Files
compute-runtime/shared/source/assert_handler/assert_handler.h
Mateusz Hoppe 37dbec305d feature: add AssertHandler
- initial implementation to support assert() on GPU

Related-To: NEO-5753

Signed-off-by: Mateusz Hoppe <mateusz.hoppe@intel.com>
2023-03-08 17:55:23 +01:00

50 lines
947 B
C++

/*
* Copyright (C) 2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/helpers/constants.h"
#include <cstdint>
#include <mutex>
namespace NEO {
class Device;
class GraphicsAllocation;
#pragma pack(1)
struct AssertBufferHeader {
uint32_t size = 0;
uint32_t flags = 0;
uint32_t begin = 0;
};
static_assert(sizeof(AssertBufferHeader) == 3u * sizeof(uint32_t));
#pragma pack()
class AssertHandler {
public:
AssertHandler(Device *device);
MOCKABLE_VIRTUAL ~AssertHandler();
GraphicsAllocation *getAssertBuffer() const {
return assertBuffer;
}
bool checkAssert() const;
void printAssertAndAbort();
protected:
static constexpr size_t assertBufferSize = MemoryConstants::pageSize64k;
void printMessage() const;
std::mutex mtx;
const Device *device = nullptr;
GraphicsAllocation *assertBuffer = nullptr;
};
} // namespace NEO