compute-runtime/shared/source/os_interface/windows/gdi_interface.h

97 lines
5.1 KiB
C++

/*
* Copyright (C) 2018-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/os_interface/os_library.h"
#include "shared/source/os_interface/windows/d3dkmthk_wrapper.h"
#include "shared/source/os_interface/windows/gdi_profiling.h"
#include "shared/source/os_interface/windows/thk_wrapper.h"
#include <memory>
typedef struct _D3DKMT_CREATENATIVEFENCE D3DKMT_CREATENATIVEFENCE;
namespace NEO {
#define DEFINE_THK_WRAPPER(TYPE, VAR) ThkWrapper<TYPE> VAR = ThkWrapper<TYPE>(this->profiler, #TYPE, this->gdiId++);
class Gdi {
uint32_t gdiId = 0;
GdiProfiler profiler;
public:
Gdi();
MOCKABLE_VIRTUAL ~Gdi();
DEFINE_THK_WRAPPER(IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *, openAdapterFromLuid);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEALLOCATION *, createAllocation2);
NTSTATUS(APIENTRY *shareObjects)
(UINT cObjects, const D3DKMT_HANDLE *hObjects, POBJECT_ATTRIBUTES pObjectAttributes, DWORD dwDesiredAccess, HANDLE *phSharedNtHandle) = {};
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION *, destroyAllocation);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYALLOCATION2 *, destroyAllocation2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_QUERYADAPTERINFO *, queryAdapterInfo);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_CLOSEADAPTER *, closeAdapter);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEDEVICE *, createDevice);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYDEVICE *, destroyDevice);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_ESCAPE *, escape);
DEFINE_THK_WRAPPER(IN D3DKMT_CREATECONTEXTVIRTUAL *, createContext);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYCONTEXT *, destroyContext);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCE *, openResource);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *, openResourceFromNtHandle);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFO *, queryResourceInfo);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *, queryResourceInfoFromNtHandle);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *, createSynchronizationObject);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *, createSynchronizationObject2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *, destroySynchronizationObject);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATENATIVEFENCE *, createNativeFence);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *, signalSynchronizationObject);
DEFINE_THK_WRAPPER(IN CONST_FROM_WDK_10_0_18328_0 D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *, waitForSynchronizationObject);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *, waitForSynchronizationObjectFromCpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *, signalSynchronizationObjectFromCpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *, waitForSynchronizationObjectFromGpu);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *, signalSynchronizationObjectFromGpu);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENSYNCOBJECTFROMNTHANDLE2 *, openSyncObjectFromNtHandle2);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME *, openSyncObjectNtHandleFromName);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEPAGINGQUEUE *, createPagingQueue);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_DESTROYPAGINGQUEUE *, destroyPagingQueue);
DEFINE_THK_WRAPPER(IN OUT D3DKMT_LOCK2 *, lock2);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_UNLOCK2 *, unlock2);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *, mapGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *, reserveGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *, freeGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *, updateGpuVirtualAddress);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMAND *, submitCommand);
DEFINE_THK_WRAPPER(IN OUT D3DDDI_MAKERESIDENT *, makeResident);
DEFINE_THK_WRAPPER(IN D3DKMT_EVICT *, evict);
DEFINE_THK_WRAPPER(IN D3DKMT_REGISTERTRIMNOTIFICATION *, registerTrimNotification);
DEFINE_THK_WRAPPER(IN D3DKMT_UNREGISTERTRIMNOTIFICATION *, unregisterTrimNotification);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETALLOCATIONPRIORITY *, setAllocationPriority);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *, setSchedulingPriority);
// HW queue
DEFINE_THK_WRAPPER(IN OUT D3DKMT_CREATEHWQUEUE *, createHwQueue);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_DESTROYHWQUEUE *, destroyHwQueue);
DEFINE_THK_WRAPPER(IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *, submitCommandToHwQueue);
// For debug purposes
DEFINE_THK_WRAPPER(IN OUT D3DKMT_GETDEVICESTATE *, getDeviceState);
bool isInitialized() {
return initialized;
}
MOCKABLE_VIRTUAL bool setupHwQueueProcAddresses();
protected:
OsLibrary *createGdiDLL();
MOCKABLE_VIRTUAL bool getAllProcAddresses();
std::unique_ptr<NEO::OsLibrary> gdiDll = nullptr;
bool initialized = false;
};
} // namespace NEO