[lldb] Remove unused Socket::PreDisconnect (NFC)

This commit is contained in:
Jonas Devlieghere
2023-08-07 15:36:02 -07:00
parent 0b57c3a7b8
commit 300c5aaa0a
3 changed files with 0 additions and 9 deletions

View File

@@ -93,7 +93,6 @@ public:
Status Read(void *buf, size_t &num_bytes) override;
Status Write(const void *buf, size_t &num_bytes) override;
virtual Status PreDisconnect();
Status Close() override;
bool IsValid() const override { return m_socket != kInvalidSocketValue; }

View File

@@ -269,11 +269,6 @@ Status Socket::Write(const void *buf, size_t &num_bytes) {
return error;
}
Status Socket::PreDisconnect() {
Status error;
return error;
}
Status Socket::Close() {
Status error;
if (!IsValid() || !m_should_close_fd)

View File

@@ -202,9 +202,6 @@ ConnectionStatus ConnectionFileDescriptor::Disconnect(Status *error_ptr) {
return eConnectionStatusSuccess;
}
if (m_io_sp->GetFdType() == IOObject::eFDTypeSocket)
static_cast<Socket &>(*m_io_sp).PreDisconnect();
// Try to get the ConnectionFileDescriptor's mutex. If we fail, that is
// quite likely because somebody is doing a blocking read on our file
// descriptor. If that's the case, then send the "q" char to the command