Revert "L0 Debugger Windows - implement debugger attach/detach"
This reverts commit f45431c173
.
Signed-off-by: Compute-Runtime-Validation <compute-runtime-validation@intel.com>
This commit is contained in:
parent
de465b1e6c
commit
daf7829fa2
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@ -7,7 +7,6 @@
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set(L0_SRCS_DLL_WINDOWS
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${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
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${CMAKE_CURRENT_SOURCE_DIR}/debugger_l0_windows.cpp
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${NEO_SOURCE_DIR}/level_zero/tools/source/debug/windows/debug_session_windows_helper.cpp
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)
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set_property(GLOBAL PROPERTY L0_SRCS_DLL_WINDOWS ${L0_SRCS_DLL_WINDOWS})
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@ -8,7 +8,6 @@ if(WIN32)
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target_sources(${L0_STATIC_LIB_NAME}
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/debug_session.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/debug_session.h
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${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt
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)
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endif()
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@ -5,154 +5,14 @@
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*
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*/
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#include "level_zero/tools/source/debug/windows/debug_session.h"
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#include "level_zero/tools/source/debug/debug_session.h"
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#include "level_zero/core/source/device/device.h"
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namespace L0 {
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DebugSession *createDebugSessionHelper(const zet_debug_config_t &config, Device *device, int debugFd);
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DebugSession *DebugSession::create(const zet_debug_config_t &config, Device *device, ze_result_t &result) {
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if (!device->getOsInterface().isDebugAttachAvailable()) {
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result = ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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return nullptr;
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}
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auto debugSession = createDebugSessionHelper(config, device, 0);
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result = debugSession->initialize();
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if (result != ZE_RESULT_SUCCESS) {
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debugSession->closeConnection();
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delete debugSession;
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debugSession = nullptr;
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}
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return debugSession;
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result = ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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return nullptr;
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}
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ze_result_t DebugSessionWindows::initialize() {
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wddm = connectedDevice->getOsInterface().getDriverModel()->as<NEO::Wddm>();
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UNRECOVERABLE_IF(wddm == nullptr);
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KM_ESCAPE_INFO escapeInfo = {0};
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_ATTACH_DEBUGGER;
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escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hAdapter = wddm->getAdapter();
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escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.ProcessId = processId;
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: Failed - ProcessId: %d Status: %d EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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}
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debugHandle = escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hDebugHandle;
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: SUCCESS - ProcessId: %d DebugHandle: 0x%ullx\n", processId, debugHandle);
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return ZE_RESULT_SUCCESS;
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}
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bool DebugSessionWindows::closeConnection() {
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if (debugHandle == 0) {
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return false;
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}
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KM_ESCAPE_INFO escapeInfo = {0};
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_DETACH_DEBUGGER;
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escapeInfo.KmEuDbgL0EscapeInfo.DetachDebuggerParams.ProcessID = processId;
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: Failed - ProcessId: %d Status: %d\n", processId, status);
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return false;
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}
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: SUCCESS\n");
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return true;
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}
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NTSTATUS DebugSessionWindows::runEscape(KM_ESCAPE_INFO &escapeInfo) {
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D3DKMT_ESCAPE escapeCommand = {0};
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escapeInfo.Header.EscapeCode = GFX_ESCAPE_KMD;
