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[SLP]Do not crash if number of vector registers does not feet the vector
type. Need to check, if the number of vector registers, returned by TTI, is not greater than total number of mask element and not zero, before trying to perform any operations. TTI still may return non-valid number of registers.
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@@ -7580,8 +7580,8 @@ public:
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auto *MaskVecTy =
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FixedVectorType::get(E1.Scalars.front()->getType(), Mask.size());
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unsigned NumParts = TTI.getNumberOfParts(MaskVecTy);
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assert(NumParts > 0 && NumParts < Mask.size() &&
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"Expected positive number of registers.");
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if (NumParts == 0 || NumParts >= Mask.size())
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NumParts = 1;
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unsigned SliceSize = Mask.size() / NumParts;
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const auto *It =
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find_if(Mask, [](int Idx) { return Idx != PoisonMaskElem; });
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@@ -7598,8 +7598,8 @@ public:
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auto *MaskVecTy =
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FixedVectorType::get(E1.Scalars.front()->getType(), Mask.size());
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unsigned NumParts = TTI.getNumberOfParts(MaskVecTy);
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assert(NumParts > 0 && NumParts < Mask.size() &&
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"Expected positive number of registers.");
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if (NumParts == 0 || NumParts >= Mask.size())
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NumParts = 1;
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unsigned SliceSize = Mask.size() / NumParts;
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const auto *It =
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find_if(Mask, [](int Idx) { return Idx != PoisonMaskElem; });
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@@ -0,0 +1,53 @@
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; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt -passes=slp-vectorizer -S < %s -mtriple=x86_64-unknown-linux -slp-threshold=-160 | FileCheck %s
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define void @test1(i128 %p0, i128 %p1, i128 %p2, i128 %p3, <4 x i128> %vec) {
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; CHECK-LABEL: @test1(
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; CHECK-NEXT: entry:
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; CHECK-NEXT: [[TMP0:%.*]] = insertelement <2 x i128> poison, i128 [[P0:%.*]], i32 0
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; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i128> [[TMP0]], i128 [[P1:%.*]], i32 1
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; CHECK-NEXT: [[TMP2:%.*]] = trunc <2 x i128> [[TMP1]] to <2 x i32>
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; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
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; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x i128> poison, i128 [[P2:%.*]], i32 0
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; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x i128> [[TMP4]], i128 [[P3:%.*]], i32 1
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; CHECK-NEXT: [[TMP6:%.*]] = trunc <2 x i128> [[TMP5]] to <2 x i32>
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; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
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; CHECK-NEXT: [[T5:%.*]] = trunc i128 [[P1]] to i32
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; CHECK-NEXT: [[TMP8:%.*]] = sdiv <4 x i32> [[TMP3]], [[TMP7]]
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; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x i128> [[TMP1]], <2 x i128> [[TMP5]], <4 x i32> <i32 poison, i32 0, i32 3, i32 2>
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; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <4 x i128> [[VEC:%.*]], <4 x i128> [[TMP9]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: [[TMP11:%.*]] = trunc <4 x i128> [[TMP10]] to <4 x i32>
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; CHECK-NEXT: [[TMP12:%.*]] = sdiv <4 x i32> [[TMP8]], [[TMP11]]
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; CHECK-NEXT: br label [[BB:%.*]]
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; CHECK: bb:
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; CHECK-NEXT: [[TMP13:%.*]] = phi <4 x i32> [ [[TMP12]], [[ENTRY:%.*]] ]
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; CHECK-NEXT: ret void
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;
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entry:
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%t1 = trunc i128 %p0 to i32
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%t2 = trunc i128 %p1 to i32
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%t3 = trunc i128 %p2 to i32
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%t4 = trunc i128 %p3 to i32
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%t5 = trunc i128 %p1 to i32
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%t6 = trunc i128 %p0 to i32
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%t7 = trunc i128 %p3 to i32
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%t8 = trunc i128 %p2 to i32
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%m0 = sdiv i32 %t1, %t3
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%m1 = sdiv i32 %t2, %t4
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%m2 = sdiv i32 %t1, %t3
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%m3 = sdiv i32 %t2, %t4
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%e0 = extractelement <4 x i128> %vec, i32 0
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%t9 = trunc i128 %e0 to i32
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%d0 = sdiv i32 %m0, %t9
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%d1 = sdiv i32 %m1, %t6
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%d2 = sdiv i32 %m2, %t7
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%d3 = sdiv i32 %m3, %t8
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br label %bb
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bb:
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%phi0 = phi i32 [ %d0, %entry ]
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%phi1 = phi i32 [ %d1, %entry ]
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%phi2 = phi i32 [ %d2, %entry ]
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%phi3 = phi i32 [ %d3, %entry ]
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ret void
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}
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