common/lcd_console: introduce display/framebuffer rotation

Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.

For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.

If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.

Signed-off-by: Hannes Petermaier <hannes.petermaier@br-automation.com>
Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
This commit is contained in:
Hannes Petermaier
2015-03-27 08:01:38 +01:00
committed by Anatolij Gustschin
parent 7471142cdf
commit 604c7d4a5a
11 changed files with 353 additions and 85 deletions

View File

@ -51,6 +51,7 @@ void lcd_set_flush_dcache(int flush);
typedef struct vidinfo {
ushort vl_col; /* Number of columns (i.e. 160) */
ushort vl_row; /* Number of rows (i.e. 100) */
ushort vl_rot; /* Rotation of Display (0, 1, 2, 3) */
u_char vl_bpix; /* Bits per pixel, 0 = 1 */
ushort *cmap; /* Pointer to the colormap */
void *priv; /* Pointer to driver-specific data */
@ -196,6 +197,14 @@ void lcd_sync(void);
#define CONSOLE_COLOR_WHITE 0xffff /* Must remain last / highest */
#endif /* color definitions */
#if LCD_BPP == LCD_COLOR16
#define fbptr_t ushort
#elif LCD_BPP == LCD_COLOR32
#define fbptr_t u32
#else
#define fbptr_t uchar
#endif
#ifndef PAGE_SIZE
#define PAGE_SIZE 4096
#endif