Always emit full loads from volatile complex l-values.

Return the result of a complex assignment with the original values,
not by performing a load from the l-value;  this is the correct
semantics in C, although not in C++.

llvm-svn: 119037
This commit is contained in:
John McCall
2010-11-14 09:40:28 +00:00
parent d764625448
commit 83fe49d1e1
2 changed files with 26 additions and 10 deletions

View File

@@ -274,15 +274,13 @@ ComplexPairTy ComplexExprEmitter::EmitLoadOfComplex(llvm::Value *SrcPtr,
bool isVolatile) {
llvm::Value *Real=0, *Imag=0;
// FIXME: we should really not be suppressing volatile loads.
if (!IgnoreReal) {
if (!IgnoreReal || isVolatile) {
llvm::Value *RealP = Builder.CreateStructGEP(SrcPtr, 0,
SrcPtr->getName() + ".realp");
Real = Builder.CreateLoad(RealP, isVolatile, SrcPtr->getName() + ".real");
}
if (!IgnoreImag) {
if (!IgnoreImag || isVolatile) {
llvm::Value *ImagP = Builder.CreateStructGEP(SrcPtr, 1,
SrcPtr->getName() + ".imagp");
Imag = Builder.CreateLoad(ImagP, isVolatile, SrcPtr->getName() + ".imag");
@@ -619,12 +617,7 @@ ComplexPairTy ComplexExprEmitter::VisitBinAssign(const BinaryOperator *E) {
IgnoreRealAssign = ignreal;
IgnoreImagAssign = ignimag;
// Objective-C property assignment never reloads the value following a store.
if (LHS.isPropertyRef() || LHS.isKVCRef())
return Val;
// Otherwise, reload the value.
return EmitLoadOfComplex(LHS.getAddress(), LHS.isVolatileQualified());
return Val;
}
ComplexPairTy ComplexExprEmitter::VisitBinComma(const BinaryOperator *E) {

View File

@@ -0,0 +1,23 @@
// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
void test0() {
// CHECK: define void @test0()
// CHECK: [[F:%.*]] = alloca float
// CHECK-NEXT: [[REAL:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test0_v, i32 0, i32 0)
// CHECK-NEXT: volatile load float* getelementptr inbounds ({{%.*}} @test0_v, i32 0, i32 1)
// CHECK-NEXT: store float [[REAL]], float* [[F]], align 4
// CHECK-NEXT: ret void
extern volatile _Complex float test0_v;
float f = (float) test0_v;
}
void test1() {
// CHECK: define void @test1()
// CHECK: [[REAL:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 0)
// CHECK-NEXT: [[IMAG:%.*]] = volatile load float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 1)
// CHECK-NEXT: volatile store float [[REAL]], float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 0)
// CHECK-NEXT: volatile store float [[IMAG]], float* getelementptr inbounds ({{%.*}} @test1_v, i32 0, i32 1)
// CHECK-NEXT: ret void
extern volatile _Complex float test1_v;
test1_v = test1_v;
}