[WebAssembly] Rename variale references in comments after VariableName -> variableName change

llvm-svn: 366192
This commit is contained in:
Fangrui Song
2019-07-16 08:08:17 +00:00
parent a54c46674e
commit 33fdf82dda
5 changed files with 7 additions and 7 deletions

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@@ -328,7 +328,7 @@ void ObjFile::parse(bool ignoreComdats) {
for (const WasmEvent &e : wasmObj->events())
events.emplace_back(make<InputEvent>(types[e.Type.SigIndex], e, this));
// Populate `Symbols` based on the WasmSymbols in the object.
// Populate `Symbols` based on the symbols in the object.
symbols.reserve(wasmObj->getNumberOfSymbols());
for (const SymbolRef &sym : wasmObj->symbols()) {
const WasmSymbol &wasmSym = wasmObj->getWasmSymbol(sym.getRawDataRefImpl());

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@@ -46,9 +46,9 @@ void lld::wasm::markLive() {
if (InputChunk *chunk = sym->getChunk())
q.push_back(chunk);
// The ctor functions are all referenced by the synthetic CallCtors
// The ctor functions are all referenced by the synthetic callCtors
// function. However, this function does not contain relocations so we
// have to manually mark the ctors as live if CallCtors itself is live.
// have to manually mark the ctors as live if callCtors itself is live.
if (sym == WasmSym::callCtors) {
if (config->passiveSegments)
enqueue(WasmSym::initMemory);

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@@ -98,7 +98,7 @@ private:
InputFunction *replaceWithUnreachable(Symbol *sym, const WasmSignature &sig,
StringRef debugName);
// Maps symbol names to index into the SymVector. -1 means that symbols
// Maps symbol names to index into the symVector. -1 means that symbols
// is to not yet in the vector but it should have tracing enabled if it is
// ever added.
llvm::DenseMap<llvm::CachedHashStringRef, int> symMap;

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@@ -474,8 +474,8 @@ void NameSection::writeBody() {
SubSection sub(WASM_NAMES_FUNCTION);
writeUleb128(sub.os, numNames(), "name count");
// Names must appear in function index order. As it happens ImportedSymbols
// and InputFunctions are numbered in order with imported functions coming
// Names must appear in function index order. As it happens importedSymbols
// and inputFunctions are numbered in order with imported functions coming
// first.
for (const Symbol *s : out.importSec->importedSymbols) {
if (auto *f = dyn_cast<FunctionSymbol>(s)) {

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@@ -191,7 +191,7 @@ void Writer::writeSections() {
// to each of the input data sections as well as the explicit stack region.
// The default memory layout is as follows, from low to high.
//
// - initialized data (starting at Config->GlobalBase)
// - initialized data (starting at Config->globalBase)
// - BSS data (not currently implemented in llvm)
// - explicit stack (Config->ZStackSize)
// - heap start / unallocated