StoreManager::Retrieve and StoreManager::RemoveDeadBindings now take a GRState* argument instead of a Store. This allows them to use the GDM for storing other data.

llvm-svn: 60570
This commit is contained in:
Ted Kremenek
2008-12-05 00:47:52 +00:00
parent 5b4927048f
commit d368de794a
5 changed files with 52 additions and 46 deletions

View File

@@ -346,8 +346,8 @@ public:
const CompoundLiteralExpr* CL, SVal V);
const GRState* RemoveDeadBindings(const GRState* St, Stmt* Loc,
const LiveVariables& Liveness,
DeadSymbolsTy& DeadSyms);
const LiveVariables& Liveness,
DeadSymbolsTy& DeadSyms);
const GRState* RemoveSubExprBindings(const GRState* St) {
GRState NewSt = *St;
@@ -459,12 +459,12 @@ public:
}
SVal GetSVal(const GRState* St, Loc LV, QualType T = QualType()) {
return StoreMgr->Retrieve(St->getStore(), LV, T);
SVal GetSVal(const GRState* state, Loc LV, QualType T = QualType()) {
return StoreMgr->Retrieve(state, LV, T);
}
SVal GetSVal(const GRState* St, const MemRegion* R) {
return StoreMgr->GetRegionSVal(St->getStore(), R);
SVal GetSVal(const GRState* state, const MemRegion* R) {
return StoreMgr->GetRegionSVal(state, R);
}
void BindLoc(GRState& St, Loc LV, SVal V) {

View File

@@ -39,10 +39,15 @@ public:
typedef llvm::DenseSet<SymbolID> DeadSymbolsTy;
virtual ~StoreManager() {}
virtual SVal Retrieve(Store St, Loc LV, QualType T = QualType()) = 0;
/// Retrieve - Retrieves the value bound to specified location. The optional
/// QualType information provides a hint to the store indicating the expected
/// type of the returned value.
virtual SVal Retrieve(const GRState* state, Loc LV, QualType T=QualType()) =0;
virtual SVal GetRegionSVal(Store St, const MemRegion* R) {
return Retrieve(St, loc::MemRegionVal(R));
/// GetRegionSVal - Retrieves the value bound to the specified region.
SVal GetRegionSVal(const GRState* state, const MemRegion* R) {
return Retrieve(state, loc::MemRegionVal(R));
}
virtual Store Bind(Store St, Loc LV, SVal V) = 0;
@@ -90,7 +95,7 @@ public:
virtual const MemRegion* getSelfRegion(Store store) = 0;
virtual Store
RemoveDeadBindings(Store store, Stmt* Loc, const LiveVariables& Live,
RemoveDeadBindings(const GRState* state, Stmt* Loc, const LiveVariables& Live,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols) = 0;

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@@ -38,7 +38,7 @@ public:
~BasicStoreManager() {}
SVal Retrieve(Store St, Loc LV, QualType T);
SVal Retrieve(const GRState *state, Loc LV, QualType T);
Store Bind(Store St, Loc LV, SVal V);
Store Remove(Store St, Loc LV);
Store getInitialStore();
@@ -79,10 +79,11 @@ public:
return SelfRegion;
}
/// RemoveDeadBindings - Scans a BasicStore for dead values. It returns
/// a new Store with these values removed, and populates LSymbols and
/// DSymbols with the known set of live and dead symbols respectively.
Store RemoveDeadBindings(Store store, Stmt* Loc, const LiveVariables& Live,
/// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
/// It returns a new Store with these values removed, and populates LSymbols
/// and DSymbols with the known set of live and dead symbols respectively.
Store RemoveDeadBindings(const GRState* state, Stmt* Loc,
const LiveVariables& Live,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols);
@@ -168,7 +169,7 @@ SVal BasicStoreManager::getLValueElement(const GRState* St, SVal Base,
return Base;
}
SVal BasicStoreManager::Retrieve(Store St, Loc LV, QualType T) {
SVal BasicStoreManager::Retrieve(const GRState* state, Loc LV, QualType T) {
if (isa<UnknownVal>(LV))
return UnknownVal();
@@ -183,8 +184,9 @@ SVal BasicStoreManager::Retrieve(Store St, Loc LV, QualType T) {
if (!R)
return UnknownVal();
VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(St));
Store store = state->getStore();
VarBindingsTy B(static_cast<const VarBindingsTy::TreeTy*>(store));
VarBindingsTy::data_type* T = B.lookup(R->getDecl());
return T ? *T : UnknownVal();
}
@@ -247,11 +249,12 @@ Store BasicStoreManager::Remove(Store store, Loc LV) {
}
Store
BasicStoreManager::RemoveDeadBindings(Store store, Stmt* Loc,
BasicStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
const LiveVariables& Liveness,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols) {
Store store = state->getStore();
VarBindingsTy B = GetVarBindings(store);
typedef SVal::symbol_iterator symbol_iterator;
@@ -282,7 +285,7 @@ BasicStoreManager::RemoveDeadBindings(Store store, Stmt* Loc,
break;
Marked.insert(R);
SVal X = GetRegionSVal(store, R);
SVal X = GetRegionSVal(state, R);
// FIXME: We need to handle symbols nested in region definitions.
for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)

