[orc-rt] Simplify Session shutdown. (#168664)

Moves all Session member variables dedicated to shutdown into a new
ShutdownInfo struct, and uses the presence / absence of this struct as
the flag to indicate that we've entered the "shutting down" state. This
simplifies the implementation of the shutdown process.
This commit is contained in:
Lang Hames
2025-11-19 16:36:30 +11:00
committed by GitHub
parent 9dc4ebfff1
commit be1a504228
2 changed files with 26 additions and 32 deletions

View File

@@ -75,21 +75,22 @@ public:
}
private:
void shutdownNext(Error Err,
std::vector<std::unique_ptr<ResourceManager>> RemainingRMs);
struct ShutdownInfo {
bool Complete = false;
std::condition_variable CompleteCV;
std::vector<std::unique_ptr<ResourceManager>> ResourceMgrs;
std::vector<OnShutdownCompleteFn> OnCompletes;
};
void shutdownNext(Error Err);
void shutdownComplete();
std::unique_ptr<TaskDispatcher> Dispatcher;
ErrorReporterFn ReportError;
enum class SessionState { Running, ShuttingDown, Shutdown };
std::mutex M;
SessionState State = SessionState::Running;
std::condition_variable StateCV;
std::vector<std::unique_ptr<ResourceManager>> ResourceMgrs;
std::vector<OnShutdownCompleteFn> ShutdownCallbacks;
std::unique_ptr<ShutdownInfo> SI;
};
inline orc_rt_SessionRef wrap(Session *S) noexcept {

View File

@@ -17,66 +17,59 @@ namespace orc_rt {
Session::~Session() { waitForShutdown(); }
void Session::shutdown(OnShutdownCompleteFn OnShutdownComplete) {
std::vector<std::unique_ptr<ResourceManager>> ToShutdown;
{
std::scoped_lock<std::mutex> Lock(M);
ShutdownCallbacks.push_back(std::move(OnShutdownComplete));
// If somebody else has already called shutdown then there's nothing further
// for us to do here.
if (State >= SessionState::ShuttingDown)
if (SI) {
SI->OnCompletes.push_back(std::move(OnShutdownComplete));
return;
}
State = SessionState::ShuttingDown;
std::swap(ResourceMgrs, ToShutdown);
SI = std::make_unique<ShutdownInfo>();
SI->OnCompletes.push_back(std::move(OnShutdownComplete));
std::swap(SI->ResourceMgrs, ResourceMgrs);
}
shutdownNext(Error::success(), std::move(ToShutdown));
shutdownNext(Error::success());
}
void Session::waitForShutdown() {
shutdown([]() {});
std::unique_lock<std::mutex> Lock(M);
StateCV.wait(Lock, [&]() { return State == SessionState::Shutdown; });
SI->CompleteCV.wait(Lock, [&]() { return SI->Complete; });
}
void Session::shutdownNext(
Error Err, std::vector<std::unique_ptr<ResourceManager>> RemainingRMs) {
void Session::shutdownNext(Error Err) {
if (Err)
reportError(std::move(Err));
if (RemainingRMs.empty())
if (SI->ResourceMgrs.empty())
return shutdownComplete();
auto NextRM = std::move(RemainingRMs.back());
RemainingRMs.pop_back();
NextRM->shutdown(
[this, RemainingRMs = std::move(RemainingRMs)](Error Err) mutable {
shutdownNext(std::move(Err), std::move(RemainingRMs));
});
// Get the next ResourceManager to shut down.
auto NextRM = std::move(SI->ResourceMgrs.back());
SI->ResourceMgrs.pop_back();
NextRM->shutdown([this](Error Err) { shutdownNext(std::move(Err)); });
}
void Session::shutdownComplete() {
std::unique_ptr<TaskDispatcher> TmpDispatcher;
std::vector<OnShutdownCompleteFn> TmpShutdownCallbacks;
{
std::lock_guard<std::mutex> Lock(M);
TmpDispatcher = std::move(Dispatcher);
TmpShutdownCallbacks = std::move(ShutdownCallbacks);
}
TmpDispatcher->shutdown();
for (auto &OnShutdownComplete : TmpShutdownCallbacks)
for (auto &OnShutdownComplete : SI->OnCompletes)
OnShutdownComplete();
{
std::lock_guard<std::mutex> Lock(M);
State = SessionState::Shutdown;
SI->Complete = true;
}
StateCV.notify_all();
SI->CompleteCV.notify_all();
}
} // namespace orc_rt