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lcd: move platform-specific structs to their own headers
common/lcd code is full of platform-specific code and definitions, which ideally should reside with the respective driver code. Take a step towards that goal by moving platform-specific structs from lcd.h to their own header files. The structs for the generic case (the #else for all the platform-specific cases) is retained in lcd.h as the default case. Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il> Reviewed-by: Simon Glass <sjg@chromium.org> Tested-by: Bo Shen <voice.shen@atmel.com> Tested-by: Josh Wu <josh.wu@atmel.com> Cc: Bo Shen <voice.shen@atmel.com> Cc: Simon Glass <sjg@chromium.org> Cc: Anatolij Gustschin <agust@denx.de>
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committed by
Anatolij Gustschin

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7f641d53bb
commit
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38
include/atmel_lcd.h
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38
include/atmel_lcd.h
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/*
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* atmel_lcd.h - Atmel LCD Controller structures
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*
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* (C) Copyright 2001
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* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
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*
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#ifndef _ATMEL_LCD_H_
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#define _ATMEL_LCD_H_
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typedef struct vidinfo {
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ushort vl_col; /* Number of columns (i.e. 640) */
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ushort vl_row; /* Number of rows (i.e. 480) */
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u_long vl_clk; /* pixel clock in ps */
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/* LCD configuration register */
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u_long vl_sync; /* Horizontal / vertical sync */
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u_long vl_bpix; /* Bits per pixel, 0 = 1, 1 = 2, 2 = 4, 3 = 8, 4 = 16 */
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u_long vl_tft; /* 0 = passive, 1 = TFT */
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u_long vl_cont_pol_low; /* contrast polarity is low */
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u_long vl_clk_pol; /* clock polarity */
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/* Horizontal control register. */
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u_long vl_hsync_len; /* Length of horizontal sync */
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u_long vl_left_margin; /* Time from sync to picture */
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u_long vl_right_margin; /* Time from picture to sync */
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/* Vertical control register. */
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u_long vl_vsync_len; /* Length of vertical sync */
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u_long vl_upper_margin; /* Time from sync to picture */
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u_long vl_lower_margin; /* Time from picture to sync */
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u_long mmio; /* Memory mapped registers */
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} vidinfo_t;
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#endif
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