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escapeInfo.EscapeOperation = KM_ESCAPE_EUDBG_L0_DBGUMD_HANDLER;
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escapeInfo.KmEuDbgL0EscapeInfo.hDebugHandle = debugHandle;
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escapeCommand.Flags.HardwareAccess = 0;
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escapeCommand.Flags.Reserved = 0;
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escapeCommand.hAdapter = wddm->getAdapter();
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escapeCommand.hContext = (D3DKMT_HANDLE)0;
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escapeCommand.hDevice = wddm->getDeviceHandle();
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escapeCommand.pPrivateDriverData = &escapeInfo;
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escapeCommand.PrivateDriverDataSize = sizeof(escapeInfo);
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escapeCommand.Type = D3DKMT_ESCAPE_DRIVERPRIVATE;
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return wddm->escape(escapeCommand);
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}
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ze_result_t DebugSessionWindows::translateEscapeReturnStatusToZeResult(uint32_t escapeReturnStatus) {
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switch (escapeReturnStatus) {
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case DBGUMD_ACTION_ESCAPE_SUCCESS:
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return ZE_RESULT_SUCCESS;
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case DBGUMD_ACTION_DEBUGGER_ATTACH_DEVICE_BUSY:
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case DBGUMD_ACTION_READ_EVENT_TIMEOUT_EXPIRED:
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return ZE_RESULT_ERROR_NOT_AVAILABLE;
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case DBGUMD_ACTION_INVALID_ARGS:
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case DBGUMD_ACTION_NOT_VALID_PROCESS:
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return ZE_RESULT_ERROR_INVALID_ARGUMENT;
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case DBGUMD_ACTION_PERMISSION_DENIED:
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return ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS;
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case DBGUMD_ACTION_EU_DEBUG_NOT_SUPPORTED:
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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default:
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return ZE_RESULT_ERROR_UNKNOWN;
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}
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}
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ze_result_t DebugSessionWindows::readEvent(uint64_t timeout, zet_debug_event_t *event) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::acknowledgeEvent(const zet_debug_event_t *event) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::resumeImp(std::vector<ze_device_thread_t> threads, uint32_t deviceIndex) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::interruptImp(uint32_t deviceIndex) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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ze_result_t DebugSessionWindows::writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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void DebugSessionWindows::enqueueApiEvent(zet_debug_event_t &debugEvent) {
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}
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bool DebugSessionWindows::readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic) {
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return false;
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}
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bool DebugSessionWindows::readModuleDebugArea() {
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return false;
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}
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void DebugSessionWindows::startAsyncThread() {
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}
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ze_result_t DebugSessionWindows::readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) {
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return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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}
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} // namespace L0
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@ -1,54 +0,0 @@
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/*
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* Copyright (C) 2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/os_interface/windows/wddm/wddm.h"
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#include "level_zero/core/source/device/device.h"
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#include "level_zero/tools/source/debug/debug_session.h"
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#include "level_zero/tools/source/debug/debug_session_imp.h"
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#include "KmEscape.h"
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namespace L0 {
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struct DebugSessionWindows : DebugSessionImp {
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DebugSessionWindows(const zet_debug_config_t &config, Device *device) : DebugSessionImp(config, device), processId(config.pid) {}
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ze_result_t initialize() override;
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bool closeConnection() override;
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ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) override;
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ze_result_t readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) override;
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ze_result_t writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) override;
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ze_result_t acknowledgeEvent(const zet_debug_event_t *event) override;
