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- replace createGraphicsAllocationWithRequiredBitness with more general methodallocateGraphicsMemoryInPreferredPool based on passed AllocationData - proper flags for allocation selected based on AllocationType - remove allocateGraphicsMemory(size_t size, size_t alignment) and use allocateGraphicsMemory(size_t size) instead where default alignment is sufficient, otherwise use full options version: allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) Change-Id: I2da891f372ee181253cb840568a61b33c0d71fc9