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Always emit full loads from volatile complex l-values.
Return the result of a complex assignment with the original values, not by performing a load from the l-value; this is the correct semantics in C, although not in C++. llvm-svn: 119037
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@@ -274,15 +274,13 @@ ComplexPairTy ComplexExprEmitter::EmitLoadOfComplex(llvm::Value *SrcPtr,
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bool isVolatile) {
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llvm::Value *Real=0, *Imag=0;
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// FIXME: we should really not be suppressing volatile loads.
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if (!IgnoreReal) {
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if (!IgnoreReal || isVolatile) {
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llvm::Value *RealP = Builder.CreateStructGEP(SrcPtr, 0,
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SrcPtr->getName() + ".realp");
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Real = Builder.CreateLoad(RealP, isVolatile, SrcPtr->getName() + ".real");
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}
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if (!IgnoreImag) {
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if (!IgnoreImag || isVolatile) {
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llvm::Value *ImagP = Builder.CreateStructGEP(SrcPtr, 1,
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SrcPtr->getName() + ".imagp");
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Imag = Builder.CreateLoad(ImagP, isVolatile, SrcPtr->getName() + ".imag");
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@@ -619,12 +617,7 @@ ComplexPairTy ComplexExprEmitter::VisitBinAssign(const BinaryOperator *E) {
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IgnoreRealAssign = ignreal;
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IgnoreImagAssign = ignimag;
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// Objective-C property assignment never reloads the value following a store.
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if (LHS.isPropertyRef() || LHS.isKVCRef())
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return Val;
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// Otherwise, reload the value.
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return EmitLoadOfComplex(LHS.getAddress(), LHS.isVolatileQualified());
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return Val;
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}
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ComplexPairTy ComplexExprEmitter::VisitBinComma(const BinaryOperator *E) {
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23
clang/test/CodeGen/volatile-2.c
Normal file
23
clang/test/CodeGen/volatile-2.c
Normal file
@@ -0,0 +1,23 @@
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// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
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void test0() {
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// CHECK: define void @test0()
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// CHECK: [[F:%.*]] = alloca float
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// CHECK-NEXT: [[REAL:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test0_v, i32 0, i32 0)
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// CHECK-NEXT: volatile load float* getelementptr inbounds ({{%.*}} @test0_v, i32 0, i32 1)
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// CHECK-NEXT: store float [[REAL]], float* [[F]], align 4
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// CHECK-NEXT: ret void
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extern volatile _Complex float test0_v;
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float f = (float) test0_v;
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}
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void test1() {
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// CHECK: define void @test1()
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// CHECK: [[REAL:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 0)
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// CHECK-NEXT: [[IMAG:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 1)
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// CHECK-NEXT: volatile store float [[REAL]], float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 0)
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// CHECK-NEXT: volatile store float [[IMAG]], float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 1)
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// CHECK-NEXT: ret void
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extern volatile _Complex float test1_v;
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test1_v = test1_v;
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}
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