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static ze_result_t translateEscapeReturnStatusToZeResult(uint32_t escapeErrorStatus);
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protected:
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ze_result_t resumeImp(std::vector<ze_device_thread_t> threads, uint32_t deviceIndex) override;
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ze_result_t interruptImp(uint32_t deviceIndex) override;
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ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) override;
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ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) override;
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ze_result_t readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) override;
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void enqueueApiEvent(zet_debug_event_t &debugEvent) override;
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bool readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic) override;
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bool readModuleDebugArea() override;
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void startAsyncThread() override;
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NTSTATUS runEscape(KM_ESCAPE_INFO &escapeInfo);
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NEO::Wddm *wddm = nullptr;
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uint32_t processId = 0;
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uint64_t debugHandle = 0;
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};
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} // namespace L0
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@ -1,16 +0,0 @@
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/*
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* Copyright (C) 2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "level_zero/tools/source/debug/windows/debug_session.h"
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#include <level_zero/ze_api.h>
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namespace L0 {
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DebugSession *createDebugSessionHelper(const zet_debug_config_t &config, Device *device, int debugFd) {
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return new DebugSessionWindows(config, device);
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}
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} // namespace L0
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@ -5,174 +5,47 @@
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*
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*/
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#include "shared/test/common/mocks/mock_wddm.h"
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#include "shared/test/common/test_macros/test.h"
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#include "level_zero/core/test/unit_tests/fixtures/device_fixture.h"
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#include "level_zero/tools/source/debug/windows/debug_session.h"
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namespace L0 {
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namespace ult {
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struct WddmEuDebugInterfaceMock : public WddmMock {
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WddmEuDebugInterfaceMock(RootDeviceEnvironment &rootDeviceEnvironment) : WddmMock(rootDeviceEnvironment) {}
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bool isDebugAttachAvailable() override {
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return debugAttachAvailable;
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}
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NTSTATUS escape(D3DKMT_ESCAPE &escapeCommand) override {
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auto pEscapeInfo = static_cast<KM_ESCAPE_INFO *>(escapeCommand.pPrivateDriverData);
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if (pEscapeInfo->EscapeOperation != KM_ESCAPE_EUDBG_L0_DBGUMD_HANDLER) {
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return escapeStatus;
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}
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++dbgUmdEscapeActionCalled[pEscapeInfo->KmEuDbgL0EscapeInfo.EscapeActionType];
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switch (pEscapeInfo->KmEuDbgL0EscapeInfo.EscapeActionType) {
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case DBGUMD_ACTION_ATTACH_DEBUGGER: {
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pEscapeInfo->KmEuDbgL0EscapeInfo.EscapeReturnStatus = DBGUMD_ACTION_ESCAPE_SUCCESS;
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pEscapeInfo->KmEuDbgL0EscapeInfo.AttachDebuggerParams.hDebugHandle = debugHandle;
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break;
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}
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case DBGUMD_ACTION_DETACH_DEBUGGER:
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break;
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}
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return escapeStatus;
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};
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bool debugAttachAvailable = true;
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NTSTATUS escapeStatus = STATUS_SUCCESS;
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uint64_t debugHandle = 0x0DEB0DEB;
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uint32_t dbgUmdEscapeActionCalled[DBGUMD_ACTION_MAX] = {0};
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};
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struct MockDebugSessionWindows : DebugSessionWindows {
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using DebugSessionWindows::debugHandle;
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using DebugSessionWindows::initialize;
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using DebugSessionWindows::processId;
