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Reorganize sync commands in static partitioning
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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Compute-Runtime-Automation

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b04118128a
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95966711fe
@ -667,7 +667,6 @@ void constructStaticallyPartitionedCommandBuffer(void *cpuPointer,
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// Load partition ID to wparid register and execute walker
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programMiLoadRegisterMem<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, workPartitionAllocationGpuVa, wparidCCSOffset);
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programPartitionedWalker<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, inputWalker, partitionCount);
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programPipeControlCommand<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, true); // flush L3 cache
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// Prepare for cleanup section
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if (nativeCrossTileAtomicSync) {
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@ -675,6 +674,8 @@ void constructStaticallyPartitionedCommandBuffer(void *cpuPointer,
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programNativeCrossTileSyncControl<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, finalSyncTileCountField);
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}
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programPipeControlCommand<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, true); // flush L3 cache
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// Synchronize tiles after walker
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if (isSemaphoreProgrammingRequired()) {
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programTilesSynchronizationWithPostSyncs<GfxFamily>(currentBatchBufferPointer, totalBytesProgrammed, inputWalker, partitionCount);
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