127 lines
5.2 KiB
C++
127 lines
5.2 KiB
C++
/*
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* Copyright (C) 2021-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/debugger/debugger_l0.h"
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#include "shared/source/os_interface/os_thread.h"
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#include "level_zero/tools/source/debug/eu_thread.h"
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#include <level_zero/ze_api.h>
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#include <level_zero/zet_api.h>
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#include <memory>
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struct _zet_debug_session_handle_t {};
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namespace L0 {
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struct Device;
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struct DebugSession : _zet_debug_session_handle_t {
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virtual ~DebugSession() = default;
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DebugSession() = delete;
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static DebugSession *create(const zet_debug_config_t &config, Device *device, ze_result_t &result);
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static DebugSession *fromHandle(zet_debug_session_handle_t handle) { return static_cast<DebugSession *>(handle); }
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inline zet_debug_session_handle_t toHandle() { return this; }
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void createEuThreads();
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virtual bool closeConnection() = 0;
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virtual ze_result_t initialize() = 0;
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virtual ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) = 0;
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virtual ze_result_t interrupt(ze_device_thread_t thread) = 0;
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virtual ze_result_t resume(ze_device_thread_t thread) = 0;
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virtual ze_result_t readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) = 0;
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virtual ze_result_t writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) = 0;
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virtual ze_result_t acknowledgeEvent(const zet_debug_event_t *event) = 0;
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virtual ze_result_t readRegisters(ze_device_thread_t thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues) = 0;
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virtual ze_result_t writeRegisters(ze_device_thread_t thread, uint32_t type, uint32_t start, uint32_t count, void *pRegisterValues) = 0;
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static ze_result_t getRegisterSetProperties(Device *device, uint32_t *pCount, zet_debug_regset_properties_t *pRegisterSetProperties);
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MOCKABLE_VIRTUAL bool areRequestedThreadsStopped(ze_device_thread_t thread);
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Device *getConnectedDevice() { return connectedDevice; }
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static bool isThreadAll(ze_device_thread_t thread) {
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return thread.slice == UINT32_MAX && thread.subslice == UINT32_MAX && thread.eu == UINT32_MAX && thread.thread == UINT32_MAX;
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}
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static bool isSingleThread(ze_device_thread_t thread) {
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return thread.slice != UINT32_MAX && thread.subslice != UINT32_MAX && thread.eu != UINT32_MAX && thread.thread != UINT32_MAX;
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}
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static bool areThreadsEqual(ze_device_thread_t thread, ze_device_thread_t thread2) {
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return thread.slice == thread2.slice && thread.subslice == thread2.subslice && thread.eu == thread2.eu && thread.thread == thread2.thread;
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}
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static bool checkSingleThreadWithinDeviceThread(ze_device_thread_t checkedThread, ze_device_thread_t thread) {
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if (DebugSession::isThreadAll(thread)) {
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return true;
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}
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bool threadMatch = (thread.thread == checkedThread.thread) || thread.thread == UINT32_MAX;
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bool euMatch = (thread.eu == checkedThread.eu) || thread.eu == UINT32_MAX;
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bool subsliceMatch = (thread.subslice == checkedThread.subslice) || thread.subslice == UINT32_MAX;
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bool sliceMatch = (thread.slice == checkedThread.slice) || thread.slice == UINT32_MAX;
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return threadMatch && euMatch && subsliceMatch && sliceMatch;
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}
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static void printBitmask(uint8_t *bitmask, size_t bitmaskSize);
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virtual uint32_t getDeviceIndexFromApiThread(ze_device_thread_t thread);
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virtual ze_device_thread_t convertToPhysicalWithinDevice(ze_device_thread_t thread, uint32_t deviceIndex);
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virtual EuThread::ThreadId convertToThreadId(ze_device_thread_t thread);
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virtual ze_device_thread_t convertToApi(EuThread::ThreadId threadId);
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ze_result_t sanityMemAccessThreadCheck(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc);
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virtual DebugSession *attachTileDebugSession(Device *device) = 0;
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virtual void detachTileDebugSession(DebugSession *tileSession) = 0;
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virtual bool areAllTileDebugSessionDetached() = 0;
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struct ThreadHelper {
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void close() {
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threadActive.store(false);
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if (thread) {
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while (!threadFinished.load()) {
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thread->yield();
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}
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thread->join();
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thread.reset();
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}
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}
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std::unique_ptr<NEO::Thread> thread;
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std::atomic<bool> threadActive{true};
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std::atomic<bool> threadFinished{false};
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};
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protected:
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DebugSession(const zet_debug_config_t &config, Device *device);
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virtual void startAsyncThread() = 0;
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virtual bool isBindlessSystemRoutine();
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virtual bool readModuleDebugArea() = 0;
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virtual ze_result_t readSbaBuffer(EuThread::ThreadId threadId, NEO::SbaTrackedAddresses &sbaBuffer) = 0;
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void fillDevicesFromThread(ze_device_thread_t thread, std::vector<uint8_t> &devices);
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std::vector<EuThread::ThreadId> getSingleThreadsForDevice(uint32_t deviceIndex, ze_device_thread_t physicalThread, const NEO::HardwareInfo &hwInfo);
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size_t getPerThreadScratchOffset(size_t ptss, EuThread::ThreadId threadId);
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NEO::DebugAreaHeader debugArea;
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Device *connectedDevice = nullptr;
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std::map<uint64_t, std::unique_ptr<EuThread>> allThreads;
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};
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} // namespace L0
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