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refactor: reposition ail application map
Signed-off-by: Zbigniew Zdanowicz <zbigniew.zdanowicz@intel.com>
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Compute-Runtime-Automation
parent
30777d4d4c
commit
506e03e00c
@@ -10,7 +10,7 @@
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#include "shared/source/helpers/hw_info.h"
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#include <map>
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#include <string_view>
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#include <vector>
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namespace NEO {
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/*
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@@ -24,6 +24,8 @@ std::map<std::string_view, std::vector<AILEnumeration>> applicationMap = {{"blen
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// Modify reported platform name to ensure older versions of Adobe Premiere Pro are able to recognize the GPU device
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{"Adobe Premiere Pro", {AILEnumeration::ENABLE_LEGACY_PLATFORM_NAME}}};
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std::map<std::string_view, std::vector<AILEnumeration>> applicationMapMTL = {{"svchost", {AILEnumeration::DISABLE_DIRECT_SUBMISSION}}};
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const std::set<std::string_view> applicationsContextSyncFlag = {};
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AILConfiguration *ailConfigurationTable[IGFX_MAX_PRODUCT] = {};
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@@ -14,9 +14,10 @@
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#include <vector>
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namespace NEO {
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static EnableAIL<IGFX_METEORLAKE> enableAILMTL;
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std::map<std::string_view, std::vector<AILEnumeration>> applicationMapMTL = {{"svchost", {AILEnumeration::DISABLE_DIRECT_SUBMISSION}}};
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extern std::map<std::string_view, std::vector<AILEnumeration>> applicationMapMTL;
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static EnableAIL<IGFX_METEORLAKE> enableAILMTL;
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template <>
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void AILConfigurationHw<IGFX_METEORLAKE>::applyExt(RuntimeCapabilityTable &runtimeCapabilityTable) {
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