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When muting/un-muting the video, a re-invite is performed leading to a full media renegotiation and restart, including ICE session if used. With these changes, the mute/unmute video will still require a re-invite (a new SDP to indicate the new media directions), but the ICE session is re-used and only the video is stopped/started accordingly. The behavior improves the UX by avoiding unnecessary audio disruptions and is more compliant with SIP/ICE specs (see RFC-5245 section 9.1.1.1 for example) Gitlab: #671 Change-Id: I13caf9a965af1d76e922fe5f6b86d5332b3296d6
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/*
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* Copyright (C) 2004-2022 Savoir-faire Linux Inc.
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*
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* Author: Guillaume Roguez <guillaume.roguez@savoirfairelinux.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "generic_io.h"
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#include <memory>
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#include <functional>
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#if defined(_MSC_VER)
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#include <BaseTsd.h>
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using ssize_t = SSIZE_T;
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#endif
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namespace jami {
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class IceTransport;
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using IceRecvCb = std::function<ssize_t(unsigned char* buf, size_t len)>;
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class IceSocket
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{
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private:
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std::shared_ptr<IceTransport> ice_transport_ {};
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int compId_ = -1;
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public:
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IceSocket(std::shared_ptr<IceTransport> iceTransport, int compId)
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: ice_transport_(std::move(iceTransport))
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, compId_(compId)
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{}
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void close();
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ssize_t send(const unsigned char* buf, size_t len);
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ssize_t waitForData(std::chrono::milliseconds timeout);
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void setOnRecv(IceRecvCb cb);
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uint16_t getTransportOverhead();
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void setDefaultRemoteAddress(const IpAddr& addr);
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int getCompId() const { return compId_; };
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};
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/// ICE transport as a GenericSocket.
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///
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/// \warning Simplified version where we assume that ICE protocol
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/// always use UDP over IP over ETHERNET, and doesn't add more header to the UDP payload.
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///
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class IceSocketTransport final : public GenericSocket<uint8_t>
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{
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public:
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using SocketType = GenericSocket<uint8_t>;
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static constexpr uint16_t STANDARD_MTU_SIZE
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= 1280; // Size in bytes of MTU for IPv6 capable networks
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static constexpr uint16_t IPV6_HEADER_SIZE = 40; // Size in bytes of IPv6 packet header
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static constexpr uint16_t IPV4_HEADER_SIZE = 20; // Size in bytes of IPv4 packet header
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static constexpr uint16_t UDP_HEADER_SIZE = 8; // Size in bytes of UDP header
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IceSocketTransport(std::shared_ptr<IceTransport>& ice, int comp_id, bool reliable = false)
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: compId_ {comp_id}
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, ice_ {ice}
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, reliable_ {reliable}
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{}
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bool isReliable() const override { return reliable_; }
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void shutdown() override;
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bool isInitiator() const override;
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int maxPayload() const override;
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int waitForData(std::chrono::milliseconds timeout, std::error_code& ec) const override;
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std::size_t write(const ValueType* buf, std::size_t len, std::error_code& ec) override;
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std::size_t read(ValueType* buf, std::size_t len, std::error_code& ec) override;
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void setOnRecv(RecvCb&& cb) override;
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IpAddr localAddr() const override;
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IpAddr remoteAddr() const override;
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private:
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const int compId_;
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std::shared_ptr<IceTransport> ice_;
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bool reliable_;
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};
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}; // namespace jami
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