compute-runtime/level_zero/tools/source/debug
Igor Venevtsev d40173e47a L0Debug Win: Always generate module create/destroy events
We have to always generate module create/destroy events to give
debugger a chance to insert bp, read/write debuggee memory  etc
even there is no debug data was generated. In this case ELF will not be
reported to debugger, just ISA GpuVA

Related-To: NEO-6723

Signed-off-by: Igor Venevtsev <igor.venevtsev@intel.com>
2022-08-24 14:58:30 +02:00
..
linux L0Debug - close debug fd when DebugSession is destroyed 2022-08-24 14:58:16 +02:00
windows L0Debug Win: Always generate module create/destroy events 2022-08-24 14:58:30 +02:00
CMakeLists.txt Add debugger support - debug session implementation 2022-04-27 17:53:48 +02:00
debug_handlers.cpp L0Debug - tile debug session - initial changes 2022-08-16 10:44:12 +02:00
debug_handlers.h Update L0 Loader to 1.4.1 (v1.2 spec) 2021-06-23 19:27:50 +02:00
debug_session.h L0Debug - tile debug session - initial changes 2022-08-16 10:44:12 +02:00
debug_session_imp.cpp L0Debug - tile attach - add missing implementation 2022-08-24 07:32:29 +02:00
debug_session_imp.h L0Debug - tile attach - add missing implementation 2022-08-24 07:32:29 +02:00
eu_thread.h L0Debug refactor: Replace ze_device_thread_t with EuThread::ThreadId 2022-07-14 20:01:56 +02:00