2.1 KiB
Building Level Zero
These instructions have been tested on Ubuntu* and complement those existing for NEO in the top-level BUILD.md file.
- Install/build Level Zero loader and Level Zero headers
Install Level Zero loader and headers from https://github.com/oneapi-src/level-zero/releases.
For execution, only the level-zero package is needed; for compilation, level-zero-devel package is also required.
Alternatively, build Level Zero loader from source, as indicated in https://github.com/oneapi-src/level-zero.
Build will generate ze_loader library and symlinks, as well as those for ze_validation_layer.
- Install/build Level Zero driver
Install Level Zero package from https://github.com/intel/compute-runtime/releases.
Alternatively, follow instructions in top-level BUILD.md file to build NEO. Level Zero is built by default.
When built, ze_intel_gpu library and symlinks are generated.
- Build your application
Compilation needs to include the Level Zero headers and to link against the loader library:
g++ zello_world_gpu.cpp -o zello_world_gpu -lze_loader
If libraries not installed in system paths, include Level Zero headers and path to Level Zero loader:
g++ -I<path_to_Level_Zero_headers> zello_world_gpu.cpp -o zello_world_gpu -L<path_to_libze_loader.so> -lze_loader
- Execute your application
If Level Zero loader packages have been built and installed in the system, then they will be present in system paths:
./zello_world_gpu
Sample output:
Device :
* name : Intel(R) Graphics Gen9 [0x5912]
* type : GPU
* vendorId : 8086
Zello World Results validation PASSED
If libraries not installed in system paths, add paths to ze_loader and ze_intel_gpu libraries:
LD_LIBRARY_PATH=<path_to_libze_loader.so>:<path_to_libze_intel_gpu.so> ./zello_world_gpu
(*) Other names and brands may be claimed as property of others.