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refactor: adjust code to compile with c++20
Signed-off-by: Bartosz Dunajski <bartosz.dunajski@intel.com>
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Compute-Runtime-Automation
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a9c0199dfe
commit
5e1fa75676
@@ -4827,7 +4827,7 @@ typedef struct tag_3DSTATE_BTD {
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}
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} _3DSTATE_BTD;
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STATIC_ASSERT(24 == sizeof(_3DSTATE_BTD));
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STATIC_ASSERT(std::is_pod<_3DSTATE_BTD>::value);
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STATIC_ASSERT(NEO::TypeTraits::isPodV<_3DSTATE_BTD>);
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typedef struct tagGRF {
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union tagTheStructure {
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@@ -7149,7 +7149,7 @@ struct L3_CONTROL {
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}
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};
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STATIC_ASSERT(20 == sizeof(L3_CONTROL));
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STATIC_ASSERT(std::is_pod<L3_CONTROL>::value);
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STATIC_ASSERT(NEO::TypeTraits::isPodV<L3_CONTROL>);
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typedef struct tagSTATE_SIP {
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union tagTheStructure {
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