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MockDebugSessionWindows(const zet_debug_config_t &config, L0::Device *device) : DebugSessionWindows(config, device) {}
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ze_result_t initialize() override {
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if (resultInitialize != ZE_RESULT_FORCE_UINT32) {
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return resultInitialize;
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}
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return DebugSessionWindows::initialize();
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}
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ze_result_t resultInitialize = ZE_RESULT_FORCE_UINT32;
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};
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struct DebugApiWindowsFixture : public DeviceFixture {
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void SetUp() {
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DeviceFixture::SetUp();
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mockWddm = new WddmEuDebugInterfaceMock(*neoDevice->executionEnvironment->rootDeviceEnvironments[0]);
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neoDevice->executionEnvironment->rootDeviceEnvironments[0]->osInterface.reset(new NEO::OSInterface);
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neoDevice->executionEnvironment->rootDeviceEnvironments[0]->osInterface->setDriverModel(std::unique_ptr<DriverModel>(mockWddm));
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}
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void TearDown() {
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DeviceFixture::TearDown();
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}
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WddmEuDebugInterfaceMock *mockWddm = nullptr;
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};
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using DebugApiWindowsTest = Test<DebugApiWindowsFixture>;
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using DebugApiWinTest = Test<DebugApiWindowsFixture>;
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TEST_F(DebugApiWindowsTest, givenDebugAttachIsNotAvailableWhenGetDebugPropertiesCalledThenNoFlagIsReturned) {
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TEST_F(DebugApiWinTest, givenDeviceWhenGettingDebugPropertiesThanNoFlagIsSet) {
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zet_device_debug_properties_t debugProperties = {};
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debugProperties.flags = ZET_DEVICE_DEBUG_PROPERTY_FLAG_FORCE_UINT32;
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mockWddm->debugAttachAvailable = false;
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auto result = zetDeviceGetDebugProperties(device->toHandle(), &debugProperties);
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EXPECT_EQ(ZE_RESULT_SUCCESS, result);
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EXPECT_EQ(0u, debugProperties.flags);
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}
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using isDebugSupportedProduct = IsWithinProducts<IGFX_DG1, IGFX_PVC>;
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HWTEST2_F(DebugApiWindowsTest, givenDebugAttachAvailableWhenGetDebugPropertiesCalledThenCorrectFlagIsReturned, isDebugSupportedProduct) {
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zet_device_debug_properties_t debugProperties = {};
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debugProperties.flags = ZET_DEVICE_DEBUG_PROPERTY_FLAG_FORCE_UINT32;
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TEST_F(DebugApiWinTest, givenDeviceWhenCallingDebugAttachThenErrorIsReturned) {
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auto result = zetDeviceGetDebugProperties(device->toHandle(), &debugProperties);
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EXPECT_EQ(ZE_RESULT_SUCCESS, result);
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EXPECT_EQ(ZET_DEVICE_DEBUG_PROPERTY_FLAG_ATTACH, debugProperties.flags);
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}
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TEST_F(DebugApiWindowsTest, givenDebugAttachIsNotAvailableWhenDebugSessionCreatedThenNullptrAndResultUnsupportedFeatureAreReturned) {
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zet_debug_config_t config = {};
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config.pid = 0x1234;
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zet_debug_session_handle_t debugSession = nullptr;
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mockWddm->debugAttachAvailable = false;
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auto result = zetDebugAttach(device->toHandle(), &config, &debugSession);
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EXPECT_EQ(ZE_RESULT_ERROR_UNSUPPORTED_FEATURE, result);
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EXPECT_EQ(nullptr, debugSession);
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}
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TEST_F(DebugApiWindowsTest, givenDebugAttachAvailableAndInitializationFailedWhenDebugSessionCreatedThenNullptrAndErrorStatusAreReturned) {
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zet_debug_config_t config = {};
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config.pid = 0x0; // debugSession->initialize() will fail
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zet_debug_session_handle_t debugSession = nullptr;
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auto result = zetDebugAttach(device->toHandle(), &config, &debugSession);
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EXPECT_EQ(ZE_RESULT_ERROR_UNKNOWN, result);
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EXPECT_EQ(nullptr, debugSession);
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}
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TEST_F(DebugApiWindowsTest, givenDebugSessionInitializeCalledThenAttachDebuggerEscapeIsInvoked) {
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zet_debug_config_t config = {};
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config.pid = 0x1234;