View File

@@ -33,7 +33,7 @@ GRStateManager::~GRStateManager() {
}
const GRState*
GRStateManager::RemoveDeadBindings(const GRState* St, Stmt* Loc,
GRStateManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
const LiveVariables& Liveness,
DeadSymbolsTy& DSymbols) {
@@ -45,17 +45,17 @@ GRStateManager::RemoveDeadBindings(const GRState* St, Stmt* Loc,
// for optimum performance.
llvm::SmallVector<const MemRegion*, 10> RegionRoots;
StoreManager::LiveSymbolsTy LSymbols;
GRState NewSt = *St;
GRState NewState = *state;
NewSt.Env =
EnvMgr.RemoveDeadBindings(NewSt.Env, Loc, Liveness, RegionRoots, LSymbols);
NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, Loc, Liveness,
RegionRoots, LSymbols);
// Clean up the store.
DSymbols.clear();
NewSt.St = StoreMgr->RemoveDeadBindings(St->getStore(), Loc, Liveness,
RegionRoots, LSymbols, DSymbols);
NewState.St = StoreMgr->RemoveDeadBindings(&NewState, Loc, Liveness,
RegionRoots, LSymbols, DSymbols);
return ConstraintMgr->RemoveDeadBindings(getPersistentState(NewSt),
return ConstraintMgr->RemoveDeadBindings(getPersistentState(NewState),
LSymbols, DSymbols);
}

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@@ -53,12 +53,12 @@ template<> struct GRStateTrait<RegionExtentsTy>
}
// KillSet GDM stuff.
typedef llvm::ImmutableSet<const MemRegion*> RegionKillSetTy;
static int RegionKillSetTyIndex = 0;
typedef llvm::ImmutableSet<const MemRegion*> RegionKills;
static int RegionKillsIndex = 0;
namespace clang {
template<> struct GRStateTrait<RegionKillSetTy>
: public GRStatePartialTrait<RegionKillSetTy> {
static void* GDMIndex() { return &RegionKillSetTyIndex; }
template<> struct GRStateTrait<RegionKills>
: public GRStatePartialTrait<RegionKills> {
static void* GDMIndex() { return &RegionKillsIndex; }
};
}
@@ -82,11 +82,6 @@ public:
virtual ~RegionStoreManager() {}
MemRegionManager& getRegionManager() { return MRMgr; }
// FIXME: Is this function necessary?
SVal GetRegionSVal(Store St, const MemRegion* R) {
return Retrieve(St, loc::MemRegionVal(R));
}
Store BindCompoundLiteral(Store store, const CompoundLiteralExpr* CL, SVal V);
@@ -109,7 +104,7 @@ public:
std::pair<const GRState*, SVal>
CastRegion(const GRState* St, SVal VoidPtr, QualType CastToTy, Stmt* CastE);
SVal Retrieve(Store S, Loc L, QualType T = QualType());
SVal Retrieve(const GRState* state, Loc L, QualType T = QualType());
Store Bind(Store St, Loc LV, SVal V);
@@ -128,13 +123,14 @@ public:
return 0;
}
/// RemoveDeadBindings - Scans a RegionStore for dead values. It returns
/// a new Store with these values removed, and populates LSymbols and
/// DSymbols with the known set of live and dead symbols respectively.
Store RemoveDeadBindings(Store store, Stmt* Loc, const LiveVariables& Live,
/// RemoveDeadBindings - Scans the RegionStore of 'state' for dead values.
/// It returns a new Store with these values removed, and populates LSymbols
// and DSymbols with the known set of live and dead symbols respectively.
Store RemoveDeadBindings(const GRState* state, Stmt* Loc,
const LiveVariables& Live,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols);
void UpdateLiveSymbols(SVal X, LiveSymbolsTy& LSymbols);
Store BindDecl(Store store, const VarDecl* VD, SVal* InitVal, unsigned Count);
@@ -142,7 +138,7 @@ public:
const GRState* setExtent(const GRState* St, const MemRegion* R, SVal Extent);
static inline RegionBindingsTy GetRegionBindings(Store store) {
return RegionBindingsTy(static_cast<const RegionBindingsTy::TreeTy*>(store));
return RegionBindingsTy(static_cast<const RegionBindingsTy::TreeTy*>(store));
}
void print(Store store, std::ostream& Out, const char* nl, const char *sep);
@@ -393,9 +389,10 @@ RegionStoreManager::CastRegion(const GRState* St, SVal VoidPtr,
return std::make_pair(St, UnknownVal());
}
SVal RegionStoreManager::Retrieve(Store S, Loc L, QualType T) {
SVal RegionStoreManager::Retrieve(const GRState* state, Loc L, QualType T) {
assert(!isa<UnknownVal>(L) && "location unknown");
assert(!isa<UndefinedVal>(L) && "location undefined");
Store S = state->getStore();
switch (L.getSubKind()) {
case loc::MemRegionKind: {
@@ -626,11 +623,12 @@ void RegionStoreManager::UpdateLiveSymbols(SVal X, LiveSymbolsTy& LSymbols) {
LSymbols.insert(*SI);
}
Store RegionStoreManager::RemoveDeadBindings(Store store, Stmt* Loc,
Store RegionStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
const LiveVariables& Live,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots,
LiveSymbolsTy& LSymbols, DeadSymbolsTy& DSymbols) {
Store store = state->getStore();
RegionBindingsTy B = GetRegionBindings(store);
// Lazily constructed backmap from MemRegions to SubRegions.