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[WebAssembly] Improve logging and comments around relocations. NFC.
Differential Revision: https://reviews.llvm.org/D44350 llvm-svn: 327232
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@@ -23,6 +23,15 @@ using namespace llvm::support::endian;
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using namespace lld;
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using namespace lld::wasm;
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StringRef ReloctTypeToString(uint8_t RelocType) {
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switch (RelocType) {
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#define WASM_RELOC(NAME, REL) case REL: return #NAME;
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#include "llvm/BinaryFormat/WasmRelocs.def"
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#undef WASM_RELOC
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}
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llvm_unreachable("unknown reloc type");
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}
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std::string lld::toString(const InputChunk *C) {
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return (toString(C->File) + ":(" + C->getName() + ")").str();
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}
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@@ -46,14 +55,14 @@ void InputChunk::writeTo(uint8_t *Buf) const {
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if (Relocations.empty())
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return;
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DEBUG(dbgs() << "applyRelocations: count=" << Relocations.size() << "\n");
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DEBUG(dbgs() << "applying relocations: count=" << Relocations.size() << "\n");
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int32_t Off = OutputOffset - getInputSectionOffset();
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for (const WasmRelocation &Rel : Relocations) {
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uint8_t *Loc = Buf + Rel.Offset + Off;
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uint64_t Value = File->calcNewValue(Rel);
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DEBUG(dbgs() << "write reloc: type=" << Rel.Type << " index=" << Rel.Index
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uint32_t Value = File->calcNewValue(Rel);
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DEBUG(dbgs() << "apply reloc: type=" << ReloctTypeToString(Rel.Type)
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<< " addend=" << Rel.Addend << " index=" << Rel.Index
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<< " value=" << Value << " offset=" << Rel.Offset << "\n");
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switch (Rel.Type) {
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@@ -49,10 +49,9 @@ void ObjFile::dumpInfo() const {
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"\n Global Imports : " + Twine(WasmObj->getNumImportedGlobals()));
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}
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// Relocations contain an index into the function, global or table index
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// space of the input file. This function takes a relocation and returns the
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// relocated index (i.e. translates from the input index space to the output
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// index space).
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// Relocations contain either symbol or type indices. This function takes a
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// relocation and returns relocated index (i.e. translates from the input
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// sybmol/type space to the output symbol/type space).
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uint32_t ObjFile::calcNewIndex(const WasmRelocation &Reloc) const {
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if (Reloc.Type == R_WEBASSEMBLY_TYPE_INDEX_LEB) {
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assert(TypeIsUsed[Reloc.Index]);
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