EmulatorPkg: BlockIo2 APIs do not signal event
BlockIo2 Read/Write/Flush APIs should signal the token's event when the I/O operation completes, but the Emulator APIs do not. As a result, any code that tries to implement async I/O will hang on emulator. Both Windows and Unix emulator hosts work the same way: - All I/O is completed synchronously. - All I/O implementations contain the comment: `// Caller is responsible for signaling EFI Event` However, the protocol implementations do not signal the event, so the event is never signalled. Fix is to signal the event in the appropriate protocol implementations. - If the host API returns success then the I/O is complete since it's always synchronous. - If there is a Token and Token->Event is not null and the I/O is successful then the event should be signalled. Signed-off-by: Doug Cook <idigdoug@gmail.com>
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@ -96,6 +96,11 @@ EmuBlockIo2ReadBlocksEx (
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Status = Private->Io->ReadBlocks (Private->Io, MediaId, LBA, Token, BufferSize, Buffer);
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gBS->RestoreTPL (OldTpl);
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if (Token && Token->Event && !EFI_ERROR (Status)) {
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gBS->SignalEvent (Token->Event);
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}
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return Status;
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}
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@ -152,6 +157,11 @@ EmuBlockIo2WriteBlocksEx (
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Status = Private->Io->WriteBlocks (Private->Io, MediaId, LBA, Token, BufferSize, Buffer);
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gBS->RestoreTPL (OldTpl);
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if (Token && Token->Event && !EFI_ERROR (Status)) {
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gBS->SignalEvent (Token->Event);
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}
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return Status;
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}
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@ -195,6 +205,11 @@ EmuBlockIo2Flush (
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Status = Private->Io->FlushBlocks (Private->Io, Token);
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gBS->RestoreTPL (OldTpl);
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if (Token && Token->Event && !EFI_ERROR (Status)) {
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gBS->SignalEvent (Token->Event);
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}
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return Status;
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}
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