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auto session = std::make_unique<MockDebugSessionWindows>(config, device);
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auto result = session->initialize();
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EXPECT_EQ(ZE_RESULT_SUCCESS, result);
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EXPECT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_ATTACH_DEBUGGER]);
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EXPECT_EQ(session->processId, config.pid);
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EXPECT_EQ(session->debugHandle, mockWddm->debugHandle);
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}
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TEST_F(DebugApiWindowsTest, givenDebugSessionCloseConnectionCalledWithoutInitializationThenFalseIsReturned) {
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zet_debug_config_t config = {};
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config.pid = 0x1234;
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auto session = std::make_unique<MockDebugSessionWindows>(config, device);
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EXPECT_FALSE(session->closeConnection());
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}
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TEST_F(DebugApiWindowsTest, givenDebugSessionInitializedAndCloseConnectionCalledThenDebuggerDetachEscapeIsInvoked) {
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zet_debug_config_t config = {};
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config.pid = 0x1234;
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auto session = std::make_unique<MockDebugSessionWindows>(config, device);
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auto result = session->initialize();
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EXPECT_EQ(ZE_RESULT_SUCCESS, result);
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EXPECT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_ATTACH_DEBUGGER]);
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EXPECT_EQ(session->processId, config.pid);
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EXPECT_EQ(session->debugHandle, mockWddm->debugHandle);
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EXPECT_TRUE(session->closeConnection());
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EXPECT_EQ(1, mockWddm->dbgUmdEscapeActionCalled[DBGUMD_ACTION_DETACH_DEBUGGER]);
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}
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TEST(DebugSessionWindowsTest, whenTranslateEscapeErrorStatusCalledThenCorrectZeResultReturned) {
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EXPECT_EQ(ZE_RESULT_SUCCESS, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_ESCAPE_SUCCESS));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_DEBUGGER_ATTACH_DEVICE_BUSY));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_NOT_AVAILABLE, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_READ_EVENT_TIMEOUT_EXPIRED));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_INVALID_ARGS));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_INVALID_ARGUMENT, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_NOT_VALID_PROCESS));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_PERMISSION_DENIED));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_UNSUPPORTED_FEATURE, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_EU_DEBUG_NOT_SUPPORTED));
|
||||
EXPECT_EQ(ZE_RESULT_ERROR_UNKNOWN, DebugSessionWindows::translateEscapeReturnStatusToZeResult(DBGUMD_ACTION_ESCAPE_RETURN_TYPE_MAX));
|
||||
}
|
||||
|
||||
} // namespace ult
|
||||
} // namespace L0
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
*/
|
||||
|
||||
#include "shared/source/os_interface/os_interface.h"
|
||||
#include "shared/source/os_interface/windows/wddm/wddm.h"
|
||||
|
||||
namespace NEO {
|
||||
|
||||
|
@ -16,9 +15,6 @@ bool OSInterface::gpuIdleImplicitFlush = false;
|
|||
bool OSInterface::requiresSupportForWddmTrimNotification = true;
|
||||
|
||||
bool OSInterface::isDebugAttachAvailable() const {
|
||||
if (driverModel) {
|
||||
return driverModel->as<NEO::Wddm>()->isDebugAttachAvailable();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -1029,10 +1029,6 @@ bool Wddm::isShutdownInProgress() {
|
|||
return NEO::isShutdownInProgress();
|
||||
}
|
||||
|
||||
bool Wddm::isDebugAttachAvailable() {
|
||||
return false;
|
||||
}
|
||||
|
||||
void Wddm::releaseReservedAddress(void *reservedAddress) {
|
||||
if (reservedAddress) {
|
||||
this->virtualFree(reservedAddress, 0);
|
||||
|
|
|
@ -101,7 +101,7 @@ class Wddm : public DriverModel {
|
|||
MOCKABLE_VIRTUAL bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, WddmSubmitArguments &submitArguments);
|
||||
MOCKABLE_VIRTUAL bool waitFromCpu(uint64_t lastFenceValue, const MonitoredFence &monitoredFence);
|
||||
|
||||
MOCKABLE_VIRTUAL NTSTATUS escape(D3DKMT_ESCAPE &escapeCommand);
|
||||
NTSTATUS escape(D3DKMT_ESCAPE &escapeCommand);
|
||||
MOCKABLE_VIRTUAL VOID *registerTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, WddmResidencyController &residencyController);
|
||||
void unregisterTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, VOID *trimCallbackHandle);
|
||||
MOCKABLE_VIRTUAL void releaseReservedAddress(void *reservedAddress);
|
||||
|
@ -111,7 +111,6 @@ class Wddm : public DriverModel {
|
|||
MOCKABLE_VIRTUAL void virtualFree(void *ptr, size_t size);
|
||||
|
||||
MOCKABLE_VIRTUAL bool isShutdownInProgress();
|
||||
MOCKABLE_VIRTUAL bool isDebugAttachAvailable();
|
||||
|
||||
bool isGpuHangDetected(OsContext &osContext) override;
|
||||
|
||||
|
|
|
@ -74,11 +74,6 @@ TEST_F(WddmTests, whenCheckedIfResourcesCleanupCanBeSkippedThenReturnsFalse) {
|
|||
EXPECT_FALSE(wddm->skipResourceCleanup());
|
||||
}
|
||||
|
||||
TEST_F(WddmTests, whenCheckedIfDebugAttachAvailableThenReturnsFalse) {
|
||||
init();
|
||||
EXPECT_FALSE(wddm->isDebugAttachAvailable());
|
||||
}
|
||||
|
||||
TEST_F(WddmTests, whenCreatingContextWithPowerHintSuccessIsReturned) {
|
||||
init();
|
||||
auto newContext = osContext.get();
|
||||
|
|
Loading…
Reference in New Issue