GUILE_LOAD_PATH GUILE_AUTO_COMPILE
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# Define $PATH so that `guile' and friends are easily found.
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PATH="$abs_top_srcdir/test/agent:$abs_top_srcdir/contrib/x86_64-unknown-linux-gnu/bin:$PATH"
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export PATH
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exec "$@"
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@ -81,9 +81,6 @@ main(int argc, char* argv[])
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{
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struct args args = { argc, argv };
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setenv("GUILE_LOAD_PATH", ".", 1);
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setenv("GUILE_LOAD_COMPILED_PATH", ".", 1);
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if (argc > 1 && streq(argv[1], "compile")) {
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scm_with_guile(compile_in_guile, (void*)&args);
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} else {
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