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Fixed "void SBWatchpoint::SetEnabled (bool enabled)" to work properly and added a test for it.
https://llvm.org/bugs/show_bug.cgi?id=28729 <rdar://problem/27575225> llvm-svn: 276914
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@@ -64,17 +64,23 @@ class TestWatchpointEvents (TestBase):
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if not error.Success():
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self.fail ("Failed to make watchpoint for local_var: %s"%(error.GetCString()))
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self.GetWatchpointEvent (lldb.eWatchpointEventTypeAdded)
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self.GetWatchpointEvent(lldb.eWatchpointEventTypeAdded)
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# Now change some of the features of this watchpoint and make sure we get events:
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local_watch.SetEnabled(False)
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self.GetWatchpointEvent (lldb.eWatchpointEventTypeDisabled)
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self.GetWatchpointEvent(lldb.eWatchpointEventTypeDisabled)
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local_watch.SetEnabled(True)
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self.GetWatchpointEvent(lldb.eWatchpointEventTypeEnabled)
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local_watch.SetIgnoreCount(10)
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self.GetWatchpointEvent (lldb.eWatchpointEventTypeIgnoreChanged)
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self.GetWatchpointEvent(lldb.eWatchpointEventTypeIgnoreChanged)
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local_watch.SetCondition ("1 == 2")
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self.GetWatchpointEvent (lldb.eWatchpointEventTypeConditionChanged)
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condition = "1 == 2"
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local_watch.SetCondition(condition)
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self.GetWatchpointEvent(lldb.eWatchpointEventTypeConditionChanged)
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self.assertTrue(local_watch.GetCondition() == condition, 'make sure watchpoint condition is "' + condition + '"');
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def GetWatchpointEvent (self, event_type):
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# We added a watchpoint so we should get a watchpoint added event.
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event = lldb.SBEvent()
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@@ -159,7 +159,7 @@ SBWatchpoint::SetEnabled (bool enabled)
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if (watchpoint_sp)
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{
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std::lock_guard<std::recursive_mutex> guard(watchpoint_sp->GetTarget().GetAPIMutex());
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watchpoint_sp->GetTarget().DisableWatchpointByID(watchpoint_sp->GetID());
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watchpoint_sp->SetEnabled(enabled);
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}
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}
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