Adding dependency on libdxg for WDDM_LINUX

Source :
* repo : https://github.com/microsoft/libdxg
* commit : 2fe17b29ed73d5d437abca70d3343f66d5ca49df

Signed-off-by: Jaroslaw Chodor <jaroslaw.chodor@intel.com>
This commit is contained in:
Jaroslaw Chodor
2021-07-14 00:37:57 +02:00
committed by Compute-Runtime-Automation
parent 0a41c42854
commit 85cf8d9a68
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MIT License
Copyright (c) Microsoft Corporation.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE

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# Introduction
This repository hosts
- the official WDDM (Windows Display Driver Model) kernel API headers. These headers are
made available under the MIT license rather than the traditional Windows SDK license.
- The source of the libdxg shared library for WSL, which translates the WDDM interface calls to the /dev/dxg drive IOCTLs.
- a sample project https://github.com/microsoft/libdxgtest, which shows how to use libdxg in a Meson project.
# Getting Started
## Directory structure
- /meson.build - Meson build files for inclusion using sub-bproject/wrap.
- /src/d3dkmt-wsl.cpp - source file for libdxg.so
- /include/*.h WDDM header files to install or copy to an include directory
- /subprojects/DirectX-Headers.warp - Meson dependency for DirectX headers
## Software dependencies
The libdxg code depends on uisng wsl/winadapter.h from https://github.com/microsoft/DirectX-Headers
## API references
The WDDM API is described on MSDN https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/d3dkmthk/
# Ways to consume
- Manually: Just copy the headers somewhere and point your project at them.
- Meson subproject/wrap: Add this entire project as a subproject of your larger project, and use subproject or dependency to consume it.
- Pkg-config: Use Meson to build this project, and the resulting installed package can be found via pkg-config.
# Build and Test
Meson build system is used to compile and build the shared library and install header files.
## Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a
Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us
the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide
a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions
provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or
contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
## Trademarks
This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft
trademarks or logos is subject to and must follow
[Microsoft's Trademark & Brand Guidelines](https://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/usage/general).
Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.
Any use of third-party trademarks or logos are subject to those third-party's policies.

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<!-- BEGIN MICROSOFT SECURITY.MD V0.0.5 BLOCK -->
## Security
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